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Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

The long second part of the gaming news:

Over the Hill's Next Fest demo promises a stylized off-roading game for people who actually like to drive
https://www.pcgamer.com/games/sim/over-the-hills-next-fest-demo-promises-a-stylized-off-roading-game-for-people-who-actually-like-to-drive/
I was never able to get a feel for Funselektor's top-down driving game Art of Rally, or its predecessor Absolute Drift: I like rally in real life, but sliding cars around corners at screaming speeds from a weird perspective and with no tactile feedback just didn't work for me. I had higher hopes for the slower pace of the studio's upcoming Over the Hill, and after trying the demo that dropped today with the start of the Steam Next Fest, I am very happy to say that yeah, this is the one.
>> This article is a bit weird, because it’s from Friday but Steam’s Next Fest actually starts today.

Microsoft is looking to speed up development of future Elder Scrolls, Fallout, and Halo games
https://www.pcgamer.com/gaming-industry/microsoft-is-looking-to-speed-up-development-of-future-elder-scrolls-fallout-and-halo-games/
The resuscitation of Xbox has begun in earnest, but there's still much to be done, and still great uncertainty: Console exclusives are back but to what extent remains unclear, and of course the "reset" for a better future will almost certainly mean putting hundreds of people out of work. And it's possible that even bigger things could happen: A new report from The Information (via Reuters) says Microsoft is looking to shift its focus and resources to its biggest games, while simultaneously mulling the possibility of cutting the division loose entirely.

Dying Light 2 is a platform now, as the Breach update opens up Techland's zombie survival game 'even more to UGC content'
https://www.pcgamer.com/games/action/dying-light-2-is-a-platform-now-as-the-breach-update-opens-up-techlands-zombie-survival-game-even-more-to-ugc-content/
I didn't like Dying Light 2 much when it launched back in 2022. But I can't deny that Techland has really committed to supporting and turning around its controversial sequel. Over the last four years, Techland has reworked the game's parkour system, added Volatiles to Villedor's nights, injected its combat with greater oomph, and added various features like New Game+ and replayable bounties.
While its lofty narrative ambitions were never quite realised, the foundations of Dying Light 2 are now far more robust. Now, the game's latest update aims to let players expand upon those foundations, bringing significant improvements to the game's modding and UGC functionality.

Palworld 1.0 won't wipe your data, 'but you should' says Pocketpair's publishing boss
https://www.pcgamer.com/games/survival-crafting/palworld-1-0-wont-wipe-your-data-but-you-should-says-pocketpairs-publishing-boss/
As announced at this year's Summer Games Fest, Palworld 1.0 arrives in less than a month. The launch version looks like it'll introduce a lot of new stuff to Pocketpair's Pokémon-inspired survival-crafting game, and with all those additions comes a question: will Palworld 1.0 require players to start again from scratch, or will you be able to carry on your adventure as normal?
Fortunately, Pocketpair's head of publishing and communications John Buckley has the answer: "You do NOT need to wipe your data for Palworld 1.0", Buckley announced on Palworld's Discord. "But you should."
>> Talking about Palworld, it looks like Nintendo will get at best $30,000 from its lawsuit, and that’s if it wins (link).

'Make some noise': Vanillaware reportedly wants more of its games on PC, but it's up to the publishers
https://www.pcgamer.com/games/make-some-noise-vanillaware-reportedly-wants-more-of-its-games-on-pc-but-its-up-to-the-publishers/
I try not to think too hard about console exclusives. What I don't know can't hurt me, and all the cool games hidden away on whatever the hell a "PlayStation" is can't tempt me into buying one if I don't know they exist. Vanillaware games, though, have historically been too cool to ignore.
It was nice to see a Steam page surface for the studio's newest game, the side-scrolling ARPG Muramasa: Revenant Blades, but there's still a legendary back catalog stranded on out-of-season consoles and emulators. It turns out the studio's founder, George Kamitani, "totally wants to" bring those other games to PC, as games journalist James Mielke said on Bluesky.

