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walsufnir said:
But there is no direct relation to "number of transistors" = costs. I don't say it won't cost more but we don't have actual numbers to say how much. Saying "more expensive" is also true if the difference would be 2 cents per chip (yes, it is more). The interesting question would be "how much more" and this is what we don't have and probably never will (actual numbers, not estimates from websites or forum-users).
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TSMC price of the 28nm process is $4000-$5000 per Wafer... you can make contract deals but the price will not be much less than that... now how many Xbone's chips and PS4's chips can fit a 300mm Wafer?
I will use this calculator to make some maths about that: http://www.silicon-edge.co.uk/j/index.php?option=com_content&view=article&id=68
1. The Wafer used for 28nm is the 300mm.
2. I will user a square chip to make the things easy... 17x17mm (289mm²) for PS4 and 20x20mm (400mm²) for Xbone.
3. I will use the standard spacing of the tools.
PS4: 198 chips per Wafer
Xbone: 140 chips per Wafer
Assuming all chips (100%) are GOOD and the TSMC prices:
PS4: $5000 / 198 = ~$25 per chip
Xbone: $5000 / 140 = ~$35 per chip
PS4: $4000 / 198 = ~$20 per chip
Xbone: $4000 / 140 = ~$28 per chip
That's the point... PS4's chip will be always cheaper than Xbone's chip even if MS gets a $1000 discount per wafer more than Sony and the perfect (and impossible) scenario happens (100% chips GOOD).
I can't see neither Sony or MS with over 80% chips GOOD in the initial production... with the latest news about issues in MS production I'm more inclined to say they have a less than 20% chips GOOD actually (20% of 140 = 28 chips per Wafer... $4000 / 28 = $142 per chip).
PS. I don't know the size of MS or Sony ship... neither the spacing or if the chip is a square or not... I don't know even they will use TSMC or other foundry... I used a lot of optmistics numbers for MS because the chip is bigger than 400mm² with 5 billion transistors.
FACT: PS4's chip will be always cheaper than Xbone's chip unless MS move to a new process (22nm) and Sony not.