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Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

HoloDust said:
Darc Requiem said:

The biggest thing Nvidia lost is their mythical "more stable" drivers. Drivers have been terrible. Feature set, VRAM, performance comparsions are moot if you can't rely on the driver to actually run the card reliably. 

If I'm not counting GeForce Ti 4400 back in 2002, I was ATI/AMD for the most part - until I had it enough with their drivers and went with nVidia with GTX 10 series and kept with them. But yeah, if I was upgrading now, I would be looking at AMD quite favorably again.

Jizz_Beard_thePirate said:

While you are correct about official support with FSR4, there are mods such as Optiscaler that can inject FSR4 into games that have DLSS enabled. It isn't perfect and likely won't work with every game but should work with most of the titles. Now with something like Anti-lag 2 vs Reflex, it might be a different story since Anti-lag 2 is in like 9 games where as Reflex is in like 100+ and I don't believe there is any mods that can inject it. And of course for online games, injecting mods can lead to bans so if someone uses upscaling for online games, probably best not to use any mods.

But overall the point is that even if you could inject say FSR 3 into DLSS games via mods, it would still be garbage. Now Nvidia has to find something new to really sell people on their GPUs.

To be honest, if I was in the market for new GPU, and if I saw 9070XT for $730 and 5070Ti for $825 (current NewEgg lowest available prices, both Gigabyte), and was actually willing to pay that much over MSRP...well, I'm honestly not sure if I wouldn't automatically go for 5070Ti, even if 9070XT seems to be beating 5070Ti in latest titles, even with RT on. I use DLSS often, and until FSR is widely supported, it is just more convenient to have a card with "industry standard", so to speak, even if I would love to go back to AMD. Luckily, I'm not shopping for new GPU, so in next GPU gen I think things will look much better for FSR.

But yeah, nVidia is running out of selling points.

Your opinion is seems to be quite common there days. It's part of the reason 9070XT and even 9070 pricing is so high. The consumer wants the AMD card and not the Nvidia one. By all accounts, AMD has shipped more cards than Nvidia yet the high demand for AMD is causing their prices to remain high while the depressed Nvidia demand is causing their prices to fall closer to or in some cases below MSRP.  The 5070, 5060Ti, and 5060 (thus far) doesn't seem to be moving that many units. Make no mistake, Datacenter and AI are the focus of Nvidia and AMD but as of right now, AMD seems to care more about the gaming market. I think that has alot to do with their success in the console business. 



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Darc Requiem said:
HoloDust said:

If I'm not counting GeForce Ti 4400 back in 2002, I was ATI/AMD for the most part - until I had it enough with their drivers and went with nVidia with GTX 10 series and kept with them. But yeah, if I was upgrading now, I would be looking at AMD quite favorably again.

Your opinion is seems to be quite common there days. It's part of the reason 9070XT and even 9070 pricing is so high. The consumer wants the AMD card and not the Nvidia one. By all accounts, AMD has shipped more cards than Nvidia yet the high demand for AMD is causing their prices to remain high while the depressed Nvidia demand is causing their prices to fall closer to or in some cases below MSRP.  The 5070, 5060Ti, and 5060 (thus far) doesn't seem to be moving that many units. Make no mistake, Datacenter and AI are the focus of Nvidia and AMD but as of right now, AMD seems to care more about the gaming market. I think that has alot to do with their success in the console business. 

Not to disagree with you, but AMD's success in the console business has more to do with

1) Being the only company that could provide both the CPU and GPU (Intel/IBM could do CPU but not GPU and Nvidia could provide GPU but not CPU), And when APUs came and gave them the option to have both on the same silicon, it only made the deal even better

2) Being easy to work with because they didn't act like d*cks (there's a reason neither MSoft after the first Xbox nor Sony after the PS3 wanted to work with Nvidia again)

3) They needed the money from consoles to keep the company afload, which was good both both sides



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

Not to disagree with you, but AMD's success in the console business has more to do with

1) Being the only company that could provide both the CPU and GPU (Intel/IBM could do CPU but not GPU and Nvidia could provide GPU but not CPU), And when APUs came and gave them the option to have both on the same silicon, it only made the deal even better

2) Being easy to work with because they didn't act like d*cks (there's a reason neither MSoft after the first Xbox nor Sony after the PS3 wanted to work with Nvidia again)

3) They needed the money from consoles to keep the company afload, which was good both both sides

The thing with Intel is that today they have Intel Xe.
...But it's to little to late for the console space as backwards compatibility to maintain an "ecosystem" of software is paramount for retaining marketshare.
They never should have stopped producing discreet graphics in the 90's after the i740.