Alright, who's the joker trying to charge $100 on Steam for an almost entirely AI-generated game?
https://www.pcgamer.com/games/adventure/alright-whos-the-joker-trying-to-charge-usd100-on-steam-for-an-almost-entirely-ai-generated-game/
Thanks to the Steam Release Bot on Bluesky, I am now aware of Kryonull, a game that bums me the hell out. Not only were a majority of its assets AI-generated, but the visual novel is being sold on Steam for a ludicrous $100 US, or £90 in the UK.

Alongside its new expansion, Warhammer 40K: Rogue Trader got a massive patch buffing its weakest classes and companion
https://www.pcgamer.com/games/rpg/alongside-its-new-expansion-warhammer-40k-rogue-trader-got-a-massive-patch-buffing-its-weakest-classes-and-companion/
Owlcat is an insanely busy RPG dev: It's currently developing Mass Effect killer The Expanse: Osiris Reborn, CRPG Warhammer 40K: Dark Heresy, and new add-ons to 2023's Rogue Trader as it celebrates 10 years of build sicko multiclassing. The latest Rogue Trader add-on, The Infinite Museion, was accompanied by a massive patch to the massive RPG.

This hand-embroidered medieval adventure game looks like a lovely, chill time—but I'm warning you, don't be fooled by its pleasant exterior
https://www.pcgamer.com/games/adventure/this-hand-embroidered-medieval-adventure-game-looks-like-a-lovely-chill-time-but-im-warning-you-dont-be-fooled-by-its-pleasant-exterior/
Before I explain to you why Scarlet Deer Inn is one of my most anticipated games of this year, I urge you to download the demo on Steam and play it for yourself. It's hard to describe why I'm so excited by it without spoiling the very specific moment I realised it had serious juice, so I highly recommend you take 20 minutes to give it a try.

Frontier is making a Planet game that isn't about zoos or rollercoasters, and has just filed trademarks for Planet Resort and Planet Festival
https://www.pcgamer.com/games/strategy/frontier-is-making-a-planet-game-that-isnt-about-zoos-or-rollercoasters-and-has-just-filed-trademarks-for-planet-resort-and-planet-festival/
I'm a big fan of management sims, and I think Frontier's Planet Zoo and Planet Coaster series are some of the best modern examples you can play. Not the best—that award goes to last year's brilliant Two Point Museum, though there's a good chance the recently announced Planet Zoo 2 could steal the crown back from Two Point Studios.
One of the reasons Two Point Museum is so great is that it gives players a new institution to manage, something less familiar than a theme park or hospital that gives Two Point Studios room to explore new ideas. It seems Frontier is looking toward pastures new too, as it has just spilled the beans on a new management sim unrelated to zoos or rollercoasters.

Mina the Hollower has a secret ending, but good luck seeing it
https://www.pcgamer.com/games/rpg/mina-the-hollower-has-a-secret-ending-but-good-luck-seeing-it/
The fact that Mina the Hollower has a secret ending is not, in itself, remarkable. Yacht Club Games' fathomless, Zelda-inspired action-adventure is exactly the kind of game that would have a secret ending, riven with mysteries and surprises and optional paths as it is. What makes it remarkable is how you unlock it. Accessing the secret ending is a preposterously convoluted process seemingly designed to drive completionists to distraction.
>> Be warned, the article has spoilers.

Wax Heads is a shop sim about helping someone find the album that could change their life, and it has a demo
https://www.pcgamer.com/games/sim/if-youre-bored-of-shop-sims-about-restocking-shelves-heres-one-about-helping-someone-find-the-album-that-could-change-their-life/
A friend of mine who worked in a bookstore used to complain about customers who couldn't remember what they wanted. They'd say unhelpful things like, "I think it had a red cover?" At first the thought of gamifying that only with music instead of books seemed off-putting to me, as someone who goes shopping with overly detailed lists and would sooner bury myself in the ground than ask for help.
I'm glad I gave Wax Heads a chance though, because it's more than just a puzzle game where you figure out which record with a saxophone on the cover somebody wants.

