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You know. Now that I think about it, this Nvidia-Intel partnership makes sense when you realize Nvidia has zero steak in the PC handheld market. Putting Nvidia GPUs in normal Intel CPU doesn't make much sense because then Intel cpus will cost a significant premium and be paired with an dedicated Nvidia or Radeon GPU anyway. Nvidia could try with Arm but as we seen from Qualcomms attempts, there's a lot of compatibility and driver issues there too. And while Intel has an APU already in the handheld space, drivers will always be an issue. But if Intel and Nvidia partner up and make an APU to combat the APUs that AMD has been making... Oh boy. 

I am sure it will still cost a premium but if Nvidia's current market share taught us anything, it's people are willing to pay extra for Nvidia.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network
Darc Requiem said:
JEMC said:

I agree with the others, that Intel-Nvidia partnership came out of nowhere and it's unsettling. More so with Nvidia purchsing a part of Intel. Well, Nvidia couldn't make their own x86 CPUs because Intel refused to sell them a license and now they've managed to make Intel do the CPUs they want. What a time to be alive.

Also yes, this move does cast a dark shadow for Intel's ARC.

Meanwhile, AMD goes and launches the 7700 out of nowhere. Why? Why now? What's the point of this card?

To get rid of all the dies that couldn't hit at least 7700XT performance. With how high yields are at TSMC, they likely had very few dies with more than 6 bad CUs. Now they have enough to make a SKU, this will probably be OEM only. Any die with 40 to 53 functional CUs would have been set aside for this card.

But launching it more than two years after the launch of the RDNA3 GPUs and when AMD has already launched the 9060XTs makes it a difficult product to sell, as Boffer has pointed out.

Furthermore, AMD has the 9060, that is an OEM only GPU, at least for now, which puts this product in an even worse position.  

Jizz_Beard_thePirate said:

You know. Now that I think about it, this Nvidia-Intel partnership makes sense when you realize Nvidia has zero steak in the PC handheld market. Putting Nvidia GPUs in normal Intel CPU doesn't make much sense because then Intel cpus will cost a significant premium and be paired with an dedicated Nvidia or Radeon GPU anyway. Nvidia could try with Arm but as we seen from Qualcomms attempts, there's a lot of compatibility and driver issues there too. And while Intel has an APU already in the handheld space, drivers will always be an issue. But if Intel and Nvidia partner up and make an APU to combat the APUs that AMD has been making... Oh boy. 

I am sure it will still cost a premium but if Nvidia's current market share taught us anything, it's people are willing to pay extra for Nvidia.

That would be quite the gamble. Also, as the videocardz article from yesterday points out, it's not like the launch of the newest handheld PCs is going smoothly. By the time those hypothetical APUs could be ready, that market could have shrinked because of the missmanagement of the brands.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Billion Road will be removed from sale on 30 September, currently at 80% discount. It also has a free DLC.



Jizz_Beard_thePirate said:

You know. Now that I think about it, this Nvidia-Intel partnership makes sense when you realize Nvidia has zero steak in the PC handheld market. Putting Nvidia GPUs in normal Intel CPU doesn't make much sense because then Intel cpus will cost a significant premium and be paired with an dedicated Nvidia or Radeon GPU anyway. Nvidia could try with Arm but as we seen from Qualcomms attempts, there's a lot of compatibility and driver issues there too. And while Intel has an APU already in the handheld space, drivers will always be an issue. But if Intel and Nvidia partner up and make an APU to combat the APUs that AMD has been making... Oh boy. 

I am sure it will still cost a premium but if Nvidia's current market share taught us anything, it's people are willing to pay extra for Nvidia.

I think Nvidia thinking like everything they do these days is more about data centers/AI.  My guess is Nvidia realize there are situations where x86 is a better option then ARM and it would be to there benefit to have intel build x86 cpus optimize to work in nvidia server racks etc.



