S.T.A.G.E. said:
1 - Companies dont have numbers on console gamers for piracy, they have numbers on used games. They dont make their pricing more competitive because they want to nickel and dime you for every cent you have mostly being EA and Activision. They have numbers on PC gamers piracy. Gamestop has its drawbacks but it also keeps gaming going strong because you can use your games as currency with cash to buy newer products on the market.
2- Sony allowed EA to use online passes because its their game and so would Nintendo and Microsoft as well as PC. With the advent of online communication also allowed for relationships like such to happen. Who intiated paid online gaming? Microsoft. Who allowed Activision to hike up the price of online? Microsoft. Who implemented DRM into their console for ALL games so third parties wouldnt have to? Microsoft. MS is the corporate american yes man to all of those companies and Ive been saying it for years. They all agree on the issue. Finally they prove it and you still argue.
Microsofts E3 better be stellar.
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1- Companies have the numbers for PC and 360 illegal downloads, from the beginning to the end of the gen. They can see if DRM reduces the number of downloads, which is the point I'm trying to make.
2- And how that changes Sony's situation? Like I said earlier, it's not like Sony will go to EA and say "Don't put Mass Effect 4 on the PS4 because it has DRM". Microsoft might have started everything (although I would like actual proof), but Sony follow suit. Sony didn't stopped 3rd parties (they did online passes themselves) and that won't change now.
If what you said is true that MS started all those things, then yes, it will make MS the worst, but it doesn't make Sony any better if they do the same.