By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Titanfall: Xbox One’s cloud computing helped Respawn think differently, says Zampella

Allfreedom99 said:
ShinmenTakezo said:
Allfreedom99 said:
ShinmenTakezo said:

What a pile of crap. This developer is full of it. If cloud computing was really driving this game, why is it on 360 and isn't on ps4? Is he suggesting the 360 is capable of doing the same thing they are bragging so much about that makes the XBox one sooooo powerful? What a liar. I wish someone had the integrity to tell the truth once in a while. I don't know if this is the truth, but I personally think MS payed them a shit ton of money for exclusivity, and they have to spin it so us gamers don't know how greedy they really are. Kudos to them for limiting their audience for some MS cash. They will be begging to be on the playstation systems after launch, if things keep going the way they are now.


According to the leaked source before E3 the 360 version of the game is being developed by a different developer than Respawn:

http://www.insidegamingdaily.com/2013/06/06/respawns-new-game-is-called-titanfall/

According to a post on NeoGAF, the cover subject of Game Informer’s July issue is Respawn Entertainment’s new game, Titanfall. The game is slated for a Spring 2014 release, coming exclusively to Microsoft’s consoles, the Xbox One and the Xbox 360. According to the post, the 360 version is being ported by a different developer.


360 version will likely not have as many features as the Xbox One version and presumably downgraded AI and graphics if all of the processing is just localized to the 360 hardware.

But yes it is confirmed to be on Xbox 360 and PC according to Xbox Wire:

http://news.xbox.com/2013/06/e3-xbox-unveils-new-generation-of-games-at-e3

Showcasing the caliber of support from the world’s biggest publishers, Electronic Arts also stunned the audience with the reveal of “Titanfall,” coming only to Xbox One, Xbox 360 and PC.

This does nothing to quell my concerns. The fact is he is lying. The 360 version will of course be slightly gimped, but not because of access to the cloud. It will be gimped because of hardware. MS and Zampella are throwing around the cloud proccessing crap like its some revolutionary new thing that can only be done on the Xbox One. Which is far from the truth. As of now Sony is leading the way with the cloud when it comes to home consoles. MS and Zampella are liars. They know exactly what they are doing.

well...qutie a strong opinion you have there. Liars huh? There is no doubt there is likely some type of financial backing involved to ensure Respawn is exclusive, but what does Zampella or Respawn have to gain from lieing? Please, correct me if Im wrong but I assume your preferred gaming platform isn't something from Microsoft?

Really the potential of cloud compute in gaming has surely not been fully realized yet, but gaming is moving closer to a more online experience. And of course cloud computing can enhance that. Of course certain lag sensative data could not be processed in the cloud at least until our connections are virtually lag free, but there are many things developers can process in the cloud that are not lag sensative. Don't call it bull until you see how its implemented. I just don't understand why you think Zampella or Respawn would gain anything from lieing about advantages they have captured in the development of their game.


Yes, a strong opinion based in fact. The fact is they are lying. You can't sit here and say, well the reason we went exclusive is because of the cloud tech in the Xbox One, when that cloud tech isn't exclusive to Xbox One. He knows it isn't exclusive, so either he's lying, ir he's the dumbest son of a bitch on earth, and shouldn't be talking to any journalist about anything.

As for my prefered method of gaming, it is classic controller gaming. I don't care which system the game is on, unless that system places restrictions on me and how I game. I will not stand by and let any of the companies screw me either. Right now I game on PS3 my laptop, my phone and my wii very rarely (I know I'm a retard because there are some gems on that system). I got rid of my 360 because I didn't see the value in Xbox live. That said, I sorely miss Halo and Gears and almost went against my principles and purchased another 360 just to experience their exclusives once again. Now that they have mentioned giving away games to gold members, I will buy another 360 as long as this is permanent and not just a one time thing. I will not buy the One unless they offer regular physical copies that I can sell, borrow, or trade whenever, however I choose.

As for the cloud I think you are right, but cloud computing isn't exclusive to MS and everyone in the industry knows this, so their excuse makes them liars.



Around the Network
ethomaz said:
Multimedialover said:
Cloud processing is only going to get better with each game. And the fact its native to every xbox one sold is brilliant. Cant wait for xbox one.

Native to every Xbone sold?

I think guys are confusiong the things here... Cloud is not client hardware dependent... it is server hardware dependent... so if a dev program a PC game to use Cloud it will use.

It is software (game) using Server hardware capability.

Said that I'm MS devkits for Xbone have the software APIs to make easy the use of the Cloud by developers... but there is nothing native in Xbone hardware related to Cloud.

What I mean is the software is built that way from day 1. Also for the entire first year Microsoft have 3 servers available to every Xbox One sold. Its cloud processing ready from day 1.  will be massively surprise if Sony has even 1 server per ps4 on release.



Multimedialover said:

What I mean is the software is built that way from day 1. Also for the entire first year Microsoft have 3 servers available to every Xbox One sold. Its cloud processing ready from day 1.  will be massively surprise if Sony has even 1 server per ps4 on release.


All computing devices are technically built that way from day one, cloud support doesn't require anything special from the hardware side, except for something like Wireless or Ethernet to provide an internet connection.

As for the servers themselves, it's actually fairly quick and easy to add more servers if there is demand for it.
Sony is probably going the more financially sound route and instead of having 10's of thousands of servers, just having enough and will expand it's servers as there is more demand for it or if a new game needs it.

Again, Cloud processing isn't Xbox One exclusive, any device that can connect to the internet can have it.




www.youtube.com/@Pemalite

Pemalite said:
Multimedialover said:

What I mean is the software is built that way from day 1. Also for the entire first year Microsoft have 3 servers available to every Xbox One sold. Its cloud processing ready from day 1.  will be massively surprise if Sony has even 1 server per ps4 on release.


All computing devices are technically built that way from day one, cloud support doesn't require anything special from the hardware side, except for something like Wireless or Ethernet to provide an internet connection.

As for the servers themselves, it's actually fairly quick and easy to add more servers if there is demand for it.
Sony is probably going the more financially sound route and instead of having 10's of thousands of servers, just having enough and will expand it's servers as there is more demand for it or if a new game needs it.

Again, Cloud processing isn't Xbox One exclusive, any device that can connect to the internet can have it.


My Ps3 downloads and surfs way slower than Xbox 360. So Sony definately need to do something in order to even consider Cloud processing.

 

Right now cloud processing would massively worry me on PSN. I bought Uncharted 3 and the initial download was 260mb. 1 hour 30 mins. On 360 1 gb took me 35 mins.



This will be my new fav MP game for xbox one. I hope Microsoft can snatch the rights to make it exclusive to xbox. I know its on pc aswell but as long as it uses Windows only. It will still be exclusive to microsoft.