NVIDIA CEO Jensen Huang Confirms x86 & ARM to ‘Co-Exist’ in Rack-Scale Offerings; Intel Foundry Adoption Still Remains Uncertain

https://wccftech.com/nvidia-ceo-confirms-x86-arm-to-co-exist-in-rack-scale-offerings/

Intel Assures They Will Continue To Have GPU Product Offerings In The Future, NVIDIA Deal Complimentary To Product Roadmap

https://wccftech.com/intel-assures-will-continue-to-have-gpu-product-offerings-in-future-nvidia-deal-complimentary/

Intel Battlemage BMG-G31 Spotted In Linux Boot Log; Features 16 GB VRAM Capacity, Hinting At Arc B770

https://wccftech.com/intel-battlemage-bmg-g31-spotted-on-linux-boot/

AMD Athlon 3000G resurfaces in new box, AM4 dual-core CPU now $40 in Japan

https://videocardz.com/newz/amd-athlon-3000g-resurfaces-in-new-box-am4-dual-core-cpu-now-40-in-japan

NVIDIA reportedly drops “Powering Advanced AI” branding

https://videocardz.com/newz/nvidia-reportedly-drops-powering-advanced-ai-branding

Software update shoves ads onto Samsung’s pricey fridges

https://arstechnica.com/gadgets/2025/09/samsung-forces-ads-onto-fridges-is-a-bad-sign-for-other-appliances/

Smart fridges? More like ad fridges!

NVIDIA-Intel Collaboration Evaluates Intel 18A and 14A Nodes, Both Remain TSMC Customers

https://www.techpowerup.com/341148/nvidia-intel-collaboration-evaluates-intel-18a-and-14a-nodes-both-remain-tsmc-customers



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network
JEMC said:
Darc Requiem said:

To get rid of all the dies that couldn't hit at least 7700XT performance. With how high yields are at TSMC, they likely had very few dies with more than 6 bad CUs. Now they have enough to make a SKU, this will probably be OEM only. Any die with 40 to 53 functional CUs would have been set aside for this card.

But launching it more than two years after the launch of the RDNA3 GPUs and when AMD has already launched the 9060XTs makes it a difficult product to sell, as Boffer has pointed out.

Furthermore, AMD has the 9060, that is an OEM only GPU, at least for now, which puts this product in an even worse position.  

Companies don't like throwing away something that they can get a return on. They can chuck the dies or put them into card to get something for them.



It’s time for the Friday gaming news:

SALES/PLAYER COUNTS & DEALS

The Humble Store has launched four new sales:

Fanatical has two new deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

-Nothing here either-

GAMING NEWS

Early screenshots & gameplay dev clip leaked for Marvel 1943: Rise of Hydra
https://www.dsogaming.com/videotrailer-news/early-gameplay-dev-clip-leaked-for-marvel-1943-rise-of-hydra
It appears that some screenshots and a gameplay clip from an early dev build of Marvel 1943: Rise of Hydra have been leaked online. Since these are leaked assets from a dev build, you should temper your expectations. This looks really rough. Still, some Marvel fans may be interested in them, which is why we’ve decided to share them.

Borderlands 4 September 18th Update Released – Full Patch Notes
https://www.dsogaming.com/patches/borderlands-4-september-18th-update-released-full-patch-notes
Gearbox has just released the September 18th Title Update for Borderlands 4 and shared its full patch notes. So, let’s see what this new patch brings to the table.
The September 18th Patch is around 800MB in size. According to the changelog, there aren’t any performance tweaks or improvements. Instead, the game focuses on improving its stability.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second part of the gaming news:

Team Cherry explains Silksong is more lethal because players are too: 'Hornet is inherently faster and more skillful than the Knight … the base level enemy had to be more complicated, more intelligent'
https://www.pcgamer.com/games/action/team-cherry-explains-silksong-is-more-lethal-because-players-are-too-hornet-is-inherently-faster-and-more-skillful-than-the-knight-the-base-level-enemy-had-to-be-more-complicated-more-intelligent/
I remember when Dark Souls was the new hotness, it didn't take long for the "actually, this game isn't hard if you're just cool and smart about it" crowd to crop up. I see a lot less of that with Silksong, which PC Gamer reviewer Tyler Colp called the "videogame equivalent of sticking your hand into the Dune pain box" in his review (where he also gave it a 90).
It's hard—much harder than you'd expect, even if you factor in the metroidvania's reputation for difficulty—and that aspect of it is fielding some mixed reactions. In an interview for a gaming-focused exhibit at Melbourne's ACMI museum spotted by Dexerto, Team Cherry honchos Ari Gibson and William Pellen talked about their perspective on difficulty with an admission that yeah, Silksong's hard, but that's more or less the point.

