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Adinnieken said:

I got that. 

My point was simply that I know of only two currently successful European developers, and both were creating games for the Xbox One. 

Having a plethora of developers is one thing, having a plethora of great games is a completely different thing. 

Sure, but having the former definitely helps in attaining the latter.

Microsoft's biggest problem in that regard is probably their lack of indie friendliness. I think Mark Cerny is right that indies are the best chance to recapture the PS1 era level of variety, and for their own sake Microsoft needs to most past empty promises of, "We love indies, we swear!" and announce some policy changes pronto. Nixing the fee for patches was a good start, but that never seemed to have been one of the foremost complaints. The overall trend of XBLA was to go from being (relatively, for a console) accessible for small developers to favoring big publishers and forcing indies into bed with them. They have to pretty much roll back all of that.