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Forums - Nintendo - R.I.P F-ZERO

Gnac said:
MTZehvor said:
Gnac said:

Please don't fall into this trap of rehashing the same tired old comments about rehashing the same tired old ideas. It acts like a sort of antidote to any worthy points you might have elsewhere in your post.

Regardless of whether you may think it's "tired" or not, it's still a very valid point. Many of Nintendo's franchises have had sequels released with perhaps one or two new ideas put into them. For example, the only real new "idea" between, say, NSMB Wii and NSMB U was perhaps the touch screen controller, and that's not even a core gameplay mechanic. Why is that that F-Zero is now suddenly required to have a set amount of innovative potential to have another game released?

My point here isn't to bash Mario/Pokemon/whatever, it's exactly the opposite. If Mario and Pokemon can have games that have hardly any innovation between titles, why can't F-Zero?

No it isn't, if you consider that these games also have completely different levels. Those still require thought and incorporate new ideas. If we base our points on generalisation and simplification, we can make whatever we want stick.

But to address your concerns about F-ZERO, I guess there just hasn't been enough interest in the series to warrant regular sequels, regardless of whether there are new ideas or not. Miyamoto is just doing a PR thing here.

I'm not entirely sure what in the world the first part of your post has to do with mine. The issue at hand here is whether there are any new ideas to incorporate at all, not whether it's difficult to incorporate said ideas into the game. Certainly, it could be more difficult to incorporate a new idea into an F-Zero game as opposed to Pokemon or Mario, but that's precisely my point. Myself, and I'm sure just about every member of the F-Zero crowd, wouldn't need some drastic new innovation (or even small ones) to buy a new F-Zero game. Just take the old mechanics and stick in some new tracks, and worst case scenario, it'll be just as good as the last one.



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noname2200 said:
MegaDrive08 said:
Just read this now, Nintendo are wanting to bring in more internal staff to handle more projects that can also focus on older IP's http://mynintendonews.com/2013/06/22/miyamoto-says-nintendo-looking-to-increase-internal-staff-to-create-more-projects/

That should've happened at least three years ago, but I'm glad to see it's happening at all.

It didn't happen because they've reached capacity at their current building.  That's why a new building is under construction.



The rEVOLution is not being televised

I think F-Zero is redeemable for this month on Club Nintendo



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

DevilRising said:
Zero999 said:

pikmin 3 didn't start development in 2004.


Correct. It didn't actually enter development until 2009-2010, to my knowledge. Not REAL development, before that it was just conceptual stage stuff. And even then, it had a super-small team working on it until last year, as far as I know.  And people need to keep in mind, also, that it took extra time for them to upscale it from Wii hardware to HD Wii U hardware, which basically meant redoing everything, not merely giving things a higher resolution.

HA! I know that. I was saying that Miyamoto said he had an idea for Pikmin 3 before Pikmin 2 even came out. Pikmin 3 still took 9 years to release. Yes, development didn't take anywhere close to that long but that wasn't my point. Imagine that he doesn't have any ideas for F-Zero. It will already be 10 years and it sounds like development has started yet.



F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.



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Guovssohas said:
F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?



The rEVOLution is not being televised

Viper1 said:
Guovssohas said:
F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?

Yes, but this mostly for releasing games in short time spans (2-3 years) that do hardly anything different than their predecessor. F-Zero hasn't had a game in ten years now. I don't think it's a new one that's exactly the same mechanic wise would run the risk of being stale.



MTZehvor said:
Viper1 said:
Guovssohas said:
F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?

Yes, but this mostly for releasing games in short time spans (2-3 years) that do hardly anything different than their predecessor. F-Zero hasn't had a game in ten years now. I don't think it's a new one that's exactly the same mechanic wise would run the risk of being stale.

It's not the time frame between releases of the same IP that would be the issue but the fact they pretty much just did exactly this with Wind Waker.  If they announce a rezzed up F-Zero with little to nothing new to it, they'll start catching flack for just releasing HD versions of classics rather than releasing true new iterations of them.  

Or get knocked more for using resources for an HD remake that could ahve been used on a new IP.

See the problem?



The rEVOLution is not being televised

Viper1 said:
MTZehvor said:
Viper1 said:
Guovssohas said:
F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?

Yes, but this mostly for releasing games in short time spans (2-3 years) that do hardly anything different than their predecessor. F-Zero hasn't had a game in ten years now. I don't think it's a new one that's exactly the same mechanic wise would run the risk of being stale.

It's not the time frame between releases of the same IP that would be the issue but the fact they pretty much just did exactly this with Wind Waker.  If they announce a rezzed up F-Zero with little to nothing new to it, they'll start catching flack for just releasing HD versions of classics rather than releasing true new iterations of them.  

Or get knocked more for using resources for an HD remake that could ahve been used on a new IP.

See the problem?

...I'm not suggesting that they make an HD remake...I'm advocating a new F-Zero game, with similar mechanics, but different courses, characters, and storyline. 



Viper1 said:
MTZehvor said:
Viper1 said:

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?

Yes, but this mostly for releasing games in short time spans (2-3 years) that do hardly anything different than their predecessor. F-Zero hasn't had a game in ten years now. I don't think it's a new one that's exactly the same mechanic wise would run the risk of being stale.

It's not the time frame between releases of the same IP that would be the issue but the fact they pretty much just did exactly this with Wind Waker.  If they announce a rezzed up F-Zero with little to nothing new to it, they'll start catching flack for just releasing HD versions of classics rather than releasing true new iterations of them.  

Or get knocked more for using resources for an HD remake that could ahve been used on a new IP.

See the problem?

The one thing I'll never understand - even though they are among the only ones to put actual effort into their (HD) remakes, Nintendo is the only company ever to get flak for it. Fanboys are such hypocrites...