shikamaru317 said:
I'm not sure how 343 arrived at the conclusion that this was what they needed to do to bring back players after the disaster that was Halo 4 multiplayer (the fastest player drop-off rate in Halo MP history). Didn't they hire on some former Halo MLG players from the classic era (2 and 3)? How did they let this happen? It seems like 343 is removing all of the things that make Halo different from other shooters. The main draw of Halo for me is the classic FPS gameplay. Why, when the main criticism of Halo 4 MP was that they copied other modern shooters too much, would they go and copy other modern shooters even more than Halo 4 did? It just baffles me. The only good thing is that the beta is nearly a year in advance, they could still change this stuff.
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Sadly I don't think the pros have much say, they're most likely there to balance what is already planned. Halo went modern with H4... look how that turned out? New players didn't come and it turned away the old fanbase. ADS is a massive change, moreso than sprint/AAs. I'm not really sure what 343i are thinking, we need change but not something that changes what has made Halo... well Halo. 343i started out strong with Reach they listened to everyone! They actually took out sprint and added no bloom, everyone was pretty pleased but they came back and added in everything back and more stuff such as flinch and killstreaks (ordinance) with H4... Now it's getting even crazier.
I really had faith in 343i but damn my first impressions from that gameplay are not good at all... If it wasn't for the sword and me knowing that map/Halo UI if someone told me that was from COD AW I would have believed them....
Am I overreacting a tad? sure, you can say that but it's only because I'm a hardcore Halo fan.
On a positive note it looks like the classic scoring system is back and not that infinity shit from H4.