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When is 6000 reviews coming. NDA and all.



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If Zen 3 is anything to go by. Launch day



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Barkley said:
Captain_Yuri said:

Shadow of Tomb Raider RDNA 2 Ray Tracing Leaks out for 6800. Faster than 3070 at both 1440p/4k.

I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing on this game at 1080p above 60fps.

So I don't think this is a good indication of Ray Tracing performance.

Would be more interested to see a game that uses global illumination rather than just shadows like TR.

There's also a Time spy benchmark leak showing 6800 (60CU) is 22% faster than geforce 3070, but these numbers are just too low. The tomb raider game and that benchmark are designed for Turing. I will w8 for eurogamer to do analys of PS5 RTX performance before I admit defeat. PS5 devkit have supposedly been out for a long time so game devs should had time to optimize for it.

https://videocardz.com/newz/alleged-amd-radeon-rx-6800-time-spy-and-tomb-raider-with-dxr-performance-leaks-out

Last edited by Trumpstyle - on 31 October 2020

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

vivster said:
I passed so many possible 3080/3090 opportunities these past weeks(thanks for the link btw, jizz), because none of them were the model I'm looking for. Seems like Strix 3080s are a myth.

Yea finding the Strix is like finding an unicorn. Just gotta keep at it!



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Trumpstyle said:
Barkley said:

I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing on this game at 1080p above 60fps.

So I don't think this is a good indication of Ray Tracing performance.

Would be more interested to see a game that uses global illumination rather than just shadows like TR.

There's also a Time spy benchmark leak showing 6800 (60CU) is 22% faster than geforce 3070, but these numbers are just too low

Timespy is not a ray tracing benchmark, port royale is, which is what I'm specifically talking about and interested in.

AMD seems to have nailed performance in other areas, it's raytracing that's the big question mark.



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Barkley said:
Captain_Yuri said:

Shadow of Tomb Raider RDNA 2 Ray Tracing Leaks out for 6800. Faster than 3070 at both 1440p/4k.

I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing on this game at 1080p above 60fps.

So I don't think this is a good indication of Ray Tracing performance.

Would be more interested to see a game that uses global illumination rather than just shadows like TR.

To be honest, I think many games will use ray tracing only for minor things like shadows and the like because the consoles will need all the power they have to just run the games and won't have much spare power to dedicate it to RT. And most ports to PC won't use the chance to improve on that.

At least, that's what I expect for the next 2-3 years. After that... well, after that we'll have new GPUs from both sides so who cares?



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

To be honest, I think many games will use ray tracing only for minor things like shadows and the like because the consoles will need all the power they have to just run the games and won't have much spare power to dedicate it to RT. And most ports to PC won't use the chance to improve on that.

At least, that's what I expect for the next 2-3 years. After that... well, after that we'll have new GPUs from both sides so who cares?

It does seem that way, I mean so far, apart from games like WD legion, we've got games like WoW and Godfall using RT shadows, but WoW is specifically a PC game, so I'm not sure why it's only shadows for that game (they could have used it for the obviously static rivers/sea around it's world). 

It does seem like next gen is mostly going to be minimal RT, mostly shadows, some puddles and slight reflective surfaces. I guess we're going to be waiting for a game designed for PC to make use of said features, but going by current offerings, we don't have much.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Man that league trailer got me hype, but then finding out it's a turn based game just utterly destroyed it for me.

I haven't played League in a year and a half, but I was really hoping it was going to be more of an SP ARPG, y'know, since the game more or less is based on ISO ARPG style combat.

Two of my fave genres (RTS/ARPG), and I can't even get a nice bountiful spam of either of them from the inudstry...



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Ok guys, here's a couple of news and something else:

NVIDIA GeForce RTX 3060 Ti could launch on November 17th
https://videocardz.com/newz/nvidia-geforce-rtx-3060-ti-could-launch-on-november-17th
According to MyDrivers, NVIDIA allegedly set the launch date to November 17th, Tuesday. This date seems to fall in line with our Mid-November claims from last month when we confirmed this SKU.

AMD Frank Azor promises more details on Radeon RX 6000 ray tracing and super sampling tech before launch
https://videocardz.com/newz/amd-frank-azor-promises-more-details-on-radeon-rx-6000-ray-tracing-and-super-sampling-tech-before-launch
Frank Azor the Alienware co-founders and now Chief Gaming Architect at AMD, confirmed on Twitter that AMD will provide more details on its ray-tracing hardware support and AI supersampling ‘between now and availability dates’ of the Radeon RX 6000 series.

And now, for the something else part: Is some of you thinking or planning to take care about the traditional VGC PC Secret Santa event

I know it seems like it's too early for that but we're less than two months from that and, to be honest, I don't want to hurry up later this month or even already in December to find out if someone is taking care or it or not.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Launching yet another 3000 series card when they can't deliver nearly enough of the first two? They're gonna be out of stock for months. If it keeps up, it could keep prices higher as well, competition be damned. I hope it all settles down before spring.