The news:
SALES /PLAYER COUNT & DEALS
The guys at GOG have gone insane with 8 new sales/promos during the next 7 days:
And Fanatical has three new deals:
SOFTWARE & DRIVERS
Intel has announced XeSS 2, and here are the first games that will support it
https://www.dsogaming.com/news/intel-has-announced-xess-2-and-here-are-the-first-games-that-will-support-it/
Intel has just announced its Battlemage GPUs, and has revealed the latest version of XeSS, XeSS 2. XeSS 2 will feature XeSS Super Resolution, XeSS Frame Generation and Xe Low Latency. Intel has also revealed the first games that will support XeSS 2. So, let’s take a closer look at what Intel has announced. (...) As for Intel XeSS 2, the blue team claims that the first games to support it will be Assassin’s Creed Shadows, Robocop: Rogue City, F1 24, Dying Light 2 and more. Also, as with DLSS 3 Frame Generation when it launched, XeSS 2 Frame Generation will not be available to the previous Arc GPUs. In other words, it will be exclusive to the Battlemage GPUs. Correction. XeSS 2 Frame Generation will work with the first Arc GPUs.
>> The article has a slide with the 10 games.
INTEL Arc Graphics 32.0.101.6314 driver
https://videocardz.com/driver/intel-arc-graphics-32-0-101-6314
Highlights
Fixed Issues
Intel Arc A-Series Graphics Products:
- Blackmagic Design DaVinci Resolve Studio may experience lower than expected performance on certain workloads.
Intel Core Ultra (Series 1 and 2) with built-in Intel® Arc™ GPUs:
- Call of Duty: Black Ops 6 (DX12) may exhibit texture corruption on water surfaces.
- Minecraft Bedrock (DX12) may exhibit texture corruption during gameplay while changing anti-aliasing settings.
MODS, EMULATORS & FAN PROJECTS
New Yakuza: Like a Dragon Mod brings proper 1:1 mouse input
https://www.dsogaming.com/mods/new-yakuza-like-a-dragon-mod-brings-proper-11-mouse-input/
As you may all know, I’m a huge fan of the Yakuza series. And although Ryu Ga Gotoku Studio recommends a gamepad, I’ve played all of them with keyboard and mouse. Yes, the mouse implementation in most of them is not that good. However, all of them are playable. At least in my opinion. However, if you could not stand the K&M implementation in Yakuza: Like a Dragon, there is now a mod that fixes it. Created by Dawid Freeman, this mod replaces the analog stick emulation for proper 1:1 mouse input with no acceleration. As such, you will be now able to enjoy this Yakuza game with raw mouse input.
>> The article has an over 3 minutes video.
Galactically petty Half-Life 2 modders ban 'anticitizens' who criticised their mod by targeting their Steam IDs, leave the proof visible in code: 'Script kiddies vibes from this lmao'
https://www.pcgamer.com/games/fps/galactically-petty-half-life-2-modders-ban-anticitizens-who-criticised-their-mod-by-targeting-their-steam-ids-leave-the-proof-visible-in-code-script-kiddies-vibes-from-this-lmao/
In an act of incredibly targeted pettiness, the developers behind a Half-Life 2 mod that's been available since 2022 have managed to ban a select group of YouTubers from playing the latest version of their work. The mod in question, Half-Life 2: Overcharged, is an "overhaul modification" that adds new enemies and weapons as well as restoring some cut content, promising new ways to play and so on (thanks, RPS).
Except it wasn't all that great. Looking over the user reviews, people generally seem to have had some fun with Overcharged but reckon it could've used a bit more work, and doesn't live up to some of the more grandiose claims. So far, so normal: There are a thousand mods that fit such a description.
Certain YouTubers who specialise in playing and talking about Half-Life 2 mods made videos about Overcharged in the time since its release, and they weren't very kind to it. Again, pretty normal. But last month the Overcharged developers released a 2.0 update for the mod, promising fixes for many of the issues raised by players, and when certain YouTubers went to try this out, they got a nasty surprise.
For them, loading up the mod sees the game crash, and subsequently display an error message that says "STOP talking SH1T about us!"
YouTuber NoClick is one of those affected, and initially assumed this was just a problem with his installs or the mod… before realising that the error message is perhaps a little too pointed. Checking in with some other Half-Life 2 fanciers, he realised that fellow YouTuber Radiation Hazard also had this issue, and in fact four YouTubers in total were targeted in this way.
How? "There is proof the Half-Life 2: Overcharged developers used my SteamID, Scolcer's SteamID, Keron's SteamDB and Radiation Hazard's SteamID to ban us from playing the mod," says NoClick, linking to the mod's code which shows it running checks for all of the above Steam IDs, and referring to them as "anticitizens."
The most obvious thing to say about this is that it's so absolutely, utterly petty that it almost raises a smile. But targeting your critics is never a good idea, and using YouTuber's Steam IDs to ban them from playing your mod is just asking for trouble.
Sure enough, anyone with an interest in Half-Life 2 modding is now very mad with the team behind Overcharged. The ModDB page is now overflowing with negative reviews of the mod, many containing the line "the sun is leaking" in reference to one of Overcharged's more notably lighting glitches, while others are more concerned about whether this falls under Steam's definition of malware.
>> There’s a video with the response of one of those youtubers.