IBM was always happy to work and integrate their IP with other IP, we saw this with the Xbox 360 integrating the Radeon Graphics with the IBM PowerPC cores.
But IBM chips are old, slow and inefficient compared to modern X86 processors, but can offer a ton of threads... I.E. 8 threads per core, so an 8 core IBM PowerPC chip today would have 64 threads.

AMD simply made the right moves during the 8th gen console transition which essentially locked them into being the technology provider for Xbox and Playstation almost indefinitely going forwards... And with Zen being such an amazing architecture, it's been good for the little company that almost went bankrupt.

Where we might get some deviations is if Microsoft or Sony could build a modern ARM core with support to translate x86 into ARM instructions, but even on PC it's not exactly a seamless affair just yet... But give it time. - In the ARM space they do have Adreno (Based on Radeon), Mali, PowerVR (Which have also worked with intel to be integrated into Intel CPU's), Geforce and more which can all scale up and down in size, but it's Adreno and Geforce that are the powerhouses in this space.

Consoles are ironically one of the big reasons why AMD must *still* invest in their PC Gaming efforts rather than abandon it and go all-in on A.I and data center.




www.youtube.com/@Pemalite

JEMC said:
HoloDust said:

"'That magic is back': Peter Molyneux really wants you to know he's not hyping Masters of Albion, while name-dropping Dungeon Keeper, Black and White, and Fable"

Man, I miss Molyneaux overpromising everything, failing to deliver, but still managing to make fantastic games.

Some people never change, and Molyneux is one of them. But well, we'll have to wait and see if the game represents a "back to form" for him, or a confirmation that his time has passed.

There are plenty of his games in my all time favourites - I honestly don't expect him to make anything groundbreaking at this point, but something good would be nice.



AMD defends RX 9060 XT 8GB, says majority of gamers have no use for more VRAM

https://videocardz.com/newz/amd-defends-rx-9060-xt-8gb-says-majority-of-gamers-have-no-use-for-more-vram

Radeon reminding us they will be just as greedy as Nvidia if given the chance

Intel Arc B770 reportedly still set for release, expected in the fourth quarter of the year

https://videocardz.com/newz/intel-arc-b770-reportedly-still-set-for-release-expected-in-the-fourth-quarter-of-the-year

Intel reveals NPU and iGPU powered “AI Gaming Coach”, a real-time assistant for gamers

https://videocardz.com/newz/intel-reveals-npu-and-igpu-powered-ai-gaming-coach-a-real-time-assistant-for-gamers

Valve SteamOS 3.7 stable released: full Legion GO S support and limited support for other AMD-powered handhelds

https://videocardz.com/newz/valve-steamos-3-7-stable-released-full-legion-go-s-support-and-limited-support-for-other-amd-powered-handhelds

Gamer builds custom power cable with fuses for GeForce RTX 4090 GPU

https://videocardz.com/newz/gamer-builds-custom-power-cable-with-fuses-for-geforce-rtx-4090-gpu

Trump Administration Won’t Back Down On AI Chip Restrictions On China At All, Denies “Easing” Request By NVIDIA’s Jensen Huang

https://wccftech.com/trump-administration-wont-back-down-on-ai-chip-restrictions-on-china-at-all/

Seasonic’s next-generation Prime PSUs to will try to stop connectors from melting

https://www.tomshardware.com/pc-components/power-supplies/seasonics-next-generation-prime-psus-to-will-try-to-stop-connectors-from-melting



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Around the Network
JEMC said:
Darc Requiem said:

Your opinion is seems to be quite common there days. It's part of the reason 9070XT and even 9070 pricing is so high. The consumer wants the AMD card and not the Nvidia one. By all accounts, AMD has shipped more cards than Nvidia yet the high demand for AMD is causing their prices to remain high while the depressed Nvidia demand is causing their prices to fall closer to or in some cases below MSRP.  The 5070, 5060Ti, and 5060 (thus far) doesn't seem to be moving that many units. Make no mistake, Datacenter and AI are the focus of Nvidia and AMD but as of right now, AMD seems to care more about the gaming market. I think that has alot to do with their success in the console business. 

