| JayWood2010 said: I for one believes that the gaming industry needs to adapt. Right now we are seeing the industry being dominated by two categories. AAA and Indie/Arcade. Even then we also see plenty of failures. B rated games on the other hand does not do so well and this is partly because the pricing sucks. I believe every game should have a different price based off of their budgets and stop putting a set price for every game. Why in the world would a B rated game need to be $60 anyways to turn a profit? That would be like charging $40 for Limbo. Just not worth it. |
I've felt this way for years. The direction of the industry now is killing the Double A game market. Games like Harvest Moon and Rune Factory will never compete with GTA and Mass Effect. And at the same price level, I don't blame anyone who'd rather purchase Super Mario Galaxy over Boom Blox. I can think of any number of games over the years that I would have loved to have, but the price just wasn't doing it for me.









