The news, part two:
FOR HONOR GAMEPLAY TRAILER SHOWCASES LARGE MEN GETTING MEDIEVAL
http://www.pcgamer.com/for-honor-gameplay-trailer-showcases-large-men-getting-medieval/
Ubisoft has turned loose a new For Honor gameplay trailer that showcases the fighting styles of the three warriors unveiled in December: The massive Shugoki, the nearly-as-massive Warlord, and the not-at-all-massive Peacekeeper. Game director Roman Campos-Oriola also talks a bit about the no-respawn Elimination Mode that we got our hands on a few weeks ago.
OVERWATCH DIRECTOR WARNS OF "AGGRESSIVE" ACTION AGAINST ICE WALL EXPLOITERS
http://www.pcgamer.com/overwatch-director-warns-of-aggressive-action-against-ice-wall-exploiters/
For several weeks now, unscrupulous Overwatch players have been able to take advantage of a glitch in Mei's Ice Wall that puts her into normally-inaccessible areas of the game, from where she can attack but not be damaged. Naturally, that's a real game-breaker, yet Blizzard has had real trouble tracking down the problem. There is a fix in the works, however, and it may even be rolled out today—and in the meantime, game director Jeff Kaplan warned that players who take advantage of the exploit will be punished.
BLOODSTAINED: RITUAL OF THE NIGHT VIDEO SHOWS OFF CREEPY VILLAGE LEVEL
http://www.pcgamer.com/bloodstained-ritual-of-the-night-video-shows-off-creepy-village-level/
For a Kickstarter project which wanted $500,000 but ended up attracting well over 5 million, it's fair to say that people are excited about Bloodstained: Ritual of the Night. Which means, when Koji Igarashi (he of Castlevania fame) releases a very short video showing off a fraction of a level, people are going to want to see it.
INSIDE, OVERWATCH, AND FIREWATCH LEAD THE GAME DEVELOPERS CHOICE AWARD NOMINATIONS
http://www.pcgamer.com/inside-overwatch-and-firewatch-lead-the-game-developers-choice-award-nominations/
The nominees for the 17th annual Game Developers Choice Awards have been announced, and this year's pack is headed up by Inside, the atmospheric 2D platformer developed by Limbo studio Playdead. Inside drew six nominations including the Innovation Award, Best Visual Art, and Game of the Year, followed closely by the hit FPS Overwatch and the indie adventure Firewatch, which have five nominations each. This year's event also features a brand-new category, Best VR/AR Game, with Superhot VR and Job Simulator: The 2050 Archives among the games vying for the title.
LANDMARK, DAYBREAK GAMES' VOXEL BUILDING MMO, WILL CLOSE NEXT MONTH
http://www.pcgamer.com/landmark-daybreak-games-voxel-building-mmo-will-close-next-month/
Landmark, a voxel building MMO which spawned from the cancelled EverQuest: Next project, will shut down next month. Daybreak Games announced the news today on its official website, indicating that the game will close down on February 21.
CONAN EXILES DEV DIARY SHOWCASES ITS 'FREEFORM' BUILDING AND CRAFTING SYSTEM
http://www.pcgamer.com/conan-exiles-dev-diary-showcases-its-freeform-building-and-crafting-system/
Last month, Funcom detailed incoming survival adventure Conan Exiles' survival mechanics—a list which included crafting weapons, hunting animals, and enslaving Thralls. The latest developer diary focuses on how you'll build your own villages and cities, how you'll customise them, and, crucially, how you'll defend them.
DREAMFALL CHAPTERS "FINAL CUT" UPDATE IS COMING IN MARCH
http://www.pcgamer.com/dreamfall-chapters-final-cut-update-is-coming-in-march/
Red Thread Games has announced in a Kickstarter update that Dreamfall Chapters, the five-part episodic sequel to The Longest Journey and Dreamfall: The Longest Journey, will be released for the PlayStation 4 and Xbox One in March. This is of interest to us because coinciding with that, the studio will also put out an updated "Final Cut" edition of the game for the PC.
STYLISH, FAST-PACED PLATFORMER STANDBY IS OUT NOW
http://www.pcgamer.com/stylish-fast-paced-platformer-standby-is-out-now/
Joe rightly picked out Standby as being worthy of your attention back in September of last year. It's a fast-paced, speedrunning platformer where you have to run, jump, dash, slam and shoot your way through a series of minimalist, abstract stages, and it's from the developer behind the similarly brisk Barrier X. (As a side note, Barrier X is currently free on Steam.)
RHYMING ADVENTURE GAME MILKMAID OF THE MILKY WAY OUT NOW
http://www.pcgamer.com/milkmaid-of-the-milky-may-a-rhyming-adventure-game-is-out-now/
I learn from NeoGAF of a handsome adventure game named Milkmaid of the Milky Way, and whadda ya know, that adventure game released on Steam a few days ago. Sporting lovely pixel art, a novel premise, and a rhyming script, Milkmaid is an old-fashioned point-and-click made in Norway, and partly set in Norway, that also takes its daydreaming heroine into outer space.
PLAY A CROW RUNNING A HOTEL IN CROWTEL RENOVATIONS
http://www.pcgamer.com/play-a-crow-running-a-hotel-in-crowtel-renovations/
Crowtel Renovations is basically Fawlty Towers but starring a bird. It's Poultry Towers, in that it puts you in the role of a crow who is also a hotel manager. When the health inspectors show up, you have to toddle off and tidy up your dwelling place, while checking in on your most disruptive residents. There are nine floors full of hazards and colourful characters here, as you "attempt to fix up this trashy vacation spot and save a little crow's job".
VR-EXCLUSIVE JOB SIMULATOR HAS MADE $3 MILLION IN SALES
http://www.pcgamer.com/vr-exclusive-job-simulator-has-made-3-million-in-sales/
Towards the end of last year, both Dean Hall and Joe Radak—game developers who've both worked on virtual reality-exclusive games—wrote at length about the difficulties of turning a profit in VR development. Both explored issues pertaining to exclusivity deals, player expectation, relative market pricing, and internal budgeting, among other things—the sum of which painted a pretty bleak picture for the medium and its future.
Job Simulator developer Owlchemy has however announced its VR-exclusive game has accrued $3 million in sales to date; something it chalks up to the quality of its work. "Even in these early days of VR, if you build a quality piece of content, there’s potential for a large audience and solid sales," so reads a press release.
GOG LAUNCHES NEW WEEKLY SALE FORMAT IN A BID TO REVISIT THE CLASSICS
http://www.pcgamer.com/gog-launches-new-weekly-sale-format-in-a-bid-to-revisit-the-classics/
Beyond its seasonally themed sales, digital distribution platform GOG has changed the way it handles its weekly discount periods. Gone are its loosely-linked 'Staff Picks' and 'Grand Weekly Promos' and in their place are Weekly Sales: sales which collect classics, both old and new, and last for just seven days at a time.
>>And these are the games in this week's collection.