Not to disagree with you, but AMD's success in the console business has more to do with

1) Being the only company that could provide both the CPU and GPU (Intel/IBM could do CPU but not GPU and Nvidia could provide GPU but not CPU), And when APUs came and gave them the option to have both on the same silicon, it only made the deal even better

2) Being easy to work with because they didn't act like d*cks (there's a reason neither MSoft after the first Xbox nor Sony after the PS3 wanted to work with Nvidia again)

3) They needed the money from consoles to keep the company afload, which was good both both sides

Not sure where the disagreement is here. The last line of my post is "I think that has alot to do with their success in the console business."



The Friday gaming news are here!

SALES/PLAYER COUNTS & DEALS

Three Warhammer games are free to keep as part of this year's Warhammer Skulls event
https://www.pcgamer.com/games/three-warhammer-games-are-free-to-keep-as-part-of-this-years-warhammer-skulls-event/
Warhammer Skulls, the annual celebration of Warhammer videogames, brings plenty of good news for aficionados of all things grim and perilous. There's a Dawn of War remaster in the works, and a Space Marine remaster too. Owclat's making another CRPG, this time based on the Inquisition, called Dark Heresy. And the space dwarfs of the Leagues of Votann will be making their videogame debut in Mechanicus 2.
But that's all upcoming stuff. If you want things you can play right now and your budget is zero dollars, you're in luck. Turn-based strategy game Warhammer 40,000: Gladius – Relics of War is free on Steam until May 29. It's basically Civilization only all that cultural victory guff has been replaced with eternal war, and it's celebrating the release of its latest DLC, the Onslaught Pack, which adds eight new units.
If you want something even more old school, 1999's Warhammer 40,000: Rites of War is free on GOG this week. It's a rare 40K game that lets you play as the eldar, complete with jetbikes and a summonable embodiment of the god of murder. It was made in the Panzer General 2 engine, so expect a lot of tactical depth and a degree of fiddliness.
On the brand-new side of things, Auroch Digital is hyping its upcoming retro shooter Boltgun 2 by turning the first Boltgun into a Typing of the Dead clone. Boltgun – Words of Vengeance is free on Steam, and will give you three levels of typing-shooting that tests your ability to hammer out thematically appropriate phrases like PURGE THE UNCLEAN and NULN OIL SPILLAGE on the keyboard as you mow down the forces of Chaos. It's great.
Those are all games you can claim and keep forever, but you can also play turn-based tactics game Mechanicus for free on Steam for the next three days. GOG has a Warhammer Skulls 2025 digital goodies bag with some wallpapers and discounts you can use at Cubicle 7 and Warhammer Art, and if you log into Blood Bowl 3's in-game store, you can claim a coach for the Khorne team for free too. Free stuff for the free stuff god.
>> The announcements and the typing game have their own article in the rest of the news.

The Humble Store has, of course, the Warhammer Skulls Week 2025 Sale, with games up to 90% off udirng 6 days: https://www.humblebundle.com/store/promo/warhammer-skulls-week-2025/.

Fanatical has new Flash Deals, a Sale and bundles:

SOFTWARE & DRIVERS

-Nothing-

MODS, EMULATORS & FAN PROJECTS

-Also Empty-

GAMING NEWS

Warhammer 40K Space Marine – Master Crafted Edition coming to PC on June 10th, PC requirements revealed
https://www.dsogaming.com/news/warhammer-40k-space-marine-master-crafted-edition-coming-to-pc-on-june-10th-pc-requirements-revealed/
SEGA has announced Warhammer 40,000: Space Marine – Master Crafted Edition, the definitive edition of the first Space Marine game. This new version will come with improved graphics, and below you can find its official PC system requirements.