If you use inverted camera controls, you might rotate shapes in your mind more slowly—but more accurately!—according to a recent neuroscience study
https://www.pcgamer.com/gaming-industry/if-you-use-inverted-camera-controls-you-might-rotate-shapes-in-your-mind-more-slowly-but-more-accurately-according-to-a-recent-neuroscience-study/
While history counts a lengthy and horrific tally of the arbitrary divisions we draw amongst ourselves, there have been and will ever be only two kinds of people: those who invert their camera controls and those who don't. And now, thanks to a recent study from MIT researchers, we might have a better idea why (via The Guardian).

In yet another victory lap for Hazelight Studios, Split Fiction just became the first videogame to get a design award from Swedish royalty
https://www.pcgamer.com/games/action/in-yet-another-victory-lap-for-hazelight-studios-split-fiction-just-became-the-first-videogame-to-get-a-design-award-from-swedish-royalty/
Hazelight Studios proved it could go the distance when It Takes Two sold an eye-watering 20 million copies and took home The Game Awards' Game of the Year, and follow-up Split Fiction is keeping the momentum strong. Not only did it sell a million copies in two days, it's also rapidly amassed glowing reviews and award nominations of its own—the latest of which was presented by the highest authority on videogames. That's right: his majesty Carl Philip, duke of Värmland and prince of Sweden.

Nintendo reportedly gets even more obnoxious about patent law by taking a 'mods aren't real games' stance against a Dark Souls 3 mod that could invalidate its Palworld lawsuit
https://www.pcgamer.com/games/survival-crafting/nintendo-reportedly-gets-even-more-obnoxious-about-patent-law-by-taking-a-mods-arent-real-games-stance-against-a-dark-souls-3-mod-that-could-invalidate-its-palworld-lawsuit/
Last year, Nintendo initiated a patent lawsuit against Palworld developer Pocketpair, and in the months since the Pokemon publisher has seemingly decided to double down on moustache-twirling IP law villainy at every opportunity. The latest development in the Pocketpair proceedings might be Nintendo's worst look yet, because the company has reportedly decided that modders' ideas don't count. Cool!
>> Nintendo truly is the Disney of videogames.

Fortnite will soon let creators earn money peddling items straight from their islands, throws a tomato at Roblox by comparing cuts for good measure
https://www.pcgamer.com/gaming-industry/fortnite-will-soon-let-creators-earn-money-peddling-items-straight-from-their-islands-throws-a-tomato-at-roblox-by-comparing-cuts-for-good-measure/
Roblox has slowly (but steadily) cemented itself as one of gaming's giants, even beating Steam for concurrent users back in late August—which, given the size of Gabe Newell's videogame empire, sure is something. That's due in part to the fact people can create and share content for the platform and, crucially, make a bit of money off it.
(...)
"Hey," says Fortnite, "we want a bit of that pie!" While Fortnite's had its own creator tools for a minute—you can create an 'island', essentially your own map and game-mode, then earn cash based on engagement—creators will, for the first time, be able to rake in the moolah directly from in-game item sales on their islands.

The Subnautica 2 lawsuit is getting even messier, with Krafton doing a massive U-turn, confusing both the ousted founders' lawyer and the judge: 'This is a little bit bewildering'
https://www.pcgamer.com/games/survival-crafting/the-subnautica-2-lawsuit-is-getting-even-messier-with-krafton-doing-a-massive-u-turn-confusing-both-the-ousted-founders-lawyer-and-the-judge-this-is-a-little-bit-bewildering/
It wasn't all that long ago that we were anticipating the imminent arrival of Subnautica 2. The sequel to the superb underwater survival game has yet to appear, though, and the founders of Unknown Worlds have been ousted by owner Krafton, leading to a messy legal dispute between the two parties.
One of the reasons given for the termination was the state of the game. The founders believed that it was ready for an early access launch and planned to go through with it; Krafton, meanwhile, believed it wasn't ready for its debut and that the founders had been shirking their duties.
But there's been a surprising U-turn, with Krafton significantly changing its argument.

