Barkley said:
I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing on this game at 1080p above 60fps. So I don't think this is a good indication of Ray Tracing performance. Would be more interested to see a game that uses global illumination rather than just shadows like TR. |
To be honest, I think many games will use ray tracing only for minor things like shadows and the like because the consoles will need all the power they have to just run the games and won't have much spare power to dedicate it to RT. And most ports to PC won't use the chance to improve on that.
At least, that's what I expect for the next 2-3 years. After that... well, after that we'll have new GPUs from both sides so who cares?
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







