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Forums - Microsoft - Microsoft to Pull Complete Reversal on Xbox One DRM Policies..

greenmedic88 said:

MS won't do that. 

While there will always be that core group for any product that's in the company's pocket, there are plenty of consumers who would sell their XB1 and buy a PS4 regardless of the cost involved in switching platforms.

Plus, there'd be a huge rush as people tried to sell their used games while they were still worth anything. And if MS tried to be clever and announce the change in policy after it went into effect to prevent the massive glut of used XB1 games (which would put a huge dent in new game sales of any current games in circulation), there would probably be a class action lawsuit on top of all the consumers dumping their Microsoft products. 

It's one thing for a company to flip policy in response to consumer outrage. It's another thing altogether to then flop after consumers have bought your product and say "psyche!"

Like I said to Pemalite, it just seems weird that they would even keep the DRM in place and you have to download a Day 1 patch to override it.  I mean we still have 5 months for them to remove all the DRM crap.  Not saying they will reverse, as that would be suicide, but it definitely makes it MUCH easier for them to do so.



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What Gizmodo just posted lol. http://gizmodo.com/the-xbox-one-just-got-way-worse-and-its-our-fault-514411905



Stinky said:
Oh dear, it appears that the digital sharing is gone too? I thought that was pretty neat. The pity is the most vocal opposition towards the xbox would never buy one anyway.

Granted, I'm not the most vocally opposed to the XB even though it was never my favorite platform, the XB1 fell off my immediate buy radar when the rumors regarding the online checks and game lending were confirmed.

I still kept a generous attitude towards the XB1 in saying I would probably end up buying one in 2-3 years as a secondary console when the price went down, just to play the XB1 exclusive franchises that I enjoyed on the XB360. 

My attitude hasn't changed, but I applaud MS' decision to respond appropriately to all the potential consumers (including their current XB360 customers) who didn't take the new policies quietly as being perfectly justifiable or acceptable.

If it hadn't been for that "vocal opposition" I'm pretty sure everyone can agree MS wouldn't have bothered to reverse their DRM policies. 



greenmedic88 said:

If it hadn't been for that "vocal opposition" I'm pretty sure everyone can agree MS wouldn't have bothered to reverse their DRM policies. 


From: http://news.xbox.com/2013/06/update

"Downloaded titles cannot be shared or resold."

We had a chance to compromise for a better outcome, now we're stuck with a frankly outmoded way of gaming.



Excellent. I think Microsoft deserve credit for reversing these policies. Now if only people would get angry about online gameplay being locked behind a pay wall. It's too late for Xbox fans. They've proven that they're happy to bend over and take it. But c'mon Sony fans! Get angry!!



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I had my pre-order before all this and it will stay there. Now thanks to all the sony fanboys we are all going back to the stone age of gaming. I really liked the family sharing feature but now its gone. Way to ruin a console for some of us that were excited. Back to the stone age like sony has always done it. I hope they add DRM later



DeadBigfoot21 said:
I had my pre-order before all this and it will stay there. Now thanks to all the sony fanboys we are all going back to the stone age of gaming. I really liked the family sharing feature but now its gone. Way to ruin a console for some of us that were excited. Back to the stone age like sony has always done it. I hope they add DRM later

Sony fans? If you want to hate somebody... hates the ridiculous low preorders numbers... MS actions is purely based on that.



What will they do now without the power of the cloud??

It's great to see MS coming to their senses. Consumers win.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

Miguel_Zorro said:

What was the Gamestop bombs?

Speaking of MS execs, I wonder what will happen to Phil Harrison - the man who blew the PS3 launch, and now fumbled the XBox One?  He's running out of places to fail.

Gamestop stopped to take Xbone preorders and some rumors are saying the Xbone preorders at Gamestop in US was low compared to PS4... like 5 to 1 or more... the actual situation in preorders are really troubling for MS.

Now we need to see if this good news can changed that.



Stinky said:
greenmedic88 said:

If it hadn't been for that "vocal opposition" I'm pretty sure everyone can agree MS wouldn't have bothered to reverse their DRM policies. 


From: http://news.xbox.com/2013/06/update

"Downloaded titles cannot be shared or resold."

We had a chance to compromise for a better outcome, now we're stuck with a frankly outmoded way of gaming.

It's not like DD titles could be resold this generation. Steam has their "game gifting" policy, which is pretty cool for those who manage to end up with multiple licenses of games due to bundle deals, etc. but if there was a way for me to transfer my XBL, PSN or Nintendo network games to other people, I consider myself completely ignorant of this ability. I've installed my PSN account games on consoles that were not mine (which required me to leave my user ID account on those consoles), but those games were still tied to my account; not transferred. "Loaned," not given or sold. 

PSN has/had their game license sharing (up to five PSN user accounts) which many users were all too happy to abuse, but I never heard much of this on the XB360. 

All MS has to do is make it so that you can access your DD games on other consoles on which your Gamer Tag is installed. Even if they want to make it up to 5 or some other arbitrary number. Retail disc games would be the same, but require the physical disc to be in the drive, more or less the way it already is on the XB360, so one can't have one copy of a game playing on as many consoles as they allow.

On Steam, it's exactly one logged on account at a time. More or less infinite number of installs on separate systems. 

I don't think that feature was ever on the XB1 list. If it was, I missed it.