| Einsam_Delphin said: @happydolphin: Ah, well if it would help build relations with 3rd parties then I'd be all for it, but I don't think Nintendo can afford to do that right now. All their devs got to be hard at work pumping out games, namely for the Wii U who's library is uber lacking right now. Though honestly, even if they did have the manpower, I kinda doubt Nintendo would do that. Graphics don't seem to be one of their top prioritys anymore which is understandable. |
I think you're mistaken here, with all respect. In the link I provided in OP, Iwata mentions that he is ready to dish out resources for what he calls power games. Though Nintendo put the padlet as priority over graphics, it doesn't mean that graphics aren't a priority for them. Had the U not had a padlet, you can be sure the extra room for cost would have been put in processing power.
Also, though you're correc that Nintendo need to dish out more games, we know that they are making use of strategic partnerships to satisfy that objective (which they can't do all on their own). Also, they are a manufacturer and need to make sure there is a solid game engine on their platform if none is built by a partner, it's a no-brainer. Not only that, we know that resources at Retro are being employed for tooling Nintendo internally for game development of advanced games (such as Zelda). So it's only logical to expect Nintendo to extend that service to its partners (and in the process pull the finger to the competitors who say things like the U can't handle Frostbite).