Warhammer 40K: Boltgun 2 is coming to PC in 2026
https://www.dsogaming.com/news/warhammer-40k-boltgun-2-is-coming-to-pc-in-2026/
Big Fan Games has just announced Warhammer 40,000: Boltgun 2, the brutal and fast-paced sequel to retro FPS Warhammer 40K: Boltgun. Boltgun 2 is coming to PC in 2026, and below you can find its debut teaser trailer as well as its PC requirements.

Here’s the in-engine opening scene for Metal Gear Solid Delta: Snake Eater
https://www.dsogaming.com/videotrailer-news/heres-the-in-engine-opening-scene-for-metal-gear-solid-delta-snake-eater/
Konami has just released the official in-engine opening movie/scene for Metal Gear Solid Delta: Snake Eater. This remake of MGS3 will be powered by Unreal Engine 5, and this opening movie will give you a glimpse at the quality of its in-engine cut-scenes.

Starfield Title Update 1.15.216 Released & Fully Detailed
https://www.dsogaming.com/patches/starfield-title-update-1-15-216-released-fully-detailed/
Bethesda has just released Title Update 1.15.216, also known as the May Update, for Starfield, and shared its full patch notes. So, let’s see what this new patch brings to the table.

Square Enix has removed Denuvo from DRAGON QUEST III HD-2D Remake
https://www.dsogaming.com/news/square-enix-has-removed-denuvo-from-dragon-quest-iii-hd-2d-remake/
Great news for all JRPG fans as Square Enix has removed the Denuvo anti-tamper tech from DRAGON QUEST III HD-2D Remake. As such, you can now buy and support this HD-2D Remake of this classic Dragon Quest game.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Friday gaming news, part two:

CDPR boss says Witcher author Sapkowski's grumpiness is a 'persona,' he's actually lovely and the studio's 'updating everything' to make sure they respect his lore
https://www.pcgamer.com/games/the-witcher/cdpr-boss-says-witcher-author-sapkowskis-grumpiness-is-a-persona-hes-actually-lovely-and-the-studios-always-updating-everything-about-its-games-to-make-sure-they-respect-his-lore/
There are two things I know about Andrzej Sapkowski: he wrote (and continues to write) the original Witcher novels, and he's a legendary grump. In fact, if I search our own website for the author's name, I find stories about him advising young writers to instead learn something "That makes money" like PC repair, saying he "never played" and does "not intend to play" The Witcher games, and other such things that seem like the hallmark of a—honestly, quite charming—grouchy author.
But when I sat down for a chat with CDPR co-CEO Adam Badowski, I was told something alarming: Sapkowski might not be quite as curmudgeonly as he puts on.
>> And here’s how was experience of showing Bioware the first demo of The Witcher (not great).

Remedy director says that FBC: Firebreak 'respects player time' instead of relying on FOMO, which has 'infected modern games'
https://www.pcgamer.com/games/horror/remedy-director-says-that-fbc-firebreak-respects-player-time-instead-of-relying-on-fomo-which-has-infected-modern-games/
FBC: Firebreak is Remedy's upcoming chaotic co-op shooter / Control spin-off. I was already invested in it thanks to Robin Valentine's FBC: Firebreak preview, which talked about all the hilarious and treacherous times to be expected, but after hearing what Remedy Director Mike Kayatta has to say about the studio's approach to this game, I'm even more eager to start playing.

In this new medieval city builder that launched on Steam today, build a sprawling town with the help of companions who level up and train their own apprentices
https://www.pcgamer.com/games/city-builder/in-this-new-medieval-city-builder-that-launched-on-steam-today-build-a-sprawling-town-with-the-help-of-companions-who-level-up-and-train-their-own-apprentices/
There's a familiar start to City Tales: Medieval Era, a new city builder that launched on Steam today. You've got a few citizens that need housing and food and work, so you place a wood cutter's camp near the trees, a gathering station near a berry patch, and a hunter's cabin in the woods: stuff any city builder player has done plenty of times before.
But there are also some interesting twists on the city building formula. You don't build homes for your citizens, you draw districts. Click on the map to create borders around the district, and your citizens will handle the rest: dividing up the district into plots and deciding where their houses go themselves. You can add other buildings to a district: a well, a market, a weaver's shop, a lumber mill, but again, you don't choose their precise location. Your wee little villagers handle that.
>> I tried the demo of the game during the last Next Fest. Shame they’ve removed the demo.

