Soma said: I haven't played the game, but having played NSMB Wii and the two DS games, I agree with JayWood about the difficulty. |
So.............you're saying that instead, perhaps, Nintendo should just throw more enemies at a time at you, more fucked up platforming to try and perform, more cheap deaths? Would that make the game hard enough? Or the "right kind of hard"?
The way they do it is fine, because people who aren't super-great at games can, with effort, still make it through the main game, but for more advanced/experience players, there are harder things like getting all the coins, completing Special World, doing the challenge mode, etc. I've personally never subscribed to the notion some gamers seem to have that "harder = better", and have never enjoyed games being hard JUST to be hard. Beyond that, developers aren't obligated to make a game, especially one with such a universal appeal as Mario, balls hard just to try and appeal to a vocal minority of so-called "hardcore" players.