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Nintendo - R.I.P F-ZERO - View Post

Viper1 said:
MTZehvor said:
Viper1 said:
Guovssohas said:
F-Zero does NOT need a "new idea", or gimmick. I'm sorry Miyamoto but you're wrong on this one, quite shocking honestly that he doesn't see this..

All it needs is; new tracks (duuh), new story, some new pilots, good online and HD visuals = automatic WIN!

Also DO NOT water the difficuly down, it must stay intact and be absolutely brutal.

Doesn't Nintendo get heavily critized for just doing the same thing over again with nothing 'new'?

Yes, but this mostly for releasing games in short time spans (2-3 years) that do hardly anything different than their predecessor. F-Zero hasn't had a game in ten years now. I don't think it's a new one that's exactly the same mechanic wise would run the risk of being stale.

It's not the time frame between releases of the same IP that would be the issue but the fact they pretty much just did exactly this with Wind Waker.  If they announce a rezzed up F-Zero with little to nothing new to it, they'll start catching flack for just releasing HD versions of classics rather than releasing true new iterations of them.  

Or get knocked more for using resources for an HD remake that could ahve been used on a new IP.

See the problem?

...I'm not suggesting that they make an HD remake...I'm advocating a new F-Zero game, with similar mechanics, but different courses, characters, and storyline.