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Forums - Gaming - Xbox One Dev Prefers PS4?

This is old... from the AMA... and the article changed what the dev said.

PS4 is easy to developer than Xbone BTW.

The devs are saying they need to learn how to work with the eSRAM and DataMoves in Xbone... PS4 works like PC.



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well if Reddit has confirmed his identity then I can believe this story, they wouldn't support just anyones AMA without proof

This guy has balls since he could lose his job if he gets caught



Vashyo said:

well if Reddit has confirmed his identity then I can believe this story, they wouldn't support just anyones AMA without proof

This guy has balls since he could lose his job if he gets caught

Or it is his job to do that after all... his replies seems more PR than dev talk.



badgenome said:
Adinnieken said:

I can think of two, successful, independent European developers.  Crytek and CD Projekt RED.

Both have titles for the Xbox One, don't they?

Am I missing a successful independent developer? 

I was just making a joke about the fact that they didn't list a percentage for Xbone.

I don't know of any major European devs who supported the 360 and are skipping the 'bone.

I got that. 

My point was simply that I know of only two currently successful European developers, and both were creating games for the Xbox One. 

Having a plethora of developers is one thing, having a plethora of great games is a completely different thing. 



Adinnieken said:

I got that. 

My point was simply that I know of only two currently successful European developers, and both were creating games for the Xbox One. 

Having a plethora of developers is one thing, having a plethora of great games is a completely different thing. 

Sure, but having the former definitely helps in attaining the latter.

Microsoft's biggest problem in that regard is probably their lack of indie friendliness. I think Mark Cerny is right that indies are the best chance to recapture the PS1 era level of variety, and for their own sake Microsoft needs to most past empty promises of, "We love indies, we swear!" and announce some policy changes pronto. Nixing the fee for patches was a good start, but that never seemed to have been one of the foremost complaints. The overall trend of XBLA was to go from being (relatively, for a console) accessible for small developers to favoring big publishers and forcing indies into bed with them. They have to pretty much roll back all of that.



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Ryse looks like Darksiders II? Get that garbage away from me. Honestly, "looking like Darksiders II on PC" is absolutely nothing to brag about.



KHlover said:

Ryse looks like Darksiders II? Get that garbage away from me. Honestly, "looking like Darksiders II on PC" is absolutely nothing to brag about.

When the first time I watched Ryse E3 trailer I said "the combat system looks like Darksiders"... seems like I was not too wrong about that... this is a good thing because Darksiders is underated, a really good game.



ethomaz said:
KHlover said:

Ryse looks like Darksiders II? Get that garbage away from me. Honestly, "looking like Darksiders II on PC" is absolutely nothing to brag about.

When the first time I watched Ryse E3 trailer I said "the combat system looks like Darksiders"... seems like I was not too wrong about that... this is a good thing because Darksiders is underated, a really good game.

Oh, I thought the statement was about the graphics. Those look not especially impressive, certainly nothing to brag about. Yeah, combat is not too bad, although I found my new favorite HnS combat this gen in Dust: An Elysian Tail *_*



KHlover said:

Oh, I thought the statement was about the graphics. Those look not especially impressive, certainly nothing to brag about. Yeah, combat is not too bad, although I found my new favorite HnS combat this gen in Dust: An Elysian Tail *_*

Yeah. It's hard to tell what he meant because the context was him talking about specs, but it seems like he was just throwing in as an aside that the game itself reminded him of Darksiders.



VGKing said:
walsufnir said:
VGKing said:
Well I'm sure most do. PS4 is the most dev-friendly this time around.


Who is saying this? There is a difference between http://en.wikipedia.org/wiki/Superlative and http://en.wikipedia.org/wiki/Comparative while the second one is especially used considering the PS3.

Well the specs alone make it not only more powerful but more deve friendly. No complicated ESRAM to use. HIgh-bandidth 8GB GDDR5 RAM....etc...etc.

Then there's devs saying PS4's dev tools are further ahead than Xbox Ones. http://www.psu.com/forums/showthread.php/310584-PS4-dev-tools-are-more-mature-than-XBone-according-to-Avalanche

You can't use current-gen as a basis for how things will turn out the next. Sure 360 had the best dev tools and dev-friendly specs but next-gen it seems to be the complete opposite.


ESRAM is not complicated to use. It is "common" since PS2.

But I also heard that PS4-toolchain is a little bit more mature but that's a rather old info and people told me also that MS is ahead in terms of drivers.

But yes, in this special case we can conclude from current gen given that MS has a tradition of building compilers, linkers, assemblers, Visual Studio, DirectX... And now it's their "homeland", x86. And there is no complete opposite when people are using a comparative.