MTZehvor said:
... First off, why show it now? Well, let's think about that for a second. Nintendo's currently competing with two full fledged console launches for attention, and trying to help get their own console back into the race. How would they get their console back into the race? By getting more people to buy it and having comparable sales to the other two consoles. How do they get people to buy it? They give people reasons to buy it; namely, games. So when someone goes to buy a console, and looks at the Wii U, PS4, and X-Box One, they no longer have as many reasons to buy the Wii U. Why? Because there aren't as many games announced for it that they know of. Even if your game isn't going to come out for another 2 years or so, it's still an excellent way to convince people to buy your system. People are willing to invest in something if they know that down the line, their investment will pay off. Nintendo announced all of one new game at E3 this year, in essence, giving people all of one new reason to buy the Wii U. That's not going to cut it in a competition with two new consoles. And secondly....no, just, no. The Kinect and "Wand" as it were didn't do crap to eat at the Wii's dominance. By the point both those were released (mid 2011), the Wii essentially had no games being developed for it whatsoever (the only major titles that came out in the second half of the year for Wii were Return to Dreamland and Skyward Sword), and Nintendo had essentially abandoned it to begin working on the Wii U. By that point in time, very few people wanted a Wii because the motion control fad had died down by then, and no games were being developed for it. Here's a chart of video game console sales, with the only real worthwhile part being the bit at the end. As you can see, the Kinect boosted the 360s sales by...maybe 250,000 units for one month? Right after June ended, the 360 went back to its regular trend of selling slightly more than the PS3 and Wii each month. The Wii's dominance had essentially died down by the time mid 2011 rolled around, so saying that other companies motion control fads ate into it is more than a little disingenious. I don't believe copying eats into Nintendo sales nearly as much as anyone thinks, especially considering that all copying of Nintendo stuff comes after people get the chance to use it and play with it. No one is going to be copying stuff from a trailer they release and quickly designing a game to match it to compete for sales in that market. The fear of being copied off of a trailer they would release is more than a little paranoid, and nowhere near worth giving up reasons for people to buy their console. |
LMAO.
Kinect was released in the fall of 2010. Look at your chart. XBOX 360's sales were nearly double the previous Christmas, while Wii sales plummeted. For the first time they were close together in totals. Get your facts straight, eductate yourself, then come and discuss.
Kinect is widely credited with giving 360 a big foothold on the North American casual market that up until that point was dominated by Wii. Kinect was a massive success.