Monday has come, and with it, more gaming news:
SALES/PLAYER COUNTS & DEALS
Jump Space, the co-op spaceship crew-'em-up we warned you was fun, just launched in early access and it's already turning heads
https://www.pcgamer.com/games/fps/jump-space-the-co-op-spaceship-crew-em-up-we-warned-you-was-fun-just-launched-in-early-access-and-its-already-turning-heads/
I see you, weary Silksonger. You are tired of brutal bossfights and backtracking. You have a fierce need to chill with your buds, and if it happens to be in space, you'd be down with that. I assume, anyway, that's the general demographic propelling Jump Space to the top sellers list on Steam, where it's rapidly amassing players on its first day in early access.
While I'm writing this, SteamDB records a 24-hour peak of 15,558 players for the co-op space adventuring game, and that's just a few hours after it went live. It's not the hundreds of thousands of players recorded by Silksong or Borderlands 4, but early user reviews are positive.
Steam has two new deals and two sales:
- Menace from the Deep is going to be 35% off until the 29th of September: https://store.steampowered.com/app/2644610/Menace_from_the_Deep
- Unknown Tapes will have a 50% discount until the 5th of October: https://store.steampowered.com/app/2785200/Unknown_Tapes
- And these are the two new sales:
- Spelkollektivet brings some Swedish games on sale with games up to 85% off. The deals will end with today’s refresh while others will last until the 29th: https://store.steampowered.com/sale/spelkollektivet-anniversary-sale
- Serbian Games Week features upcoming games and up to 81% discounts. The deals will last until the 28th or 29th, depending on the title: https://store.steampowered.com/sale/SerbianGamesWeek2025
There are two new deals at Humble:
- Humble Bundle presents the Remedy Games 30th Anniversary Bundle, with up to 10 items to get (9 games and a coupon for Firebreak. lol) during 18 days: https://www.humblebundle.com/games/remedy-games-30th-anniversary-bundle
- Humble Store has the Ziggurat Publisher Sale, with up to 85% discounts during another 3 days: https://www.humblebundle.com/store/promo/cosmi-valusoft-ziggurat-publisher-sale
Fanatical has a Star Deal and a bundle:
- The Star Deal is DYNASTY WARRIORS: ORIGINS, 38% off. It started yesterday and will last another 24 hours: https://www.fanatical.com/en/game/dynasty-warriors-origins
- The BYO Bumper Bundle (2025) has 16 games for your 1+, 5+ or 10+ bundles during the next 34 days: https://www.fanatical.com/en/pick-and-mix/build-your-own-bumper-bundle
SOFTWARE & DRIVERS
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MODS, EMULATORS & FAN PROJECTS
Must-Have FEAR Mod Unlocks Framerate, Fixes Physics, Adds HD Reflections, Removes Model LODs, and More
https://www.dsogaming.com/mods/must-have-fear-mod-unlocks-framerate-fixes-physics-adds-hd-reflections-removes-model-lods-and-more
F.E.A.R. is one of the best first-person shooters ever made. Created by Monolith, it amazed players with its smart enemy AI. However, the game didn’t run well on modern PCs. Thankfully, a new mod has been released that makes big improvements. So, let’s take a closer look at it.
EchoPatch for F.E.A.R. updates the game and its expansions with modern features like HUD scaling, high-framerate support, XInput controller support, and other QoL improvements. This fan patch is designed not to be intrusive. It doesn’t change game files or gameplay by default. Instead, it focuses only on fixing issues and improving the overall experience.
The mod makes the HUD (texts, crosshair, and icons) scale properly with your screen resolution. It also fixes problems that happen at high framerates, letting you play smoothly at up to 240FPS. In the original game, unlocking the framerate caused big physics issues, but EchoPatch fixes that. Now, you can enjoy the game at really high FPS without problems. On top of that, the mod prevents the game from treating all HID devices as controllers, which helps stop framerate drops over time.
And there’s even more. EchoPatch fixes problems with controls on non-English keyboards by using hardware scan codes instead of English key names. It also removes the old 4:3 screen limit, so you can now use any widescreen resolution. The mod also removes the LOD bias, meaning the game always shows the best-quality models, no matter how far away they are. On top of that, it makes textures look sharper at a distance by improving mipmaps. Furthermore, EchoPatch adds Large Address Aware support, letting the game use up to 4 GB of memory, which helps stop loading problems.
