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Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

Here it is:

https://store.steampowered.com



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network
Chrkeller said:

I tend to agree with Huang, DLSS 5 is in development, people need to relax and see what happens. DLSS 4 is fantastic.

If Nvidia or any company presents an undercooked product to the public, the onus is on them not the consumer. Presenting something that requires two 5090s to run yet still isn't in a presentable form is a clear sign that it wasn't ready for prime time. A bad first impression, especially in the consumer space, is very hard to over come. Consumer perception lags a decade or more behind actual product quality. People will refuse to buy the best product available because they got a dud from the company that produces it 15 years ago. The subesquent contradictary damage control statements threw gasoline on the situation. Then Jensen topped it off with his "consumers are wrong" statement. Something they teach you NOT to say in Business 101. A quick to way to turn customers off from what you are selling is to tell them "they are wrong." At the end of the day, it doesn't matter whether they are wrong or not. Telling them that makes them not want to part with their money for your products.

Last edited by Darc Requiem - on 20 March 2026

Crimson Desert officially does not support Intel Arc graphics cards, developer tells buyers to seek refunds

https://videocardz.com/newz/crimson-desert-officially-does-not-support-intel-arc-graphics-cards-developer-tells-buyers-to-seek-refunds

NVIDIA confirms DLSS 5 uses a 2D frame plus motion vectors as input

https://videocardz.com/newz/nvidia-confirms-dlss-5-uses-a-2d-frame-plus-motion-vectors-as-input

Intel will not enable Precompiled Shader for Arc Alchemist GPUs

https://videocardz.com/newz/intel-will-not-enable-precompiled-shader-for-arc-alchemist-gpus

Valve releases SteamOS 3.8 preview with Steam Machine support and wider handheld compatibility

https://videocardz.com/newz/valve-releases-steamos-3-8-preview-with-steam-machine-support-and-wider-handheld-compatibility

MSI presents Apple Macbook Neo competitor: Modern 14S/16S laptops with Core 3 “Wildcat Lake” CPUs

https://videocardz.com/newz/msi-presents-apple-macbook-neo-competitor-modern-14s-16s-laptops-with-core-3-wildcat-lake-cpus

Lenovo Lists Legion PRO And LOQ Laptops With GeForce RTX 5070 12 GB Laptop GPU Rated At 115W

https://wccftech.com/lenovo-lists-legion-pro-and-loq-laptops-with-geforce-rtx-5070-12-gb-laptop/

M5 Max 40 core matches RTX 5090 laptop in Blender 5.1

https://www.reddit.com/r/hardware/comments/1ry7qzg/m5_max_40_core_matches_rtx_5090_laptop_in_blender/

While impressive, M5 does run on 3nm vs 4N on Nvidia. While nm isn't end all be all, it is an important factor when it comes to laptops as they are power limited.

Intel Reportedly Readies a 10% Price Hike for Consumer CPUs

https://www.techpowerup.com/347549/intel-reportedly-readies-a-10-price-hike-for-consumer-cpus?type=News

Supermicro GPU smuggling case allegedly used hair dryer to swap lables to hide shipments to China

https://videocardz.com/newz/supermicro-gpu-smuggling-case-allegedly-used-hair-dryer-to-swap-lables-to-hide-shipments-to-china

They do quite a few tests in the video and ultimately it comes down to what you need and the use case. But 8GB of ram is a limiting factor on the Neo and we see the slowness even with day to day tasks such as switching tabs on the web browser vs 16GB windows laptops. While MacOS is certainly more efficient, if they can pair it with 12GB of ram for the next version, it just might be the best thing out there. It does do other things better than windows laptops such as build quality and such but also worse such as the lack of ports.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

It’s time for the Friday gaming news:

