Chazore said:
Captain_Yuri said:
DF has released their Series X Hot Chips breakdown video! Skip to 12:20 for RDNA 2 section!
And....
I am not feeling RDNA 2 boys.
"What's the difference between RDNA 2 and RDNA 1? Looking at the Dual Compute Setup, other than Ray Tracing support, this is essentially RDNA as it's presented in the 5700 range. Microsoft talks about the CUs having a 25% performance improvement per clock vs last gen but when they say last gen, they are talking about Xbox One X and not RDNA 1"
"Ray Tracing measurements between Nvidia's Turing and Series X are not comparable as they are measured differently." "Minecraft RTX demo on Series X showed it can run between 30-60fps so hard to tell where Ray Tracing performance is."
"Shitz gonna be expensive"
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Sounds like it's gonna be expensive and not that great at the same time. Doesn't bode well tbh. Guess I will be sticking with Green team for another round if this keeps up.
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hinch said:
Captain_Yuri said:
I think the main thing that Turing did is iron out the kinks for next generation.
DLSS 1.0... Yikes
DLSS 2.0... Hot Damn
DLSS 3.0 is gonna be...
But yea, Ray Tracing and Turing is gonna age like Milk. I really do hope we see more Path Tracing but we know there's gonna be a cost to make that run even on Ampere and that cost will be our wallets.
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I like to call it early adopter tax - ala like beta testing. Okay its a bit harsh calling it that lol.
Yeah I would like to see more Path Tracing. That can make an average game look amazing. Even for games like Quake II and Minecraft the results are staggering.
It really does give a massive difference in visual fidelity and opens up other opportunities in gameplay.
Captain_Yuri said:
DF has released their Series X Hot Chips breakdown video! Skip to 12:20 for RDNA 2 section!
[video]
And....
I am not feeling RDNA 2 boys.
"What's the difference between RDNA 2 and RDNA 1? Looking at the Dual Compute Setup, other than Ray Tracing support, this is essentially RDNA as it's presented in the 5700 range. Microsoft talks about the CUs having a 25% performance improvement per clock vs last gen but when they say last gen, they are talking about Xbox One X and not RDNA 1"
"Ray Tracing measurements between Nvidia's Turing and Series X are not comparable as they are measured differently." "Minecraft RTX demo on Series X showed it can run between 30-60fps so hard to tell where Ray Tracing performance is."
"Shitz gonna be expensive"
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Yeah, its AMD's first attempt with RT and still no real competition for the machine learning of Nvidia (DLSS) - still not convinced that Direct ML can give similar results to latter. And still lagging years behind Nvidia. RDNA 2 might have been competitive last year but with Ampere coming its going get steamrolled.
Big die, will run hot and probably very expensive. Unless they price it much lower (can't see it happening) it looks to be just a slightly better Turing in compute and maybe worse performing in RT. Hope I'm wrong but eh we'll see.
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Yea we will see how it goes but I am starting to believe those rumours about Big Navi being 3070/3070 Ti performance.
The one thing to remember is that RDNA 2 does now have full support for Direct X 12 Ultimate while RDNA 1 doesn't. So it should perform better than RDNA 1 on the games that use those Direct X 12 Ultimate feature set so there are changes for sure. The kicker is Turing's RTX GPUs also has full support for Direct X 12 Ultimate.
So in theory, for those games that don't use Direct X 12 Ultimate, it could be that RDNA 2 performs similarly to RDNA 1. But those that use Direct X 12 Ultimate, RDNA 2 should see performance gains.
But when Ampere arrives, both AMD and our wallets still start to sweat.