It’s also worth noting that EchoPatch for FEAR keeps objects (bodies, blood stains, debris, bullet holes, shell casings, and glass shards) from despawning. In other words, you will enjoy the carnage you create throught the entire game. This is an amazing QoL improvement. Moreover, the mod adds HD reflections and mirrors.
>> The article has an over 10 minutes video.
This Cyberpunk 2077 Brutal Mod Takes Gore & Blood to the Next Level
https://www.dsogaming.com/pc-performance-analyses/this-cyberpunk-2077-brutal-mod-takes-gore-blood-to-the-next-level
Modder ‘Cazanu’ has released a new brutal mod for Cyberpunk 2077 that takes its gore and blood effects to the next level. Inspired by the over-the-top gore of Cyberpunk: Edgerunners show, this mod transforms Night City into a slaughterhouse with tons of gibbing and enhanced blood and gore.
The GoreRunner Mod makes the game super violent. Enemies can have their heads explode, with pieces of brain, bones, and organs flying everywhere. Grenades, shotguns, and katanas can rip enemies apart in brutal ways.
The mod also adds a dynamic Blood Splatter System. There are over 70 different splatter effects, which change depending on the weapon, direction, and where you hit. Small guns make fine sprays, big guns make dense splashes. Katanas leave a slice trail first, then spatter blood everywhere. Limbs that get chopped off keep bleeding, and wounded enemies leave trails of blood when they move.
By default, most blood and gibs stay for 10 minutes or until the body is cleaned up by the game if you go far away. Smaller gibs vanish after ~60s for performance, but large messes stay behind. There is also an optional 5-minute version you can download.
It’s also worth noting that the mod enhances the game’s gore model. There are now more exposed ribs, brutal headshot flaps, and deeper wound detail. Plus, GoreRunner adds new wounds. To be more precise, we get thick bump-mapped wounds that sometimes soak in, as well as unique slice wounds for sharp melee weapons.
>> There is an age-restricted video in the article.
Hollow Knight: Silksong Got a Multiplayer Mod With PvP Support
https://www.dsogaming.com/pc-performance-analyses/hollow-knight-silksong-got-a-multiplayer-mod-with-pvp-support
Now here is something really cool for all our Hollow Knight: Silksong fans. Modder ‘XvX’ has released a multiplayer mod for it with basic PvP support. As such, you can now play this new Hollow Knight game with your friends, something that wasn’t possible in the vanilla version.
Hollow Knight: Silksong is the big sequel to the hit game Hollow Knight. In this adventure, players will travel through brand-new lands, unlock new abilities, and fight lots of bugs and monsters. Along the way, they’ll discover secrets about their past. The goal is to explore, battle, and survive while climbing to the top of a kingdom ruled by silk and song.
To showcase what this mod can do, the modder has shared a video in which we can see 30 people playing online. This is an unedited 40-minute video. I know, it’s a bit long. Still, it will give you a pretty good idea of what you can expect from it. So, be sure to watch it.
Do note that this MP Mod is still in active development. It’s not a co-op mod. At least right now. The only boss players can damage is Fourth Chorus. And that’s it. They are not able to attack the other bosses or any other enemy. As I said, the mod adds PvP support, meaning that you can damage other players. That’s why I’ve listed it as “PvP Mod” and not a “Co-Op Mod“. So, be sure to keep that in mind.
The Witcher 3: Wild Hunt NextGen gets another HD Remaster Mod
https://www.dsogaming.com/pc-performance-analyses/the-witcher-3-wild-hunt-nextgen-gets-another-hd-remaster-mod
By now, most The Witcher 3 fans are aware of the amazing HD Reworked Project from Hulk Hogan. And today, we have some good news for all of you. Another HD Remaster Mod is currently in development. So, let’s take a closer look at it.
For those who did not know, The Witcher 3 HD Reworked Project improves the game with top-notch textures that look great and run smoothly, without needing more VRAM. The pack includes high-quality, accurate normal maps, many of which are made from detailed 3D models. Moreover, it brings better LODs for objects, as well as a better view distance.
Kwest0rek’s HD Immersion Pack does a similar thing for objects that were not covered in the HD Reworked Project. Right now, the mod replaces 41 models in the game with completely new ones in high resolution. Its latest version covers fruits, various herb bags, meats and dishes, vegetables, as well as decorative and utility items.