A 'gruesome' free Warhammer 40,000 typing game on Steam heralds the announcement of Boltgun 2, coming in 2026
https://www.pcgamer.com/games/fps/a-gruesome-free-warhammer-40-000-typing-game-on-steam-heralds-the-announcement-of-boltgun-2-coming-in-2026/
I liked Warhammer 40,000: Boltgun quite a bit. I'm not a huge Warhammer guy, but a straight-up boomer shooter I can quickly jump in and out of for a few minutes of blood and guts when the urge strikes? That's my jam. So I think it's very good news that more is on the way: During today's Warhammer Skulls Showcase, Warhammer 40,000: Boltgun 2 was officially announced and set for launch in 2026.
(...)
But it's not the only Boltgun news of the day: Developer Auroch Digital has also unleashed an all-new addition to the series today called Warhammer 40,000: Boltgun—Words of Vengeance, and it is, I kid you not, "a gruesome typing game."
In this first person typer, your words are weapons—literally! Unleash the might of your WPM (words-per-minute) in this free-to-play twist on Warhammer 40,000: Boltgun! Put your typing skills to the test by quickly typing out randomised words and phrases from Warhammer 40,000 lore to end the lives of your foes.
>> The game is already on Steam and the article has a link to it.

Dawn of War, the undisputed king of Warhammer 40k RTS games, is getting a remaster, but Relic isn't changing too much: 'We don't want to fix something that isn't broken'
https://www.pcgamer.com/games/strategy/dawn-of-war-the-undisputed-king-of-warhammer-40k-rts-games-is-getting-a-remaster-but-relic-isnt-changing-too-much-we-dont-want-to-fix-something-that-isnt-broken/
Warhammer 40,000: Dawn of War is one of the GOATs, and in many ways represents one of the last hurrahs for the traditional base-building RTS. See, in the early '00s, the once glorious RTS genre was starting to show signs of wear and tear as it tried to adapt to a changing videogame landscape.
(...)
Dawn of War spawned two sequels, one of which is still highly regarded (albeit very different), but the original remains one of Relic's greatest games, up there with Homeworld and Company of Heroes. And now, praise the Emperor, it's time for a comeback in the shape of an HD remaster.

Warhammer 40,000's space dwarfs will make their videogame debut in turn-based tactics sequel Mechanicus 2 this year
https://www.pcgamer.com/games/strategy/warhammer-40-000s-space-dwarfs-will-make-their-videogame-debut-in-turn-based-tactics-sequel-mechanicus-2-this-year/
When Games Workshop first released sci-fi miniatures for Warhammer 40,000 in the 1980s the line included space dwarfs, also called squats, with a hairy biker aesthetic—like if the forgemasters of trad fantasy evolved into greasy spaceship mechanics. Never as popular as space elves or space orks, by the second edition of Warhammer 40,000 they were written out of the setting as a casualty of the tyranid invasion, and Warhammer players say old aspects of the lore that no longer apply have been "squatted" to this day.
(...)
Given their relative unpopularity and how long they spent in the stomachs of the tyranids, the squats never showed up in any of the many Warhammer 40,000 videogames. That'll change when Mechanicus 2 comes out later this year, though unfortunately they won't be a playable faction.

It's a day ending in 'y' so you know what that means: Embracer Group is doing more restructuring
https://www.pcgamer.com/gaming-industry/its-a-day-ending-in-y-so-you-know-what-that-means-embracer-group-is-doing-more-restructuring/
Embracer Group is undergoing yet another restructuring of its gigantic operations, this time announcing plans to spin-off the Coffee Stain part of the business as well as renaming the Lord of the Rings portion.
In 2024, Embracer announced it would split into three distinct companies across games. Asmodee handled tabletop and physical games; Coffee Stain managed indies and free-to-play titles; Middle-Earth & Friends took charge of the Lord of the Rings and other major licenses.
Now, Coffee Stain will become "a standalone group of community-driven game developers and publishers by the end of calendar year 2025." It's slightly unclear how this differs from last year's restructuring, but Coffee Stain manages somewhere in the region of 250 game developers and publishers worldwide, including the likes of Ghost Ship Games (Deep Rock Galactic) and Tuxedo Labs (Teardown).
(...)
As for the Middle-Earth & Friends side, not much is changing apart from the name. It'll now be known as Fellowship Entertainment, which I have to admit is a lot better, and "the strategy is to transform into one powerhouse group with game development and publishing at its core."

