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Forums - Nintendo - Miyamoto Says Japanese Gamers Are Quitters & Don’t Enjoy Hard Games[UPDATE]

I agree with Miyamoto



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anthony64641 said:


Legendary developer Shigeru Miyamoto recently sat down with 4Gamer and openly discussed the state of the Japanese video game market. He sparked some controversy by saying that Japanese gamers can’t overcome the level of difficulty found in western action games and therefore they no longer want to play them. Miyamoto said American gamers throughly enjoy the challenge found throughout western action based titles, but the Japanese quite simply do not.

“I’ve been making action games for some 30 years, and I’ve been thinking about the difference evident in how their popularity has been gradually declining in Japan whilst in America it has been maintained. The issue is that Japanese who cannot overcome the level of difficulty in an action game no longer want to play them. This perception then spreads to all games as a whole, and people avoid them because they see them as difficult.”

“In the case of America, there are a lot more people who enjoy a challenge and will stick with it for you and try to overcome the initial hurdle. Yes, it’s action games which really demand a certain level of skill. Right, some players just enjoy playing, some prefer to finish it, and some prefer greater challenge. People looking for a challenge will dismiss an easily cleared game as “easy.” But by making things too difficult, the people who just want to play get driven off. I always wanted to accommodate both types.”

Source: http://mynintendonews.com/2013/07/14/miyamoto-says-japanese-gamers-are-quitters-and-dont-enjoy-hard-games/

This is an incredible turnaround since the days of Super Mario Bros 2 (the REAL sequel, not the one that the West got...)



But, but... don't they love RPG's? Dark Souls comes to mind.



Difficulty? What difficulty?



Gnac said:
This doesn't explain why arcade games are still so popular in Japan. Bullet Hell games are harder than my morning glory, and that's like fuckin' diamond.

Shigbert is going senile!

My thoughts as well.

 

 

Also can't remember the last difficult Western action game I've played...



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Xxain said:
ghost_of_fazz said:
I thought this has always been a well known fact. At least I've known it since I started reading videogame magazines back in the 90's. I remember that some japanese games localized for America had their difficulty dialed up because they were just too easy.


actually you bring up a goo point. That was done religiously for SEGA games. Alot of the Classic Final Fantasies did that too. I believe FF4 was made harder when it came over here.

Other way around. The amount of games that were made harder for the US you can count on one hand.  Ninja Gaiden 3 and Castlevania 3 for NES, Contra Hard Corps for the Genesis.  Contra Hard Corps is commonly described as one of the worst in the series by many US fans because of its difficulty, same with Ninja Gaiden 3.

There are Japanese games that were made easier for the US too though.  Blaster Maste for example.  Most people will probably quit at level four.  I would.  The part you cross from level four to five on the Japanese version is ridiculous. 

Final Fantasy 4 wasn't made harder for the west.  It was made easier.  Heal potions were cure alls, many items were removed, enemy HP was reduced a little bit.  Final Fantasy 4 Easy Type or Easy Game was then released in Japan afterwards.  The game was even easier than the US version keeping some of the changes from the US version and further reducing the difficulty, including a new last boss.  So the Final Fantasy 4 that people call "hard type" is just normal FF4.  There's FF4, FF4 US, and FF4 Easy.

Wagram said:
Difficulty? What difficulty?

This.  Mario has been easy ever since the third game but the last few games, the difficulty has been a joke.



When did action games become hard? o_O



i usually found Japanese games to be a lot harder to beat then western games



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

kupomogli said:

There are Japanese games that were made easier for the US too though.  Blaster Maste for example.  Most people will probably quit at level four.  I would.  The part you cross from level four to five on the Japanese version is ridiculous. 

Final Fantasy 4 wasn't made harder for the west.  It was made easier.  Heal potions were cure alls, many items were removed, enemy HP was reduced a little bit.  Final Fantasy 4 Easy Type or Easy Game was then released in Japan afterwards.  The game was even easier than the US version keeping some of the changes from the US version and further reducing the difficulty, including a new last boss.  So the Final Fantasy 4 that people call "hard type" is just normal FF4.  There's FF4, FF4 US, and FF4 Easy.

More recently, F-Zero GX was made easier in the West, which is crazy since so many people complain that it's too hard...

Where you find an ice or dirt patch in the US version (can't say for sure for the European version), in the Japanese version you will probably find a gaping whole...



Have a nice day...

Miyamoto and Phil Fish collaboration imminent.



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