These are the weekend deals at Steam:

+Steam

No more gaming news from me this week. Until the next time, I wish you a happy and gaming weenend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

I agree with the others, that Intel-Nvidia partnership came out of nowhere and it's unsettling. More so with Nvidia purchsing a part of Intel. Well, Nvidia couldn't make their own x86 CPUs because Intel refused to sell them a license and now they've managed to make Intel do the CPUs they want. What a time to be alive.

Also yes, this move does cast a dark shadow for Intel's ARC.

Meanwhile, AMD goes and launches the 7700 out of nowhere. Why? Why now? What's the point of this card?

AMD would have had a stockpile of GPU's that wouldn't have been able to meet the 7700XT spec... And is dumping enough volts/amps to maintain a decent clockspeed, which puts it's power consumption in bed with the 7800XT.

They threw in more and faster VRAM, likely will appeal to compute/A.I markets... Otherwise better off with the 9060XT 16GB.

It will likely be sold to 2nd/3rd world markets and/or OEM's.

JEMC said:
Darc Requiem said:

To get rid of all the dies that couldn't hit at least 7700XT performance. With how high yields are at TSMC, they likely had very few dies with more than 6 bad CUs. Now they have enough to make a SKU, this will probably be OEM only. Any die with 40 to 53 functional CUs would have been set aside for this card.

But launching it more than two years after the launch of the RDNA3 GPUs and when AMD has already launched the 9060XTs makes it a difficult product to sell, as Boffer has pointed out.

Furthermore, AMD has the 9060, that is an OEM only GPU, at least for now, which puts this product in an even worse position.  

AMD has to guarantee supply to some customers for prolonged periods. For example... Signage tends to have a guaranteed 10 year life for parts.




www.youtube.com/@Pemalite

TSMC’s 2nm Pricing Rumored to Rise by a Whopping 50%, Potentially Driving Up Consumer Product Costs Significantly

https://wccftech.com/tsmc-2nm-pricing-rumored-to-rise-by-a-whopping-50/

AMD FSR 4 Enabled On Radeon RX 6800 XT “RDNA 2” GPU, 10-20% Performance Hit But With Higher Image Quality

https://wccftech.com/amd-fsr-4-enabled-rx-6800-xt-rdna-2-gpu-performance-hit-higher-image-quality/

Samsung Reportedly Bumps DRAM & NAND Prices By Up To 30%

https://wccftech.com/samsung-bumps-dram-nand-prices-by-up-to-30-percent/

PCI-SIG Confirms PCIe 8.0 Specification Version 0.3 Is Now Available To The Members

https://wccftech.com/pci-sig-announces-pcie-8-0-specification-that-delivers-up-to-1-0-tb-s-bidirectional-bandwidth/

Intel branches off 11th-14th Gen Core GPU drivers, regular updates now only for Arc & Core Ultra series?

https://videocardz.com/newz/intel-branches-off-11th-14th-gen-core-gpu-drivers-regular-updates-now-only-for-arc-core-ultra-series

ASUS ROG Strix OLED XG27AQDMGR adds True Black Glossy anti-reflection

https://videocardz.com/newz/asus-rog-strix-oled-xg27aqdmgr-adds-true-black-glossy-anti-reflection

Radeon RX 9070 flashed with XT BIOS gets up to 10-20% boost

https://videocardz.com/newz/radeon-rx-9070-flashed-with-xt-bios-gets-up-to-10-20-boost

GPU pricing report: RTX 5090 and RX 9070 XT still selling above MSRP in US and Europe

https://videocardz.com/newz/gpu-pricing-report-rtx-5090-and-rx-9070-xt-still-selling-above-msrp-in-us-and-europe

Lenovo cancels some Legion Go 2 preorders after demand exceeds projections

https://videocardz.com/newz/lenovo-cancels-some-legion-go-2-preorders-after-demand-exceeds-projections

ASUS reveals concept GPU power delivery system up to 250W using custom PCIe connector

https://videocardz.com/newz/asus-reveals-concept-gpu-power-delivery-system-up-to-250w-using-custom-pcie-connector



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850