Solasta 2 character creator update means you can manipulate face-sliders until you're hot at last
https://www.pcgamer.com/games/rpg/solasta-2-character-creator-update-means-you-can-manipulate-face-sliders-until-youre-hot-at-last/
Many of the complaints about Solasta 2 when it launched in early access were about the CRPG's character creator. While its results were better than the first game's freakish plasticine faces, it was hard to make a full party who looked and sounded meaningfully distinct.
The latest update has given character creation a significant upgrade. Now it has sliders for starters, so you can tweak your nose bridge width and upper lip height to your heart's content. Body morphing lets you hone how muscular your PCs are, and players like me who usually rock presets have twice as many to choose from. One of my favorite changes is that you can alter voice pitch, which will make it easier to differentiate characters with the limited pool of voice options.

2 entire years after being raked over the coals for it, Dragon's Dogma 2 is removing a bunch of those silly little microtransactions that weren't even P2W anyway
https://www.pcgamer.com/games/rpg/2-entire-years-after-being-raked-over-the-coals-for-it-dragons-dogma-2-is-removing-a-bunch-of-those-silly-little-microtransactions-that-werent-even-p2w-anyway/
Dragon's Dogma 2 is a great bit of fun—a chaotic, sometimes overtly cruel action RPG with a great sense of physical humour and some really tactile combat. It also got absolutely hazed during its launch period back in 2024 thanks to some utterly baffling microtransactions.
(… three filler paragraphs...)
Anyway, all that'll be going away, two years later.

Dead by Daylight celebrates its 10 year anniversary by adding the most sought after horror icon and teasing 'a sweeping visual overhaul'
https://www.pcgamer.com/games/horror/dead-by-daylight-celebrates-its-10-year-anniversary-by-adding-the-most-sought-after-horror-icon-and-teasing-a-sweeping-visual-overhaul/
Dead by Daylight recently celebrated its 10 year anniversary with a day-long fan event with panels, meet-and-greets, and crucially, a bunch of new announcements as Behaviour Interactive looks to the next 10 years of development.
First off, the headlining news was a recap of Dead by Daylight's upcoming Chapter and collabs, including the highly sought after horror icon Jason Voorhees who "finally hacks his way into The Fog after a decade of demand." Jason arrives tomorrow on all platforms.
But while these upcoming chapters and collabs are exciting, it's largely just business as usual, the real excitement comes from Behaviour Interactive's plans for the future of Dead by Daylight, primarily the upcoming "sweeping visual overhaul."
>> The article has a video with a 10 hours livestream and a single screenshot from the huge visual overhaul.

Say hello to EA Advertising, which will let your favourite brands 'integrate' ads to 'enhance' your experience
https://www.pcgamer.com/gaming-industry/say-hello-to-ea-advertising-which-will-let-your-favourite-brands-integrate-ads-to-enhance-your-experience/
Almost exactly two years ago, EA CEO Andrew Wilson was asked in an earnings call about sticking ads in games. His response was, obviously, a yes: "We have teams internally in the company right now looking at how we do very thoughtful implementations inside of our game experiences."
As inevitable as the passage of time, it's come to fruition. The publishing giant behind all of your favourite games from a decade ago has announced https://news.ea.com/press-releases/press-releases-details/2026/Electronic-Arts-Introduces-EA-Advertising-Launching-Brands-Directly-Into-Gameplay-and-Live-Experiences/default.aspx">EA Advertising—a new platform that offers brands in-game advertisements. Or, as EA puts it, "in-game integrations, creative partnerships, and scalable advertising capabilities".
>> All those billboards In their sport games will make them money now.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

And here’s part three:

Former Destiny 2 CM claims Bungie was 'very close to shutting its doors' before the buyout
https://www.pcgamer.com/games/fps/before-you-place-all-the-blame-on-sony-former-destiny-2-cm-says-bungie-was-very-close-to-shutting-its-doors-before-the-buyout/

