DigitalDevilSummoner said:
| yo_john117 said:
The true deciding factor for most ...
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You are stuborn but so am I. Of course the used game policy will be an issue because not everyone has 60 bucks to spend at every game, that cuts down on rentals and second hand or even borrowing. It leaves you without any choices. And no matter how much you insist on it, if you don't pay for the connection yourself, you will be affected. Guess what lots of college students are doing right now, moving for a summer job at their home towns. Lots of parents control the wifi to keep their kids from being online all the time. Buying a console that can dynamically turn into a brick is the deciding factor.
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You're right. The first step when someone gets The One should be "Will I have regular internet access" For the vast majority of people in first world countries that are in the market to buy it, that would be an automatic, "yes". Once they get that squared away, it will be "Do the features and games make it worth the purchase?" and that will be up to the individual (so far things are looking good on that front).
The used game policy will not be an issue for most because a). you can still buy them and b). digital titles will start to see more and more sales. With the 360 being mostly physical copies, it already has some really good deals for digital downloads. Just imagine that when digital becomes even more prominent (think Steam).
As to the bolded, well, we know that isn't even remotely true and it's not even a factor for most. Most people have internet in the US (and I'm sure it's the same in any first world country), that is a fact. Last time I checked 80% of households in the US had internet and I can guarantee you that the remaining majority of that 20% aren't in the market for The One anyways (think older people without internet).