Red Dead Redemption 2 modded so wagons and horses travel at supersonic speeds—and the results are ludicrous
https://www.pcgamer.com/games/rpg/red-dead-redemption-2-modded-so-wagons-and-horses-travel-at-supersonic-speeds-and-the-results-are-ludicrous/
You only have to take one look at our Red Dead Redemption 2 review to see that it's a slow-burn masterpiece of an RPG that takes immersion in video games to a fantastic level. RDR2 is a great game, no doubt about it.
But, you know what would make Red Dead Redemption 2 even better? I know what you're thinking, supersonic horses! What better way to take an already great game and inject it with that X-factor to take it to S-rank. What was Rockstar thinking in not making maximum horse and wagon velocity a toggleable option?!
Luckily, talented content creator Blurbstv has got our backs here, modding Red Dead Redemption 2 so that the dream of supersonic stallions is achieved. And, well, as can be seen from the video below, the results are quite frankly ridiculous.
So, yeah. As Blurbstv himself calls out, having horses and wagons operate at supersonic speeds in Read Dead Redemption 2 actually introduces a level of chaotic horror into it. Stallions and carriages just suddenly appear out of nowhere at crazy speeds, making crossing roads a super serious life-or-death situation. At multiple points in the video Arthur Morgan is simply minding his own Wild West business, only to be ambushed out of nowhere by a killer horse and cart combo. Morgan is sent flying, crushed to death by wagon wheels, or simply ragdolled violently into the nearest structure.
What's more, turning horse and wagon speed up to this level seems to totally break the game's engine, too, with horses and wagons sent careering seemingly with no cause into buildings and other NPCs. Then there's the moment when Arthur is trying to catch-up and stop a horse-drawn wagon for a story mission, only to find himself chasing a carriage that is flying around in the sky, with its horses zigging and zagging across the great blue as if they were descendants of Pegasus.
>> Sounds like an awesome prank.
Astarion voice actor Neil Newbon offered Fallout: London modders free work, but they accidentally left him on read for nearly 2 years
https://www.pcgamer.com/games/fallout/astarion-voice-actor-neil-newbon-offered-fallout-london-modders-free-work-but-they-accidentally-left-him-on-read-for-nearly-2-years/
Fallout: London is truly impressive, and I say that despite the fact my opening hours with it consisted of three parts crashes to one part game. Still, it's doing a lot better now, and after a few patches the devs reckon one of the most ambitious Fallout modding projects out there should be "solid as a rock".
I wonder if it's that ambition that made the project attractive to Neil Newbon, whom you almost certainly know as Baldur's Gate 3's Astarion, when he signed on to voice a character in the mod. You'd think Team FOLON—the devs—would have been quick to snap up an actor as talented as Newbon as soon as he threw his hat in the ring, but actually, they left him on read. For over a year.
In a chat with GINX TV in a video that'll go up this Sunday, Newbon revealed that he reached out to Team FOLON a long time before he joined the project: "I'd already sent them a message like a year before. Maybe two years—it was a long time ago, saying 'hey, this sounds great. I want to be involved.'
"And they missed my message. For about that year and a half." Which, hey, I get it. Let me take a moment here to apologise to everyone I owe a reply email to—it's not you, it's me. Still, it is kind of funny that someone as talented, and whose name is now as big, as Newbon ended up relegated to the same folder that housed the devs' Tesco Clubcard offers for almost two years.
It sounds like Team FOLON only quite realised what it had on its hands after BG3's meteoric success, but Newbon was still very game. "I'm a fan of Fallout and it's a free mod, that's not an issue. I'd love to offer myself up to help."
GAMING NEWS
STALKER 2 Patch 1.0.3 released, is 19GB in size, fixes mouse controls, missing saves and crash issues
https://www.dsogaming.com/patches/stalker-2-patch-1-0-3-released-is-19gb-in-size-fixes-mouse-controls-missing-saves-and-crash-issues/
GSC GameWorld has released the third patch for S.T.A.L.K.E.R. 2: Heart of Chornobyl and shared its complete changelog. This update is 19GB in size on PC, and it fixes 19 issues in total. So, let’s take a look at it.
Indiana Jones and the Great Circle gets official PC requirements
https://www.dsogaming.com/news/indiana-jones-and-the-great-circle-gets-official-pc-requirements/
MachineGames has revealed the official PC system requirements for Indiana Jones and the Great Circle. These PC requirements also include the Full Ray Tracing requirements. So, let’s take a look at them.
>> The requirements are a bit higher than usual because it requires GPUs with raytracing hardware.
PUBG: Battlegrounds Patch 33.1 adds destructible terrain to Sanhok, brings numerous visual improvements
https://www.dsogaming.com/patches/pubg-battlegrounds-patch-33-1-adds-destructible-terrain-to-sanhok/
PUBG Corporation has released Title Update 33.1 for its battle royale game, PUBG: Battlegrounds, and shared its full patch notes. This update adds destructible terrain to Sanhok, and brings a number of visual improvements to the whole game. So, let’s take a closer look at it.
Crimson Desert gets a new 7-minute gameplay trailer
https://www.dsogaming.com/videotrailer-news/crimson-desert-gets-a-new-7-minute-gameplay-trailer/
IGN has shared a new trailer for Crimson Desert, showcasing 7 minutes of new gameplay footage from it. This video shows off another boss battle, this time against Hexe Marie. So, go ahead and take a look at it.