BasilZero said: jRPG for storylines/storyline character development wRPG for exploration and custom character development. I like jRPGs more but I wouldnt mind playing either one and have. |
This right here. I tend to like JRPGs more as well because the stories seem more involved and I am ALL about the story.
That said in addition to me its way easier to screw up a WRPG than it is to screw up a JRPG. The formula for a good JRPG is really not that difficult, it boils down to not making a complete shit combat/gear/loot system and having a good story.
Whereas in a WRPG the backdrop must be compelling enough, the inevitable action oriented combat must good tight and function almost perfectly, the stats, loot, the exploration all have to be done well. If any of them is lacking it almost makes the game unplayable. WRPGs that focus more on story can help here tremendoesly. WRPGs I have been able to tolerate for more than one play through are almost exclusively Elder Scrolls and Fallout series. While Dragon Age, Mass Effect, etc weren't horrible games I often found myself struggling to complete them much less ever wanting to play it twice.
Action RPGs like demon souls/dark souls are a different matter altogther. The absolute focus is on gear, combat, and difficulty more so than any other WRPG ive seen to date. This seems to be a very compelling formula that transends the typical J/W RPG status quo.
Also one more deciding factor makes JRPGs pretty much the go to winner here. There are at least 10-100 times more JRPGs to choose from than there are WRPGs. So many to choose from you'd be hard pressed to find at least a dozen to like. WRPGs, not so much.