SALES/PLAYER COUNTS & DEALS

Crimson Desert launches to 239,000 players on Steam but 'Mixed' reviews, and it's mostly because of how dense and cryptic the whole thing is
https://www.pcgamer.com/games/action/crimson-desert-launches-to-239-000-players-on-steam-but-mixed-reviews-and-its-mostly-because-of-how-dense-and-cryptic-the-whole-thing-is/
Crimson Desert has finally arrived and, upon contact with the gaming public writ large, appears to be a mixed bag—we gave it an 80 in our Crimson Desert review, with our own Mollie Taylor dubbing it both "a game for the sickos" and "full of archaic design choices that only make sense when you remember Pearl Abyss has been maintaining an MMO for 12 years."
This is a game bloated to bursting with systems, which both lends it its own form of madcap charm and bogs it down—and to support the grist of said systems, Pearl Abyss has constructed a control scheme from the pages of an ancient wizard's spellbook, married with some occasional moon logic that expects you to just intuit a 12-step program to solve a puzzle, or get a pet dog or something.
That unwieldiness seems to be the driving factor behind a mixed reception on Steam, despite launching to a 24-hour peak of around 239,000 players at the time of writing. Taking a peek at the negative reviews, we can see the controls and systems bloat crop up time and time again:
>> There are more articles about this game later.

Capcom proudly announces 2025 was its 12th straight year of growth, and it has PC to thank for it
https://www.pcgamer.com/gaming-industry/capcom-proudly-announces-2025-was-its-12th-straight-year-of-growth-and-it-has-pc-to-thank-for-it/
Capcom CEO Kenzo Tsujimoto says PC will soon surpass consoles as "the world's leading gaming platform", and that it is already driving most of the publisher's own game sales. The company's latest annual report features some truly world-class management speak about things like Capcom's "value creation strategy", more charts than you can shake a stick at, and a not-unjustified pride in the publisher's 12th straight year of growth.
"In the fiscal year ended March 31, 2025, Capcom achieved its 12th consecutive year of increased operating profit, 10th consecutive year of 10%-or-better operating profit growth, and 8th consecutive year of record highs across all profit indicators," reads the report.

The best Fallout game is 99 cents right now
https://www.pcgamer.com/games/rpg/the-best-fallout-game-is-99-cents-right-now/
Steam kicked off its Spring sale today and as usual, so much of my wishlist is on sale that I'm paralysed by choice. I probably won't buy anything. But I do know for certain that if I didn't already own Fallout: New Vegas I'd definitely be buying that, because it's going for a measly 99 cents.
>> It’s for the base game. There are other games with record discounts, like Civ V (again, base game), Metro: Last Light Redux or Resident Evil 3 remake, among others.

The guys at Humble have been busy:

Fanatical has new Flash Deal and a bundle:

SOFTWARE & DRIVERS

AMD Radeon Software Adrenalin 26.3.1
https://videocardz.com/driver/amd-radeon-software-adrenalin-26-3-1

HIGHLIGHTS
New Game Support

  • Crimson Desert
  • Death Stranding 2

New Technology Support

  • FSR Upscaling 4.1 for Radeon RX 9000 series graphics cards.

FIXED ISSUES

  • Intermittent application crash or driver timeout may be observed while loading a saved game in Cyberpunk 2077 with Path Tracing enabled.
  • Users may experience intermittent loss of mouse and keyboard functionality both in-game and on the desktop when interacting with AMD Software: Adrenalin Edition.
  • System crash may occur when repeatedly changing in-game AMD Software: Adrenalin Edition settings or when alt-tabbing on Radeon™ RX 7000 and above series graphics products.
  • Failure to enable AMD Noise Suppression in AMD Software: Adrenalin Edition on Radeon™ RX 6000 and above series graphics products.

MODS, EMULATORS & FAN PROJECTS

New Version of Doom 3 Hi-Def 2K Texture Pack Released
https://www.dsogaming.com/mods/new-version-of-doom-3-hi-def-2k-texture-pack-released/
Here is something for our Doom 3 fans. Modder ‘y2keeth’ has just released a brand new version of his Hi-Def 2K Texture Pack for Doom 3. This pack takes advantage of Dhewm3 engine’s BC7 support, bringing to the game 2K AI-enhanced textures and skins.
For those who did not know, Dhewm3 is a source port of the original Doom 3. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Soft’s EFX support), has much better support for widescreen resolutions, and has 64-bit support.
You can download this new 2K Texture Pack from this link. As said, you’ll also need the latest version of Dhewm3, which you can download from here. At the end of the article, you can also find some screenshots from it. These screenshots will give you a glimpse at the new textures.

