The thing about Ray Tracing is that, below 80 class it becomes increasing worthless. Yes a 4060 has better RT than a 7600 but at that performance level RT isn't worth it in the first place. You don't have the performance headroom to take the huge penalty RT entails. DLSS still matters because it still does well at 1440p. At 1080p though, upscaling is a non factor. Even DLSS struggles upscaling to 1080p. A lot of the key features that Nvidia has lose impact in the budget range. Even if the hardware could get decent RT performance, you don't have a large enough VRAM buffer to take advantage of it.
Nvidia's tendency to include the bear minimum VRAM bites them in ass. I remember when HUB did a revisit on RX 6800 and RTX 3070. The 6800 was beating the 3070 in RT because games were going over 8GB of VRAM. Even though the hardware was far superior at RT, the lack of VRAM crippled it. This bore out when modders in Brazil managed to put 16GB of RAM on the 3070. Nvidia's forced obsolescence isn't even sublte.