>> The article has some comparison screenshots.
Next-Gen Graphics in Metal Gear Solid Delta: Snake Eater Thanks to Complete RT
https://www.dsogaming.com/pc-performance-analyses/next-gen-graphics-in-metal-gear-solid-delta-snake-eater-thanks-to-complete-rt
YouTube’s ‘Beyond Dreams’ has shared a video, showcasing a modded version of Metal Gear Solid Delta: Snake Eater on an NVIDIA GeForce RTX 5090. The biggest feature in this video is the latest version of CompleteRT, which adds support for ReSTIR GI. So, let’s take a look at it.
CompleteRT uses screen-space information for its Ray Tracing. And although MGS Delta: Snake Eater uses Lumen, Complete RT can enhance the game’s visuals. As you will see, it brings better shadows, better GI, and better AO.
Thanks to the combination of Complete RT with Software Lumen, MGS Delta: Snake Eater looks absolutely incredible. This right here shows why most UE5 games look so good. Yes, some of them have performance issues. But you can’t deny how amazing they can look. The forest in this modded version of MGS Delta: Snake Eater will give you Crysis vibes.
The good news is that Complete RT is available for free to everyone. You can go ahead and download it from this link. In the video, Beyond Dreams used Massihancer’s Ray Tracing Preset, which is behind a paywall. Still, if you mess around with the settings of Complete RT, you will be able to get similar results.
>> The over 10 minutes video Is in the article.
This Doom mod based on ye olde Flash animation series Madness is, fittingly, way slicker than it has any right to be
https://www.pcgamer.com/games/fps/this-doom-mod-based-on-ye-olde-flash-animation-series-madness-is-fittingly-way-slicker-than-it-has-any-right-to-be/
Back in the days when I used to haunt Newgrounds as a perpetually online teenager, a new episode of Madness would always shoot right to the top of the portal charts. The series, created by animator Krinkels, was a sort-of cultural after-dinner mint for fans of The Matrix.
Madness' fast-paced, hyper-violent shorts involve grey, cross-faced people blasting each other to smithereens. Central to the series' appeal was how its action scenes grew more impressive and elaborate with every passing episode, and it was always fun to see how far Krinkels could push things when a new entry dropped.
I haven't thought about Madness for a long time (though the series hasn't gone away, as I'll get to shortly). But those memories came flooding back when I spied Somewhere in Hell, a Doom 2 mod that goes to impressive lengths to recreate Madness' flashy, bloody action in id Software's shooter sequel.
Somewhere in Hell basically replaces Doom's weapons and enemies with goons and firearms from Krinkels' animations. But what's impressive is how modder Recurracy 2 has infused the mod with the speed and vicious lethality of Krinkels' animations. The legions of monochromatic foes you face move across the maps fast, crossing whole rooms in a matter of seconds to get in your face.
Weapons like the revolver and the double-barrelled shotgun, meanwhile, are imbued with joint-ripping recoil. When bullets connect with your faceless adversaries, they explode like an overstuffed haggis, showering the walls, floor, and the screen itself with gore.
Somewhere in Hell has been in development for a while, but it recently released its 1.0 version, which features 33 weapons and five playable characters. The mod also supports a bunch of custom mechanics like dual wielding weapons, while some of those characters have unique abilities such as a Max-Payne style shoot-dodge.
You can download Somewhere in Hell over on ModDB. If that isn't enough Madness-related action for you, it's worth noting the series has an official game—Madness: Project Nexus. This is a 3D, third-person blend of shooter and beat 'em up that was released back in 2021, and seems to be well-regarded among Madness fans.
>> The article has a shorter than 2 minutes trailer.
GAMING NEWS
Here’s how you can fix Borderlands 4’s crash issues on the NVIDIA RTX 50 series GPUs
https://www.dsogaming.com/news/heres-how-you-can-fix-borderlands-4s-crash-issues-on-the-nvidia-rtx-50-series-gpus
So I’ve been playing Borderlands 4 lately, and from the looks of it, the game suffers from some major crash issues on the NVIDIA RTX 50 series GPUs. If you own an NVIDIA RTX 5080 or RTX 5090, you have definitely faced some GPU-related crash issues. Thankfully, there is a way to fix them.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.









