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shikamaru317 said:
Started Tales from the Borderlands tonight. It's very good so far. I'll grab the season pass tomorrow since it's also on sale.

Out of curiousity I was skipping through multiple videos of TFTB but all I noticed was cutscenes. Is it just a movie?



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shikamaru317 said:
jlmurph2 said:
http://xboxdvr.com/Murph%20JL/743137c6-2738-40b3-96ae-43ac0ea6badd

I'm seriously in love with this multiplayer.

You and me both. Halo 5 is going to consume so many hours of my life, same as Halo 2 and 3 did.


I just want the beta to be for a full year lol 



shikamaru317 said:

There are a few gameplay sections but there aren't many. Most Telltale games are like that afaik, they're more like interactive movies than games, but that's fine by me.

Oh ok. I never knew that. Than again I never bought a TT game. Well at least I know now. I love Borderlands and still want to get the Pre-Sequel someday. As you mentioned before it would be nice to see it ported to the X1 but I got a feeling it wont. Unless people don't mind if it ends up looking like the last gen version. But maybe with 60 FPS. That would be fine with me.



shikamaru317 said:
jlmurph2 said:
shikamaru317 said:

You and me both. Halo 5 is going to consume so many hours of my life, same as Halo 2 and 3 did.

I just want the beta to be for a full year lol 

Well, at least we have a few weeks of beta coming up soon. And 343 has been hinting at a 2nd beta sometime next year to test Big Team, hopefully it'll last at least 3 weeks. 

Awesome, yeah they'll probably need some feedback on vehicles and new weapons.



shikamaru317 said:
TiagoCosta said:
shikamaru317 said:
We finally get a Shonen Jump game in the West and it doesn't come to Xbox : (

It's terrible, you aren't missing anything.

But, but Naruto vs Ichigo....lol. Honestly that's my main reason for wanting to play it. I didn't know the Shonen Jump games were bad though, so I guess I'm not missing much.

We need a good Bleach fighter on Xbox One, hopefully the Bleach anime will start back up soon and CyberConnect will get the development rights since next year's Naruto is supposed to be their last Naruto game, they'll be neding a new game to replace Naruto and Bleach deserves a good dev like CyberConnect. 

I would absolutely love to see those two characters fight. Nine tail Naruto vs Hollowfied Ichigo(the one used to fight Ulquiorra in his resurreccion form). It will be fucking armageddon if that ever happens.

Fuck it, make it happen Kishimoto, Kubo :D

I am also hopping the anime will come back soon there should've been filler, instead we got that boring Rock Lee spinoff :(



Proud to be a Californian.

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shikamaru317 said:

Actually Xbox One's specs are roughly equivalent to a PC that can max Borderlands: The Pre-Sequel at 900p/60 fps, so it shouldn't be an issue. The PC version at max does look a good bit better than the 360/PS3 versions. The only issue I foresee is that Borderlands: The Pre-Sequel on PC uses Nvidia's exclusive PhysX for it's physics effects, while Xbox One and PS4 use AMD chipsets. So Borderlands: The Pre-Sequel on Xbox One and PS4 either wouldn't have PhysX effects (same as the 360/PS3 versions), or Gearbox would have to convince Nvidia to let them use PhysX on XB1 and PS4. Hopefully they'll do the latter.

I find it kind of strange that they're apparently porting Borderlands 1 to XB1 and PS4 before they port Borderlands: The Pre-Sequel, you'd think they'd want to release Pre-Sequel on Xbox One and PS4 asap since it was a sales flop on last-gen because so many core gamers have already upgraded to PS4 and XB1.

Nice, 900p/60 fps would be awesome. What's the average res for the 360. 480p to 720p? I never asked what kind of res a 360 game had when I made my purchases in the past. The story from Pre-Sequal is between 1 and 2 right? I'm not sure how many units sold between the 3 platforms. I'd love to see em go on X1 so I won't have to keep swapping consoles when I do get an X1.



jlmurph2 said:
http://xboxdvr.com/Murph%20JL/743137c6-2738-40b3-96ae-43ac0ea6badd

I'm seriously in love with this multiplayer.


