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Forums - Nintendo - Shokio's interesting take on Star Fox and F-Zero

Turkish said:
Who the hell is shoko and why should I care?

    Don't be a douchebag. Nobody  told you that you should care.

~Mod Edit~

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-Smeags



                
       ---Member of the official Squeezol Fanclub---

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AZWification said:
Bienrico said:
AZWification said:
Bienrico said:
"Star Fox could end up being great thanks to Kamiya."

The same thing we thought about Rare and Namco.

 Except Kamiya has far more talent than anyone that worked on Star Fox Adventures and Assault. Look at Okami, Bayonetta, Viewtiful Joe and Wonderful 101.

Really now?

Donkey Kong Country, GoldenEye, Perfect Dark, Pac Man, Tekken, Soul Calibur. These are just a few games from both developers that had a bigger impact in this industry and are far more recognisable than all of the games you mentioned. I have no problem if Platinum Games develops the next SF but what i don't get is why doesn't Nintendo EAD create a new StarFox game themselves. They gave us StarFox 64 a great game that sold pretty good so why give it out to other devs? Adventures was a great game but not a true SF game, Assault was pretty dissapointing and actually inferior to Adventures in many aspects and Command was just mediocre very to close to bad imo.

I think Nintendo should finally pick up titles like StarFox, F-Zero and Metroid and try something new themselves.

            None of those are intense action games. Platinum is known for them and Star Fox can be a really good one. Donkey Kong Country is  a platforming franchise, GoldenEye 007 and Perfect Dark are FPS games, Pac Man is a puzzle game and Tekken/SoulClaibur are fighting games. Again, NONE of them are intense action games like Star Fox.
 


I never said these games were actiony i'm saying these games are proof of how talented both Rare and Namco were those days. Also none of the games you mentioned are on rails which is what StarFox is (or was) really about.



Cobretti2 said:


Again this is jsut opinions on what is and isn't a real star fox game.

I can get just as many SNES fans who will say star fox 64 wasn't a star fox game. They will say the game play was broken and the boxes easy as piss.

The only fact here is that star fox has tried to do MANY thinkgs over it's life. There are elements of each that can be used to make the ultimate star fox game.

 

Sorry. But now you're just reaching. It's a majority consensus opinion, even among fans who preferred the first game, that SF64 was a great game.

 

And what the hell are you talkign about? "Not a Star Fox game"? It's easy for me to say Adventures wasn't, because it WASN'T, it started life as something entirely diffferent, and should have stayed that. Miyamoto suggested they use the Star Fox characters, so they did. But the whole thing is still Dinosaur Planet, and honestly it simply didn't fit. When I use the term "real Star Fox game", I mean a game in the actual shooter STYLE of the SNES and N64 games. I never said that the GC and DS games weren't Star Fox games. But I WILL state that they're SHITTY Star Fox games. And yes, that last one is MY opinion.

 

But I really don't see how you can claim to find a bunch of fans of the SNES game who wouldn't like the N64 game, nor do I see where you're trying to claim, simply to counter my argument that it's the best in the series, that somehow SF64 was "broken". Not in the slightest, sorry. It took everything the ambitious-yet-primitive/limited original did, and did it all far better. It was the perfect sequel in that respect. And THAT is what I want out of a new Star Fox, is taking everything that SF64 did, but WAY better, and more of it. It's an HD system with BR capacity discs. So I would expect no less. And it would be nice to not be horrifically let down like I was with Assault, which was an abortion of a game, and that's being kind.



AZWification said:
Turkish said:
Who the hell is shoko and why should I care?

    Don't be a douchebag. Nobody  told you that you should care.


No but I'm asking you as the OP who this guy is and why I should care. He's not a journalist or game dev so you better explain why I should care what a random youtuber has to say. You don't need to be offensive, just provide explanations without drama and hit that ''submit'' button.



DevilRising said:
Cobretti2 said:
 


Again this is jsut opinions on what is and isn't a real star fox game.