GAMING NEWS

Crimson Desert Day-1 Update Is 3.1GB – Full Patch Notes
https://www.dsogaming.com/patches/crimson-desert-day-1-update-is-3-1gb-full-patch-notes/
Pearl Abyss has just released Crimson Desert on all platforms, which includes its day-1 patch. This day-1 update is 3.1GB in size, and the devs have shared its full release notes. So, let’s see what this day-1 patch brings to the table.

Here’s Resident Evil Requiem with Path Tracing on AMD GPUs
https://www.dsogaming.com/videotrailer-news/heres-resident-evil-requiem-with-path-tracing-on-amd-gpus/
Last month, Capcom released Resident Evil Requiem on PC. The game is using the RE Engine, and it supports Path Tracing on PC. However, Path Tracing is only available for NVIDIA users. But AMD users have figured out a way to run Path Tracing on AMD GPUs. So, here’s your first look at Path Tracing on AMD GPUs.
To enable Path Tracing on AMD GPUs, you had to do a simple edit to the config file. Once you had opened it, you could set the RayTracingSetting to “PathTracing_Standard”. And that was it.
Sadly, this trick no longer works with the latest version of Resident Evil Requiem. However, you can find a video below that shows off the previous version of the game with it.
As you will see, there are some visual issues with this trick on the AMD GPUs. Still, it’s quite cool to see RE: Requiem running on the AMD hardware with Path Tracing.

Life is Strange: Reunion Gets Official PC Requirements
https://www.dsogaming.com/news/life-is-strange-reunion-gets-official-pc-requirements/
Square Enix has shared the official PC system requirements for Life is Strange: Reunion. So, let’s see what PC system you’ll need in order to run it.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second part of the Friday gaming news:

Counter-Strike 2 introduces the game's biggest shake-up in years: Now when reloading, you lose all the mag's remaining ammo
https://www.pcgamer.com/games/fps/counter-strike-2-introduces-the-games-biggest-shake-up-in-years-now-when-reloading-you-lose-all-the-mags-remaining-ammo/
Counter-Strike 2 has released an update that makes one of the biggest changes in the game's modern history: and no-one saw this one coming. Valve has changed how reloading works, so that when you reload, any ammo remaining in your current magazine is lost. And players are not happy.

Vampire Crawlers, the 'Turbo Wildcard' Vampire Survivors spinoff, is coming in April
https://www.pcgamer.com/games/card-games/vampire-crawlers-the-turbo-wildcard-vampire-survivors-spinoff-is-coming-in-april/
Just four months after it was announced, Vampire Crawlers, the Vampire Survivors-spinoff card game described by PC Gamer's Wes Fenlon as "Wolverine for your social calendar," has a release date. Developer Poncle announced today that the new high-speed time sink will go live on April 21, and will carry a price tag of $10.

Marathon community crushes Cryo Archive puzzle, unlocks release date, and learns the map is only playable on weekends
https://www.pcgamer.com/games/fps/marathon-community-crushes-cryo-archive-puzzle-unlocks-release-date-and-learns-the-map-is-only-playable-on-weekends/
After weeks of teasers, Marathon's fourth map is right around the corner. No, like, for real this time: the Cryo Archive map option has appeared in Marathon with a countdown ending tomorrow, March 20. That's the same time that its complicated ranked mode arrives.
To commemorate the dogged community solving the Cryo Archive ARG, Bungie unlocked a launch trailer that gives us the closest look at the endgame map yet. What I'm reacting to immediately: extremely close-quarters, a density of UESC bots, and the realization that the only alien in this map might be the S'pht Compiler hiding on the ship.
>> Bungie has admitted that doing it on weekends means that some people may not be able to play it (link). Also, the competitive mode is so complicated that Bungie made a literal maths test to figure it out (link)