RPG Maker forums are closing, nearly 15 years of knowledge and online culture are at risk of being wiped
https://www.pcgamer.com/games/rpg-maker-forums-are-closing-nearly-15-years-of-knowledge-and-online-culture-are-at-risk-of-being-wiped/

Spore devs say the evolution game's previews were more ambitious than what they were actually making, and they 'built a fantasy in people's minds that was unachievable'
https://www.pcgamer.com/games/life-sim/spore-devs-say-the-evolution-games-previews-were-more-ambitious-than-what-they-were-actually-making-and-they-built-a-fantasy-in-peoples-minds-that-was-unachievable/

FromSoftware boss Hidetaka Miyazaki references 'yet to be announced' games while commenting on controversy at parent company Kadokawa
https://www.pcgamer.com/gaming-industry/fromsoftware-boss-hidetaka-miyazaki-references-yet-to-be-announced-games-while-commenting-on-controversy-at-parent-company-kadokawa/

Blizzard sues to kill another World of Warcraft private server for 'large scale, egregious, and ongoing infringement of [its] intellectual property'
https://www.pcgamer.com/games/world-of-warcraft/blizzard-sues-to-kill-another-world-of-warcraft-private-server-for-large-scale-egregious-and-ongoing-infringement-of-its-intellectual-property/

Dishonored dev defends loading screens: 'I actually have a soft spot for all that'
https://www.pcgamer.com/games/action/dishonored-dev-defends-loading-screens-i-actually-have-a-soft-spot-for-all-that/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

It has taken longer than I thought it would, but we finally crosssed our article round-ups, Jizz.

Also,

https://store.steampowered.com/sale/nextfest



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

@JEMC

Been digging some more - all this SoC plus unified RAM reminded me of Amiga 500 days, when home computers were fixed hardware, but somewhat upgradable (like Amiga was with memory expansion slot). So, if they make them with LPCAMM2/CAMM2 standard (there are already laptops and motherboards with it), you get benefits of both soldered RAM and upgradability (though you'd probably need to replace whole existing memory with bigger module).



Xbox studios Ninja Theory, Compulsion and Double Fine reportedly face closure

https://videocardz.com/newz/xbox-studios-ninja-theory-compulsion-and-double-fine-reportedly-face-closure

NVIDIA RTX Remix 1.5 reduces Half-Life 2 RTX demo from 80GB to 50GB

https://videocardz.com/newz/nvidia-rtx-remix-1-5-reduces-half-life-2-rtx-demo-from-80gb-to-50gb

Microsoft Surface Snapdragon X2 lineup starts at $1,499.99 and goes up to $3,649.99

https://videocardz.com/newz/microsoft-surface-snapdragon-x2-lineup-starts-at-1499-99-and-goes-up-to-3649-99

AMD Zen 6 “Olympic Ridge” desktop CPUs rumored to add NPU and drop iGPU

https://videocardz.com/newz/amd-zen-6-olympic-ridge-desktop-cpus-rumored-to-add-npu-and-drop-igpu

Valve Steam Machine spotted on Geekbench with SteamOS, suggesting reviews may be underway

https://videocardz.com/newz/valve-steam-machine-spotted-on-geekbench-with-steamos-suggesting-reviews-may-be-underway

Noctua NL-LC1 AIO coolers are now available, starting at $219.90

https://videocardz.com/newz/noctua-nl-lc1-aio-coolers-are-now-available-starting-at-219-90

DSX adds Bluetooth audio and haptics for Sony DualSense controllers on PC

https://videocardz.com/newz/dsx-adds-bluetooth-audio-and-haptics-for-sony-dualsense-controllers-on-pc

Intel x86 processors with NVIDIA RTX graphics reportedly planned for 2028

https://videocardz.com/newz/intel-x86-processors-with-nvidia-rtx-graphics-reportedly-planned-for-2028

