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Well yes, today there’s a third part of the gaming news:

Elden Ring Nightreign director says the game was built for squads of three and 'doesn't collapse if it's a solo player,' but admits that duos have gone 'kind of overlooked'
https://www.pcgamer.com/games/rpg/elden-ring-nightreign-director-says-the-game-was-built-for-squads-of-three-and-doesnt-collapse-if-its-a-solo-player-but-admits-that-duos-have-gone-kind-of-overlooked/
I've never been a huge Souls guy, and I've found the most hair-tearing-out element of FromSoftware's acclaimed series has always been the fussy, esoteric multiplayer. Things are definitely simpler in that regard in the hotly anticipated Elden Ring follow-up Nightreign, but it comes with a catch. While it's the first game in FromSoft's catalog to emphasize seamless multiplayer as the focus, director Junya Ishizaki is careful to point out that it works best if you have exactly two friends to play with.

'We hear you': RoadCraft dev will address early negative feedback with hotfixes, free new vehicles, and a 'Hard Mode' with systems like fuel management
https://www.pcgamer.com/games/sim/we-hear-you-roadcraft-dev-will-address-early-negative-feedback-with-hotfixes-free-new-vehicles-and-a-hard-mode-with-systems-like-fuel-management/
The early reception for RoadCraft, the new driving sim from the developer of MudRunner and SnowRunner, was—like the washed-out roads of the game itself—a bit rocky. Day one "Mixed" reviews on Steam have improved the more players get their hands on it, and it's now sporting a 71% "Mostly Positive" score—but not everyone is loving it.
A common complaint is that it's not as hardcore an experience as SnowRunner, which featured systems like fuel management and vehicle damage that made it something akin to a truck-based survival game. Others complain that some of RoadCraft's controls are unintuitive and a step down from earlier games.
Saber Interactive has a message for unhappy players. "We hear you."

FTC drops 2-year case against Microsoft's $68.7 billion acquisition of Activision Blizzard
https://www.pcgamer.com/hardware/ftc-drops-2-year-case-against-microsofts-usd68-7-billion-acquisition-of-activision-blizzard/
Microsoft acquiring Blizzard may be old news, with the deal finalising back in 2023, but the legal battles with the FTC have persevered. Despite being approved after some contention in most countries, including the UK, the acquisition had faced continuous backlash in the United States. It seems the FTC has finally run out of steam in this incredibly long winded fight, and will now opt to drop the case against Microsoft rather than continue to appeal.
>> I find interesting how the article says the acquisition of Blizzard, but Activision-Blizzard.

'They listened! They listened!': Stalker restores Soviet monument after angry fans tanked its Steam reviews, and they couldn't be happier
https://www.pcgamer.com/games/fps/they-listened-they-listened-stalker-restores-soviet-monument-after-angry-fans-tanked-its-steam-reviews-and-they-couldnt-be-happier/
After fans cratered the Stalker trilogy's Steam reviews to 'Mostly negative' in the hours immediately following launch, GSC Game World has released patch 1.0.1 for its "fully remastered and optimised" trio of original Stalker games. This one promises fixes for crashes across multiple platforms, issues with the games remembering what the hell your settings are and, crucially, "Fixed issues with missing geometry on several levels."

And here we have the weekend deals from GOG and Steam:

+GOG

+Steam

And that’s it. Until the next time, I wish you a happy and gaming weekend.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.