I can get just as many SNES fans who will say star fox 64 wasn't a star fox game. They will say the game play was broken and the boxes easy as piss.

The only fact here is that star fox has tried to do MANY thinkgs over it's life. There are elements of each that can be used to make the ultimate star fox game.

 

Sorry. But now you're just reaching. It's a majority consensus opinion, even among fans who preferred the first game, that SF64 was a great game.

 

And what the hell are you talkign about? "Not a Star Fox game"? It's easy for me to say Adventures wasn't, because it WASN'T, it started life as something entirely diffferent, and should have stayed that. Miyamoto suggested they use the Star Fox characters, so they did. But the whole thing is still Dinosaur Planet, and honestly it simply didn't fit. When I use the term "real Star Fox game", I mean a game in the actual shooter STYLE of the SNES and N64 games. I never said that the GC and DS games weren't Star Fox games. But I WILL state that they're SHITTY Star Fox games. And yes, that last one is MY opinion.

 

But I really don't see how you can claim to find a bunch of fans of the SNES game who wouldn't like the N64 game, nor do I see where you're trying to claim, simply to counter my argument that it's the best in the series, that somehow SF64 was "broken". Not in the slightest, sorry. It took everything the ambitious-yet-primitive/limited original did, and did it all far better. It was the perfect sequel in that respect. And THAT is what I want out of a new Star Fox, is taking everything that SF64 did, but WAY better, and more of it. It's an HD system with BR capacity discs. So I would expect no less. And it would be nice to not be horrifically let down like I was with Assault, which was an abortion of a game, and that's being kind.


I never said I agreed with them, but there are people who will tell you SF64 was broken and easy and they hated it. 

Saying that I do not thinkg a shooter style alone star fox would work in this mordern day. It needs far more to give the game depth than just scripted flying forward thorugh a level. Star fox adventure although it started as a dino game the fact that their was a story and foot missions added a different perspective.

I think for a star fox to succeed (as in expand the audience as move systems) it needs to cater to a wider audience then just Nintendo core fans.

To simply put it, star fox needs a revamp similar to what COD had that caused it to expand the audience. 



 

 

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At this point Nintendo Just need to buy sega and platinum games. Its really that simple.



DevilRising said:
Soundwave said:
I think NST may be working on Star Fox or Metroid. That's just my hunch though.

Miyamoto seems to be putting the ki-bosh on F-Zero though. Which sucks.


I didn't get that from his comments. He has said in the past that he WANTS to see a new F-Zero, Star Fox, etc.

I think that, and keep in mind it was translated from Japanese, that he personally would like to think of a new element they could add to the F-Zero formula, instead of merely doing an HD remake or sequel. That's not a bad thing, even though "just having an HD F-Zero" wouldn't neccesarily be a bad thing either.

Actions speak louder then words. Miyamoto is basically the top dog at Nintendo in terms of games, before reaching the position of control over most of the publisher's releases, he didn't make it hidden that he wouldn't make games his family couldn't play. Even though he worked on Star Fox and F-Zero, you can sort of tell he doesn't really have much affection for either franchise given most of the games since the GC/GBA era have been lent out to external developers rather then worked on in house.

If he really wanted to have a game made for any of the systems, just like they do with various Kirby, Mario and Zelda games coming up with something unique wouldn't be hard except they don't want to divert anything toward the franchises given the majority of their niche fanbases are outside of Japan. Miyamoto can talk a decent game but really he doesn't seem that motivated to get it done, even when either franchise would have done wonders with a new installment appearing on the Wii or the 3DS.

teigaga said:
At this point Nintendo Just need to buy sega and platinum games. Its really that simple.


I doubt the talent that makes up Platinum would stay if they got bought out, they seem to prefer freedom rather then being given assignments hence their exodus from Capcom. SEGA's group of developers and stable of franchises would fit perfectly in with Nintendo's. The only one that might be a problem is Yakuza, but even that isn't that so bad compared some of their previous releases long as Nintendo isn't foolish about the club portions of the game.