Datacenters Are Outstripping the Power Grid, Forcing NVIDIA and Google Into a Radical 800V DC Overhaul by Q3 2026

https://wccftech.com/datacenters-outstripping-power-grid-forcing-nvidia-google-into-a-radical-800v-dc-overhaul/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network

Here come the Tuesday gaming news:

SALES/PLAYER COUNTS & DEALS

Steam’s Top 10

(Click here for the Top 100)

Steam has new deals and sales:

Humble Store presents t he Coffee Stain Publisher Sale, featuring up to 80% discounts during 13 days: https://www.humblebundle.com/store/promo/coffee-stain-publisher-sale-2026/

SOFTWARE & DRIVERS

NVIDIA GeForce Game Ready 610.62 driver
https://videocardz.com/driver/nvidia-geforce-game-ready-610-62

FIXED ISSUES

Gaming

  • Apex Legends: Occasional visual corruption after extended gameplay
  • Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation
  • Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled
  • Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled
  • Users may observe DLSS settings being grayed out in certain games after updating to display driver 615.47
  • World of Warcraft: Gaming stability improvements

General

  • Ada: Resolves a frame pacing issue on certain monitors when G-SYNC is enabled
  • General stability improvements when the system fails to create a new allocation
  • Resolved an issue that prevented the EDID from being read on certain monitors, causing them to be identified as “NVIDIA NV-Failsafe”
  • Resolved an issue where certain monitors would not wake from sleep mode

DualSense PC gamers have been vindicated at last, as haptic support is finally here—though no thanks to Sony
https://www.pcgamer.com/hardware/controllers/dualsense-pc-gamers-have-been-vindicated-at-last-as-haptic-support-is-finally-here-though-no-thanks-to-sony/
I spent a decent chunk of my early career writing about all things PlayStation. But despite all of that, I wouldn't call Sony's DualSense controller my go-to gamepad for PC gaming. Well, the latest DSX beta update might just make it a real contender.
Traditionally, you can use a DualSense controller on PC via a wired connection or over Bluetooth via an extra adapter. What a faff! Furthermore, there's no official support for the pad's detailed haptics on PC—so the team behind DSX are now extending unofficial support over both Bluetooth and wired connections. The v3.2 Beta 01update adds "Virtual DualSense with Audio support, allowing games to send native DualSense audio and haptics through DSX over Bluetooth or USB" (via WCCFTech).
There is a catch, though. The update post notes that haptic and controller-based audio support will require "DSX+ to create a virtual DualSense as it always has been." Essentially, that means you're going to have to pay $7.99 for the base software on Steam, and then another $3.99 for the DSX+ 'DLC'. In short, paying over 10 bucks for functionality that's standard on PS5 does feel a wee bit cheeky to me. That said, small teams providing unofficial support like this have gotta eat too.

MODS, EMULATORS & FAN PROJECTS

Gears of War Redux Overhaul Mod Released on PC
https://www.dsogaming.com/mods/gears-of-war-redux-overhaul-mod-released-on-pc/
Gears of War fans, here is something cool for you today. Modder ‘PunishedWolfOG’ has released Gears of War Redux. Gears of War Redux is a community overhaul of Gears of War 1 on PC that adds the content and quality-of-life improvements the original release never got.
Going into more details, Gears of War Redux adds maps from GW2 and custom community maps to the rotation and custom community maps. It also adds Horde mode, Horde+, KOTH, Guardian and TDM.
What’s also cool here is that the mod adds split-screen co-op support. As such, you can play the entire campaign mode with a friend on one PC. Not only that, but we get split-screen local multiplayer support for every multiplayer mode.
Bots now have adjustable difficulty in every multiplayer mode. Plus, there is a Last Stand Horde toggle. When you enable it, the wave ends when the last human dies. There is also an in-game chat system. And, in case you’re wondering, yes. We also have support for full keyboard rebinding with split cover/evade keys.
Furthermore, there are some tech improvements. For instance, we get support for DirectX 10 and DirectX 11. We also get ultra-wide support (21:9 / 32:9) with proper FOV.
Before closing, I should note that this mod is for the original PC version of Gears of War. It’s not for the Reloaded Edition. So, make sure to keep that in mind. The visual enhancements that came with the Reloaded Edition are nowhere to be found.
>> There is a roughly 1 minute video of the mod in the article.