That does look amazing. Badass graphics, and still a year out. My only problems from what I've seen are the melee looks a bit clunky, and people die too quick. Either the guns are too strong or not enough health, the result is the same either way. The encounters are too short. 



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

hudsoniscool said:
jlmurph2 said:
http://xboxdvr.com/Murph%20JL/743137c6-2738-40b3-96ae-43ac0ea6badd

I'm seriously in love with this multiplayer.


That does look amazing. Badass graphics, and still a year out. My only problems from what I've seen are the melee looks a bit clunky, and people die too quick. Either the guns are too strong or not enough health, the result is the same either way. The encounters are too short. 

Not really though. The BR is still a 4 shot headshot and the DMR is still a 5 shot headshot to get a perfect kill. The Assault Rifle is about the same as Halo 3's. What you're probably seeing and feeling is more aim assist and a little less spread when it comes to the AR.



The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update. This particular content update includes improvements for matchmaking, roster, custom games, and adds Halo 4’s Spartan Ops mode. Below, you’ll find a summary of the updates that are included in today’s update.

Spartan Ops:

  • Added the entirety of Halo 4’s Spartan Ops mode

Matchmaking:

  • Made an update to make sure a match only starts when teams are even.
  • Players will now receive a ‘loss’ when disconnecting before a round has ended.
  • Made an update to include all split screen players in vote tally.
  • Resolved an issue that caused players to become stuck “Joining Session.”
  • Resolved an issue where players could be dropped from matchmaking after disconnecting their controller.

General Multiplayer Updates:

  • Made additional improvements to Halo: CE hit registration.
  • Made an update to the “Halo 2: Anniversary Career Progress” page to ensure achievements are correctly tracked.
  • Fixed an issue where it took a long time to join players that are in a Multiplayer lobby.

General UI/Menu Updates:

  • Made additional improvements to Roster update times.
  • Fixed Halo 3 game type text when viewing saved data in “My Files”.

Halo 2: Anniversary Campaign:

  • Fixed an issue where the ‘Black Eye Skull’ incorrectly prevented players from reaching checkpoints.

Campaign Playlists:

  • Fixed an issue where cross-game playlists could fail to progress to the next level.
  • Made several fixes to Campaign Playlist Carnage Reports.
  • Fixed an issue where Halo 3 Cooperative Playlist progress would not save correctly when completing a mission.
  • Made changes to ensure that Competitive Scoring and Timing are tracked correctly in Halo CE and Halo 2 Campaign Playlists.

Stats & Medals:

  • Made updates to improve stat tracking.
  • Fixed an issue where the “Steaktacular” medal would not be correctly awarded in Halo 3.
  • Fixed an issue where the “Supercombine” medal would be incorrectly awarded in the Halo 4 Campaign.

Achievements:

  • Made an update to ensure that the “Flaming Ninja Anniversary” achievement unlocks when prerequisites are met.

Control Layouts:

  • Updated the Halo 2 “Boxer” Button Layout.
  • Updated the Halo 4 “Legacy” Thumbstick Layout.

General Stability:

  • Made several updates to improve overall game stability.

Note: We’ve seen many inquiries about dedicated server support for Halo: The Master Chief Collection. Dedicated servers have been up and running since launch, and we continue to optimize and improve connectivity. The vast majority of games are being played on dedicated servers, but in the event that players cannot connect to a dedicated server, the lobby will stay together and the match will still occur on a peer-to-peer connection. Please be aware that you may connect to the dedicated server quickly enough that you won’t see the ‘connecting to dedicated server’ dialog. The absence of that dialog doesn’t mean that you’re not playing on a dedicated server.



Wish they'd add team snipers to the MCC playlist like they did with SWAT