Diablo 4 game director believes it's 'normal' for most action RPGs to undergo major reworks: 'Friction points that we could never imagine suddenly rear their heads over the course of 10,000 hours'
https://www.pcgamer.com/games/rpg/diablo-4-game-director-believes-its-normal-for-most-action-rpgs-to-undergo-major-reworks-friction-points-that-we-could-never-imagine-suddenly-rear-their-heads-over-the-course-of-10-000-hours/
The story of Diablo 4 for the last three years is one of constant reworks and reinventions of its basic systems. Loot was "reborn" in its second season, then changed yet again last year. Even the max level you could reach was knocked down from 100 to 60 when the first expansion came out.
For anyone not logging into every season, it probably looks like Blizzard can't figure out what it wants Diablo 4 to be. And while I think there might've been some merit to that early on given the reports about its rocky development, it seems like things have settled now that we're three years out from when it was released.
But that doesn't mean major overhauls won't happen again, game director Zaven Haroutunian told PC Gamer in a recent interview. "It's almost like a meme at this point about action RPGs in general [that] go through this transformative arc, and, well, we can't escape it any more than any other action RPG can for the same reasons," he said.

The sequel to the most underrated RPG of 2022 is launching in early access next month, but you can try its massive updated demo right now
https://www.pcgamer.com/games/rpg/the-sequel-to-the-most-underrated-rpg-of-2022-is-launching-in-early-access-next-month-but-you-can-try-its-massive-updated-demo-right-now/
The surreal RPG Moves of the Diamond Hand, sequel to the "realheads know" Betrayal at Club Low, is launching in early access April 13. The dice-em-up got a fittingly vibey trailer and update to its already substantial demo to celebrate the occasion.

This game about running a '90s video rental store is the first job sim to really grab me since Schedule 1
https://www.pcgamer.com/games/sim/this-game-about-running-a-90s-video-rental-store-is-the-first-job-sim-to-really-grab-me-since-schedule-1/
I've played a bunch of retail job simulators, and something you can almost always count on is a bit of a slow start. Your store is empty, you have a limited budget, you have sparse inventory options, and there's a learning curve that means it takes a good half-hour, at least, until you've got your bearings.
But Retro Rewind - Video Store Simulator gets rolling immediately. Order some random VHS videos from your old computer and they're delivered instantly. Plop down a couple of shelves and stock them with weird sounding movies like "A Scientist and his Sailor" and "The Dessert that Followed You Home." Open the doors and people begin strolling in immediately to rent some tapes. Within a minute or two of starting the game, you're already up and running.

Crimson Desert deluxe and pre-order special items are inaccessible for some, but Pearl Abyss is working on a fix
https://www.pcgamer.com/games/action/crimson-desert-deluxe-and-pre-order-special-items-are-inaccessible-for-some-but-pearl-abyss-is-working-on-a-fix/
Crimson Desert launched today and has so far reached a peak of 239,045 concurrent players on Steam, which is pretty respectable for a game no one seemed to care much about two months ago. The launch hasn't been without its problems though, and chief among these is a bug preventing players from claiming their pre-order and deluxe pack bonuses.
Players have reported that accessing the in-game supply box where the pre-order and deluxe spoils are meant to be stored is showing nothing. If that's you, rest assured that Pearl Abyss is on the case.
"We are currently investigating an issue where Steam pre-order purchasers are unable to claim their pre-order bonus and deluxe pack items," the studio posted on X. "We sincerely apologize for the inconvenience and will get back to you as quickly as possible with an update."
>> More Crimson Desert articles: 1- Do this one thing in each new city to make your life much easier (link); 2- It has a has a diabolical lock and key system (link); 3- The controls are frustrating players (link);