The Legend of Zelda: Twilight Princess PC Update 1.4.0 Released
https://www.dsogaming.com/mods/the-legend-of-zelda-twilight-princess-pc-update-1-4-0-released/
The team behind Dusklight, the unofficial PC port of The Legend of Zelda: Twilight Princess, has released a new update for it. Update 1.4.0 adds proper mouse support. As such, you can now enjoy The Legend of Zelda: Twilight Princess on PC with KB&M. Finally.
Update 1.4.0 also overhauls the game’s performance. According to the devs, CPU-limited systems can see performance gains of up to four times in some situations. The team has optimized many parts of the renderer, including particle effects and GPU frame submission. As a result, players should experience smoother gameplay and more stable frame rates, even in demanding areas or during scenes with lots of visual effects.
And that’s not all. Update 1.4.0 adds ASTC DDS support for texture replacements. This means that Texture pack authors can now ship desktop packs with BC7, and mobile packs with ASTC. Furthermore, we get individual X and Y sensitivity settings for Free Camera. Plus, there is a preview now for when changing “Enable Texture Replacements”.
It’s also worth noting that the game should now be more stable on your PC. The devs have fixed a crash that could occur when talking to the Zora under the waterfall in Zora’s Domain. They have also fixed a crash that could occur in Hidden Village after getting Ilia’s Charm from Impaz. Furthermore, they have fixed the Monkey loading crash in Forest Temple.
The Legend of Zelda: Twilight Princess should also look a bit more and more stable now. Update 1.4.0 fixes issues with the pipeline cache sometimes not populating, causing pop-in issues. It also fixes texture LOD bias and sampler settings for replaced textures. Ganondorf’s cape should now look better. Plus, the devs have fixed some performance issues and crashes with map rendering.
All in all, this is a major update for the unofficial PC version of The Legend of Zelda: Twilight Princess. You can download it from this link. Below, you can also find its full patch notes.
>> Unfortunately, the video in the article is from the original release and they’ve forgotten to add the link to this new release. But not all is lost, the description of the video has the link to their website.

A lost Dragon Ball Z fan RPG has resurfaced after mystery user drops it in a seven-year-old forum thread
https://www.pcgamer.com/games/rpg/a-lost-dragon-ball-z-fan-rpg-has-resurfaced-after-mystery-user-drops-it-in-a-seven-year-old-forum-thread/
About seven years ago user pikablu of the Resetera forum started a thread about an old Dragon Ball Z fan RPG that had long fallen into obscurity. It was an MS-DOS game that "used a lot of sprites from the Super Butōden games", which were Dragon Ball Z games released for SNES consoles in the '90s. According to the user, this rugged fan RPG was available on a Dragon Ball Z site called Planet Namek.
The thread attracted 14 responses. No one could help.
But everything changed today when new user BenjiBrew entered the fray. They too have spent years looking for this Dragon Ball Z RPG, and luckily had some success finding it. BenjiBrew "stumbled across an old backup CD of one of my old PCs from 2004" and found the strange artefact, whose full title is Dragon Ball Z - Wish for Immortality. Not only that, they offered a MediaFire link and some screenshots so that the game won't "vanish into the void again".
Here are the screenshots BenjiBrew posted:
***four screenshots go here***
It wasn't long before the thread creator confirmed that the game is indeed the one they were seeking. "I've 100% confirmed it is it," pikablu wrote. "I streamed the game with my friend who also played it before and we both lost our collective minds when we found Icebox is in the game!!!"
(Icebox, as the user explains earlier in the thread, is the RPG's name for its equivalent to the Cooler character.)
Thanks to BenjiBrew's discovery the game now has a home on archive.org, where a little bit more information is provided. The game was made in O.H.R.RPG.C.E., or Official Hamster Republic Role Playing Game Construction Engine. This is a free and open-source game creation engine first released in 1997 and most recently updated in January 2026. While RPG Maker predates it, it wasn't until 2005 when RPG Maker XP made its PC debut in the west, so for a long time O.H.R.RPG.C.E. was the go-to option for home made 8-bit style RPGs in the west.
To play Wish for Immortality, you'll need to download the O.H.R.RPG.C.E. client, which is available here. Then you can head to the archive.org page to grab the game itself.
>> The screenshots are all the media in the article.