'It's the definition of insanity here': The Battlefield subreddit's good vibes nosedive into outrage after DICE announces there'll be no class weapon restrictions in Battlefield 6
https://www.pcgamer.com/games/fps/its-the-definition-of-insanity-here-the-battlefield-subreddits-good-vibes-nosedive-into-outrage-after-dice-announces-therell-be-no-class-weapon-restrictions-in-battlefield-6/
Yesterday, things over on the Battlefield subreddit looked downright idyllic—or at least as idyllic as something can look when it's packed full of footage of tanks toppling buildings and helicopters getting shot out of the sky. Thanks to a tidal wave of leaked Battlefield 6 footage, players were sharing their excitement about the series seemingly returning to its roots. Long-suffering Battlefield diehards were, at long last, willing to hope again.
But then DICE announced how class weapons are going to work, and now everything is awful again.

This 'stealthvania' is like if Prince of Persia never gave up on 2D and narrated your every move
https://www.pcgamer.com/games/action/this-stealthvania-is-like-if-prince-of-persia-never-gave-up-on-2d-and-narrated-your-every-move/
I'm a sucker for both retro side scrollers and stealth games, but since we've yet to get Mark of the Ninja 2 or some sort of Splinter Cell demake, I've rarely enjoyed the styles simultaneously. Thinking on it, though, they're a natural fit for one another—after all, premiere blockbuster sneak 'em up Assassin's Creed has a platforming titan lurking in its DNA: Prince of Persia, of which the original AC was nearly a spinoff.
Enter 'stealthvania' The Siege and the Sandfox, which released on Steam this week.

Super People, the 'PUBG with superpowers' battle royale that closed in 2023, is somehow back from the dead and doing a closed beta test in June
https://www.pcgamer.com/games/battle-royale/super-people-the-pubg-with-superpowers-battle-royale-that-closed-in-2023-is-somehow-back-from-the-dead-and-doing-a-closed-beta-test-in-june/
Rather like the Death of Superman, it appears that the death of Super People was not as permanent as it was presented. After being shuttered for good in mid-2023, the 'PUBG with superpowers' battle royale has sprung back to life, and is planning to hold a closed beta test in June.
Super People, developed by Korean studio Wonder People, first came on the scene in 2021 and made a splash with gameplay that seemed a little more grounded than, say, similarly hero-focused battle royale Apex Legends. It also borrowed a bit from MOBAs by enabling players to level up during their adventures with experience earned primarily through defeating enemies, encouraging aggressive action over run-and-hide tactics.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Well yes, today there’s a third part of the gaming news:

Elden Ring Nightreign director says the game was built for squads of three and 'doesn't collapse if it's a solo player,' but admits that duos have gone 'kind of overlooked'
https://www.pcgamer.com/games/rpg/elden-ring-nightreign-director-says-the-game-was-built-for-squads-of-three-and-doesnt-collapse-if-its-a-solo-player-but-admits-that-duos-have-gone-kind-of-overlooked/
I've never been a huge Souls guy, and I've found the most hair-tearing-out element of FromSoftware's acclaimed series has always been the fussy, esoteric multiplayer. Things are definitely simpler in that regard in the hotly anticipated Elden Ring follow-up Nightreign, but it comes with a catch. While it's the first game in FromSoft's catalog to emphasize seamless multiplayer as the focus, director Junya Ishizaki is careful to point out that it works best if you have exactly two friends to play with.