Hoarder is what happens when a Darkwood co-creator makes a cleaning simulator: Your job is to clean the abyss and 'no one is coming to save you'
https://www.pcgamer.com/games/horror/hoarder-is-what-happens-when-a-darkwood-co-creator-makes-a-cleaning-simulator-your-job-is-to-clean-the-abyss-and-no-one-is-coming-to-save-you/
The 2017 survival horror game Darkwood is really good and creepy as hell, an accomplishment that's doubly impressive because it's played from a fairly distant top-down perspective: There's no up-close gore or monsters jump-scaring into your face, but hoobie-doobie is it intense. A sequel is in development, but it's not being made by original developer Acid Wizard Studio, which went on hiatus in 2023; instead, it's being developed by Pathologic squad Ice-Pick Lodge, which is honestly great—it's a perfect matchup.
But one of the co-creators of Darkwood is up to something new, which also looks like it might be great: Brought to my attention by RPS, it's called Hoarder, and it's a cleaning sim, a bit like the Powerwash Simulator games.

Marvel Rivals puts the wrong hero under the balance microscope, with some huge changes to Captain America's combat while only dealing out a painfully small nerf for Gambit
https://www.pcgamer.com/games/third-person-shooter/marvel-rivals-puts-the-wrong-hero-under-the-balance-microscope-with-some-huge-changes-to-captain-americas-combat-while-only-dealing-out-a-painfully-small-nerf-for-gambit/
Marvel Rivals brings a ton of new systems and heroes to the table. But what I'm interested in the most are the individual hero balance changes and the tweaks to the competitive placement match system.
(...)
Captain America has undergone some huge changes to his combat mechanics. "Captain America's normal attack (Sentinel Strike) chain consists of a six-hit combo," the patch notes explain. "Hits one and two remain completely unchanged in this update. However, we know the community has been actively discussing the remaining four hits, his ranged shield tosses."

Controversial Space Marine 2 DLC has been made free: 'It's obvious this DLC has failed to meet your expectations'
https://www.pcgamer.com/games/action/controversial-space-marine-2-dlc-has-been-made-free-its-obvious-this-dlc-has-failed-to-meet-your-expectations/
Space Marine 2 has achieved a surprising amount of longevity for what you'd have imagined was a one-and-done campaign with tacked-on multiplayer and co-op modes. But I found myself really enjoying the co-op mode, and have been glad to see Saber Interactive stick with it while also working on a sequel, adding more missions, weapons, and classes. It's been less than a month since the free Techmarine class was added.
It was all going great until the Chapter Voice Pack 1 (which was supposed to be the first of many, I assume) was released. As the name suggests, it added a bunch of new voice lines (shouting and grunts, really), alongside some new face options, for $5. That alone was a tough sell but it also had a few issues, like the default voice creeping back in for mission-critical conversations. Unsurprisingly, it's sitting at overwhelmingly negative reviews on Steam.
In response to the fallout, the developers have done a much-needed reversal, saying, "We heard your feedback regarding the Chapter Voice Pack DLC and wanted to address it. It's obvious this DLC has failed to meet your expectations and we are sorry about that. Delivering quality content—free or not—is a priority for us."
So what's the solution? Refunds for those who forked out a fiver for it, and it's now free for all players: "We are currently setting up the refund with platforms owners and will come back soon with more info." Sometimes complaining really does work.

'We're honoured to share the same name': Two indie devs accidentally released games with the same name only days apart and it ended in the most wholesome way possible
https://www.pcgamer.com/gaming-industry/were-honoured-to-share-the-same-name-two-indie-devs-accidentally-released-games-with-the-same-name-only-days-apart-and-it-ended-in-the-most-wholesome-way-possible/
Over 19,000 new games were released on Steam last year, almost an unimaginable amount. So it doesn't really come as a surprise that a few of all the new releases would share some similarities and even possibly the same name. But there's Piece by Piece and Piece by Piece, two games from indie devs that share the same name and released within a few days of each other.
It all came to light in a one-off Reddit post where someone pointed out the uncanny situation (via Polygon). You see Piece by Piece from developer Neon Polygons is a puzzle platformer with 100 levels to get through which was released on March 13, and Piece by Piece from Gamkat is a cosy repair shop sim which released on March 11. It's quite the coincidence.
Some fans thought that this close likeness could end badly for one of the devs, but after reaching out to one another, both sides realised that there was actually nothing to worry about.
>> They’ve even launched a bundle with both games (Steam). By the way, the first one has a demo, in case you want to try it.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