GAMING NEWS

007 First Light Update 1.0.5 Released – Full Patch Notes
https://www.dsogaming.com/patches/007-first-light-update-1-0-5-released-full-patch-notes/
IO Interactive has released Title Update 1.0.5 for its latest James Bond game, 007 First Light, and shared its full patch notes. So, let’s see what this new patch brings to the table.

Forza Horizon 6 June 15 Update Released – Full Patch Notes
https://www.dsogaming.com/patches/forza-horizon-6-june-15-update-released-full-patch-notes/
Playground Games has released the June 15 Title Update for Forza Horizon 6 and shared its full patch notes. So, let’s see what this new update brings to the table.

Assassin’s Creed: Shadows Final Update 1.1.11 Released – Full Patch Notes
https://www.dsogaming.com/patches/assassins-creed-shadows-final-update-1-1-11-released-full-patch-notes/
Ubisoft has just released the final patch for Assassin’s Creed: Shadows, Title Update 1.1.11, and shared its full changelog. So, let’s see what this final update brings to the table.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second part of the gaming news:

Blizzard almost put Devil May Cry's style rank into Overwatch for its newest combo-heavy hero Shion
https://www.pcgamer.com/games/fps/blizzard-almost-put-devil-may-crys-style-rank-into-overwatch-for-its-newest-combo-heavy-hero-shion/
Overwatch's next hero might carry twin pistols and has a quick dash, but she's no Tracer. Tomorrow, when Shion makes her debut, Overwatch will have a hero who fights like a Devil May Cry character.
In fact, the character action game series was so much of an inspiration that Blizzard originally gave Shion a Devil May Cry-esque style rank meter to measure your moves.

Xbox is reportedly closing South of Midnight studio Compulsion Games after bragging about its award-winning developers earlier this year
https://www.pcgamer.com/gaming-industry/xbox-is-reportedly-closing-south-of-midnight-studio-compulsion-games-after-bragging-about-its-award-winning-developers-earlier-this-year/
Just days after signalling that large-scale layoffs at Xbox are imminent as part of its ongoing overhaul, Microsoft's gaming division is reportedly planning to shutter Compulsion Games, the award-winning studio behind South of Midnight and We Happy Few (via Kotaku).
Update: According to reporting by Bloomberg's Jason Schreier, Compulsion and Psychonauts developer Double Fine are both "in active negotiations to spin off as they try to thwart closure." Ninja Theory and "several other studios across the portfolio" are also potentially at risk of closure.
>> Barely a week after announcing the next Senua game, Msfot wants to close the studio, They don’t make any sense. Anyway, curl-6 has made a thread about this rumor (link).

It would take you 90 straight days to play each of Steam Next Fest's demos for just 30 minutes
https://www.pcgamer.com/games/it-would-take-you-90-straight-days-to-play-each-of-steam-next-fests-demos-for-just-30-minutes/
Today marks the beginning of Steam Next Fest, the thrice-yearly, week-long smorgasbord of delectable demos served up by game creators of all sizes as samplers for their in-development delights. And unsurprisingly, as the Steam catalog adds tens of thousands of games every year, that translates into a lot of demos.
To be precise: This season's Next Fest is, at time of writing, featuring 4,347 demos. And that number will increase throughout the week.
>> I can say that Over the Hill is a good, even if particular game. What do you recommend me to play?

