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Xxain said:
ghost_of_fazz said:
I thought this has always been a well known fact. At least I've known it since I started reading videogame magazines back in the 90's. I remember that some japanese games localized for America had their difficulty dialed up because they were just too easy.


actually you bring up a goo point. That was done religiously for SEGA games. Alot of the Classic Final Fantasies did that too. I believe FF4 was made harder when it came over here.

Other way around. The amount of games that were made harder for the US you can count on one hand.  Ninja Gaiden 3 and Castlevania 3 for NES, Contra Hard Corps for the Genesis.  Contra Hard Corps is commonly described as one of the worst in the series by many US fans because of its difficulty, same with Ninja Gaiden 3.

There are Japanese games that were made easier for the US too though.  Blaster Maste for example.  Most people will probably quit at level four.  I would.  The part you cross from level four to five on the Japanese version is ridiculous. 

Final Fantasy 4 wasn't made harder for the west.  It was made easier.  Heal potions were cure alls, many items were removed, enemy HP was reduced a little bit.  Final Fantasy 4 Easy Type or Easy Game was then released in Japan afterwards.  The game was even easier than the US version keeping some of the changes from the US version and further reducing the difficulty, including a new last boss.  So the Final Fantasy 4 that people call "hard type" is just normal FF4.  There's FF4, FF4 US, and FF4 Easy.

Wagram said:
Difficulty? What difficulty?

This.  Mario has been easy ever since the third game but the last few games, the difficulty has been a joke.