And here’s the third part of the Friday gaming news:

Ubisoft lays off 105 people at Red Storm, the studio co-founded 30 years ago by Tom Clancy, converts it to a support role
https://www.pcgamer.com/gaming-industry/ubisoft-lays-off-105-people-at-red-storm-the-studio-founded-30-years-ago-by-tom-clancy-converts-it-to-a-support-role/

Tomb Raider is fine, Crystal Dynamics says, as it lays off employees for the fourth time in the past 12 months
https://www.pcgamer.com/gaming-industry/tomb-raider-is-fine-crystal-dynamics-says-as-it-lays-off-employees-for-the-fourth-time-in-the-past-12-months/

World of Warcraft players go back to work on a year-old mystery after one of them accidentally unlocks the 10th orb in a puzzle hidden in the new Midnight expansion
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-players-go-back-to-work-on-a-year-old-mystery-after-one-of-them-accidentally-unlocks-the-10th-orb-in-a-puzzle-hidden-in-the-new-midnight-expansion/

'We're playing game designs from 2005 still': Caves of Qud's co-creator wants to build new kinds of sicko gameplay systems that'll use all the processing potential being left untapped
https://www.pcgamer.com/gaming-industry/were-playing-game-designs-from-2005-still-caves-of-quds-co-creator-wants-to-build-new-kinds-of-sicko-gameplay-systems-thatll-use-all-the-processing-potential-being-left-untapped/

CD Projekt's mysterious Hadar is 'progressing dynamically,' which means we're at least one step closer to finding out what it is
https://www.pcgamer.com/gaming-industry/cd-projekts-mysterious-hadar-is-progressing-dynamically-which-means-were-at-least-one-step-closer-to-finding-out-what-it-is/

Ultima's Robert Garriott was worried about there being too many PC games on the market… 37 years ago
https://www.pcgamer.com/gaming-industry/ultimas-robert-garriott-was-worried-about-there-being-too-many-pc-games-on-the-market-37-years-ago/

And now, a quick and the known deals from GOG and Steam for this weekend:

+GOG

+Steam

And those were all the gaming news. Until the next time, I wish you a happy and gaming weekend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Jizz_Beard_thePirate said:

NVIDIA confirms DLSS 5 uses a 2D frame plus motion vectors as input

https://videocardz.com/newz/nvidia-confirms-dlss-5-uses-a-2d-frame-plus-motion-vectors-as-input

Jacob Freeman likely has goten a not very nice call from someone above him for contradicting Jensen's words on stage about the geometry and such. Because after all, it is an AI filter on top of the frame of the game.

That probably explains why the roofs in the AC Shadows temples were so bright, because the AI model took it for metal instead of roof tiles.

The whole DLSS 5 presentation has now gone from bad to almost catastrophic.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The crimson dessert developers are not following the API spec then are they? If it runs with DX 12 then Arc should work, end of; they clearly do not give a shit about the 1% market share while AMD is on a puny 5%.



Random_Matt said:

The crimson dessert developers are not following the API spec then are they? If it runs with DX 12 then Arc should work, end of; they clearly do not give a shit about the 1% market share while AMD is on a puny 5%.

It's an AMD sponsored title.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

I do hope Nvidia takes all of the feedback for DLSS 5 and improves it instead of letting their hubris take over since there have been quite a lot of very good points raised against it.

It does feel like though that calling it DLSS (Deep Learning Super Sampling) in itself is a bit strange since this is no longer an upscaler unless you do some insane mental gymnastics. It feels more closer RTX Remix than DLSS since in many ways, it's basically "remaking" the frame in order to try and improve it. It kind of reminds me of remakes such as the Last of us Remastered vs Last of Us part 1 remake which has a pretty big difference in facial design (Just with the Ai slop filters with DLSS 5 which will hopefully be improved):

DLSS is supposed to improve the current frame, not remake it while DLSS 5 is remaking the entire frame. Imo they should have branded it something else other than DLSS.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850