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Forums - Gaming - Hitman Developer cuts half of staff.. Drops every other project..

Dafuq? Didn't this game sell relatively well? Well .. I guess not well enough for SE. I saw the sales for this, Tomb Raider and Watch Dogs ... seemed respectable for every one (well the latter one was on the tail end, but not bad).



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NiKKoM said:
Slimebeast said:
How much Hitman sold? I would guess a litle over 2 million lifetime on PS360 which is too little for such an expensive game. IO's team for Hitman was crazy big I read somewhere.

The site has it at 3 million.. But do we trust those numbers? >_> Anyway Kaine and Lynch, mini ninjas did way worse for them.. Not a surprise that they are being forced to drop those..

Oh yeah, they make Kaine And Lynch too? lol, that game failed horribly.



Keep the people who worked on the actual assassination missions and fired those who worked on the "move from point A to B without being seen" missions.



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TruckOSaurus said:
Keep the people who worked on the actual assassination missions and fired those who worked on the "move from point A to B without being seen" missions.


Well the strange thing about this is that SE said that SE Montreal is making the next Hitman.. So IO interactive is gonna work on the next next Hitman? Who know what of kinda games we will be getting?!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Hitman Absolution may have sold 3 mil, but the game was half price within 2 weeks of release, I doubt it made much profit.

It seems as if the budget may have been too high and Sqeenix sales projections also too high.