Barkley said:
I don't think this is the best game for Ray Tracing benchmarking though is it? AFAIK it's only a light implementation of raytracing. Even the 1660 TI with no Ray Tracing hardware can handle medium ray tracing on this game at 1080p above 60fps. So I don't think this is a good indication of Ray Tracing performance. Would be more interested to see a game that uses global illumination rather than just shadows like TR. |
There's also a Time spy benchmark leak showing 6800 (60CU) is 22% faster than geforce 3070, but these numbers are just too low. The tomb raider game and that benchmark are designed for Turing. I will w8 for eurogamer to do analys of PS5 RTX performance before I admit defeat. PS5 devkit have supposedly been out for a long time so game devs should had time to optimize for it.
Last edited by Trumpstyle - on 31 October 20206x master league achiever in starcraft2
Beaten Sigrun on God of war mode
Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.
1-0 against Grubby in Wc3 frozen throne ladder!!