And here are the short articles, just for the sake of it:

BioWare's co-founder fought to make Baldur's Gate 3 for over a decade, then Larian did it instead: 'I don't really get jealous'
https://www.pcgamer.com/games/rpg/biowares-co-founder-fought-to-make-baldurs-gate-3-for-over-a-decade-then-larian-did-it-instead-i-dont-really-get-jealous/
>> He’s Trent Oster, now at Beamdog.

As Xbox eyes layoffs, Microsoft's CEO says its videogames aren't monetised enough—so it's not the cancelled games or $68.7 billion deals or AI overspending, then
https://www.pcgamer.com/gaming-industry/as-xbox-eyes-layoffs-microsofts-ceo-says-its-videogames-arent-monetised-enough-so-its-not-the-cancelled-games-or-usd68-7-billion-deals-or-ai-overspending-then/

Xbox Game Studios head and chief of staff step down as 'Xbox reset' looms
https://www.pcgamer.com/gaming-industry/xbox-game-studios-head-and-chief-of-staff-step-down-as-xbox-reset-looms/
>> They’re the former Rare members Craig Duncan and Louise O'Connor.

Destiny 2 comes full circle as players honour the tradition of pushing bosses to their deaths—this time by becoming a porcupine and smacking them with a void football
https://www.pcgamer.com/games/fps/destiny-2-comes-full-circle-as-players-honour-the-tradition-of-pushing-bosses-to-their-deaths-this-time-by-becoming-a-porcupine-and-smacking-them-with-a-void-football/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

It would take you 90 straight days to play each of Steam Next Fest's demos for just 30 minutes
https://www.pcgamer.com/games/it-would-take-you-90-straight-days-to-play-each-of-steam-next-fests-demos-for-just-30-minutes/
Today marks the beginning of Steam Next Fest, the thrice-yearly, week-long smorgasbord of delectable demos served up by game creators of all sizes as samplers for their in-development delights. And unsurprisingly, as the Steam catalog adds tens of thousands of games every year, that translates into a lot of demos. To be precise: This season's Next Fest is, at time of writing, featuring 4,347 demos. And that number will increase throughout the week.
>> I can say that Over the Hill is a good, even if particular game. What do you recommend me to play?

Empulse is a solid movement shooter, especially if you want more of an infantry focus than Titanfall 2 or don't want to give EA your money. 



TallSilhouette said:
JEMC said:

It would take you 90 straight days to play each of Steam Next Fest's demos for just 30 minutes
https://www.pcgamer.com/games/it-would-take-you-90-straight-days-to-play-each-of-steam-next-fests-demos-for-just-30-minutes/
Today marks the beginning of Steam Next Fest, the thrice-yearly, week-long smorgasbord of delectable demos served up by game creators of all sizes as samplers for their in-development delights. And unsurprisingly, as the Steam catalog adds tens of thousands of games every year, that translates into a lot of demos. To be precise: This season's Next Fest is, at time of writing, featuring 4,347 demos. And that number will increase throughout the week.
>> I can say that Over the Hill is a good, even if particular game. What do you recommend me to play?

Empulse is a solid movement shooter, especially if you want more of an infantry focus than Titanfall 2 or don't want to give EA your money. 

Thank sfor the recomendation.

Unfortunately with so much movement going on, I fear that it will trigger my motion sickness quite fast.

But I appreciatte the recomendation and, if you or anyone else have more, I'll be happy to hear about them.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

HoloDust said:

@JEMC

Been digging some more - all this SoC plus unified RAM reminded me of Amiga 500 days, when home computers were fixed hardware, but somewhat upgradable (like Amiga was with memory expansion slot). So, if they make them with LPCAMM2/CAMM2 standard (there are already laptops and motherboards with it), you get benefits of both soldered RAM and upgradability (though you'd probably need to replace whole existing memory with bigger module).

The problem is that, if you look at the laptop market today, most of them come with soldered memory with no room for upgrade it. It's a bad precedent and it shows where we could be heading if this comes to desktops.

What can I say, I'm pessimistic about this.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.