sales2099 said:
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What the fuck Ps3 sales xD
sales2099 said:
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What the fuck Ps3 sales xD
| sales2099 said: Apparantly that 2.6 million means a lot to MS to secure all that DLC and building on the roots of Oblivion favouring 360. Every game counts, it all adds up. Never said Bethesda would be unhappy, just that MS got a bigger cut then Sony. |
This thread was about the impact of a timed exclusive though.
If timed exclusive DLC and 2.6 Million units is the impact, then I dont think the impact is all that big or important.
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from my perspective - that strategy worked the first time but will work against them the second time, imo. people have learned to question the word exclusive when it comes out of a MS rep's mouth.
MS will show off all these wonderful exclusives and people will say "..but for how long?". MS was never straight forward about their timed exclusives. FUD works for a while but then people get wise to it.
| ClassicGamingWizzz said: these game where timed exclusives cause ps3 released after one year , pick another examples |
Playstaion 3 release
First release Mass Effect
November 20, 2007
Bio Shock
August 21, 2007

Carl2291 said:
If timed exclusive DLC and 2.6 Million units is the impact, then I dont think the impact is all that big or important. |
Then thats where we seem to differ. Id say an extra 2.6 million more then justifies it. Many games would kill to sell 1 million lifetime so based on that....thats a lot of extra renenue for MS.
Barozi said:
Though at a price difference where buying the timed exclusive game + DLC is cheaper than buying the port. |
Not necessarily. Mass Effect 2 came as the GOTY edition when it came to the PS3. Compare that to what the early adopter paid and the price is dropped by like thirty dollars. Avid ME players on the 360 paid about $90 over time. Remember used game sales arent counted.
Alan Wake franchise is $4 on steam.
S.T.A.G.E. said:
Alan Wake franchise is $4 on steam. |
But they got the game for a year. Thats kinda a big thing. Time is quite literally money in these cases.
sales2099 said:
But they got the game for a year. Thats kinda a big thing. Time is quite literally money in these cases. |
It is, but Mass Effect continued to make money over time by branching out. Microsoft stood in the way of massive multiplat profits and building the title as a multiplat, but rather it was only purhased by people who knew about the franchise. It gives MS a momentary psychological edge but in the end what did MS have once it was all gone? Its glimmer diminishes once the exclusives are all gone. Third party lack of loyalty was something Sony anticipated which is why they stuck to titles MS would never be able to touch. This is why any company Sony touches MS is willing to turn over heaven and earth just to get. E3 2008...Square enix and Namco Bandai or recently with Metal Gear Revengeance. When insonmiac left Sonys wing MS scooped them up for their press conference screaming to the heavens saying "the company that made Sonys exclusives is making a game for us finally!". This continued with other companies.
Sony spoke to one former MS related company..Bungie.
A telling story....indeed.
| sales2099 said: Then thats where we seem to differ. Id say an extra 2.6 million more then justifies it. Many games would kill to sell 1 million lifetime so based on that....thats a lot of extra renenue for MS. |
I guess it would depend on why the game was a timed exclusive.
Did Microsoft pay for it? Did the developer simply not want to develop for PS3, due to it being a difficult console to dev for at the time? Was it because of the PS3 userbase at the time not being large enough?
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S.T.A.G.E. said:
Alan Wake franchise is $4 on steam. |
That's not the point. It needs to have some advantage and I'm sure a fan of a certain game rather spends $100 for a game than waiting a year for a $60 package with all DLCs.