'We hear you': RoadCraft dev will address early negative feedback with hotfixes, free new vehicles, and a 'Hard Mode' with systems like fuel management
https://www.pcgamer.com/games/sim/we-hear-you-roadcraft-dev-will-address-early-negative-feedback-with-hotfixes-free-new-vehicles-and-a-hard-mode-with-systems-like-fuel-management/
The early reception for RoadCraft, the new driving sim from the developer of MudRunner and SnowRunner, was—like the washed-out roads of the game itself—a bit rocky. Day one "Mixed" reviews on Steam have improved the more players get their hands on it, and it's now sporting a 71% "Mostly Positive" score—but not everyone is loving it.
A common complaint is that it's not as hardcore an experience as SnowRunner, which featured systems like fuel management and vehicle damage that made it something akin to a truck-based survival game. Others complain that some of RoadCraft's controls are unintuitive and a step down from earlier games.
Saber Interactive has a message for unhappy players. "We hear you."

FTC drops 2-year case against Microsoft's $68.7 billion acquisition of Activision Blizzard
https://www.pcgamer.com/hardware/ftc-drops-2-year-case-against-microsofts-usd68-7-billion-acquisition-of-activision-blizzard/
Microsoft acquiring Blizzard may be old news, with the deal finalising back in 2023, but the legal battles with the FTC have persevered. Despite being approved after some contention in most countries, including the UK, the acquisition had faced continuous backlash in the United States. It seems the FTC has finally run out of steam in this incredibly long winded fight, and will now opt to drop the case against Microsoft rather than continue to appeal.
>> I find interesting how the article says the acquisition of Blizzard, but Activision-Blizzard.

'They listened! They listened!': Stalker restores Soviet monument after angry fans tanked its Steam reviews, and they couldn't be happier
https://www.pcgamer.com/games/fps/they-listened-they-listened-stalker-restores-soviet-monument-after-angry-fans-tanked-its-steam-reviews-and-they-couldnt-be-happier/
After fans cratered the Stalker trilogy's Steam reviews to 'Mostly negative' in the hours immediately following launch, GSC Game World has released patch 1.0.1 for its "fully remastered and optimised" trio of original Stalker games. This one promises fixes for crashes across multiple platforms, issues with the games remembering what the hell your settings are and, crucially, "Fixed issues with missing geometry on several levels."

And here we have the weekend deals from GOG and Steam:

+GOG

+Steam

And that’s it. Until the next time, I wish you a happy and gaming weekend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Jizz_Beard_thePirate said:

AMD defends RX 9060 XT 8GB, says majority of gamers have no use for more VRAM

https://videocardz.com/newz/amd-defends-rx-9060-xt-8gb-says-majority-of-gamers-have-no-use-for-more-vram

Radeon reminding us they will be just as greedy as Nvidia if given the chance

Indeed. They're showing that with their CPUs.

Jizz_Beard_thePirate said:

Intel Arc B770 reportedly still set for release, expected in the fourth quarter of the year

https://videocardz.com/newz/intel-arc-b770-reportedly-still-set-for-release-expected-in-the-fourth-quarter-of-the-year

Intel had a head start over the other two and they'll still be late to the party.

The B770 better be at least a 16GB card at $299 that delivers close to 5060Ti performance, otherwise it will be DOA if it really launches so late.

Jizz_Beard_thePirate said:

Seasonic’s next-generation Prime PSUs to will try to stop connectors from melting

https://www.tomshardware.com/pc-components/power-supplies/seasonics-next-generation-prime-psus-to-will-try-to-stop-connectors-from-melting

Here come PSU manufacturers trying to fix the problem caused by Nvidia.

Darc Requiem said:
JEMC said:

Not to disagree with you, but AMD's success in the console business has more to do with

1) Being the only company that could provide both the CPU and GPU (Intel/IBM could do CPU but not GPU and Nvidia could provide GPU but not CPU), And when APUs came and gave them the option to have both on the same silicon, it only made the deal even better

2) Being easy to work with because they didn't act like d*cks (there's a reason neither MSoft after the first Xbox nor Sony after the PS3 wanted to work with Nvidia again)

3) They needed the money from consoles to keep the company afload, which was good both both sides

Not sure where the disagreement is here. The last line of my post is "I think that has alot to do with their success in the console business."

What I meant to say is that the ending of your post:

AMD seems to care more about the gaming market. I think that has alot to do with their success in the console business.

Made it seem like both things are related. They're not. AMD was lucky that everything around them made choosing AMD the best, if not the only, option both Sony and Microsoft had.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.