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happydolphin said:
oniyide said:
happydolphin said:
oniyide said:
take over...what? whats are you trying to say?

Take over the project of having a cutting-edge game engine available for their platform, produce one themselves, become a full-fledged game engine supplier and compete with the big boys out there who aren't willing to lift a finger. It's time for Nintendo to do it themselves.

pretty much what Rol said.

Ill add that Ninty doesnt even want to go cutting edge with there hardware, what makes you think they'll do it for a game engine that is even less lucrative?

@bold. You'll notice that I replied. The Wii had support for non-casual content and the best-selling 3rd party game atm is ZombiU. You'll have to defend those points if you're going to side with him.

@2. In the link I provided, Iwata said that for certain games he was ready to dispatch resources for what he called "power games". He knows there is a need for games that cater to that market. That makes me believe a strategy that helps him push that objective would interest him, including empowering partners with top-tier dev tools (e.g. a game engine).

a game selling less than 500,000 WITH a bundle in 6 months is nothing to really be proud, of if thats the kind of sales we have to look forward to on Wii U then they better be multiplat

power games could mean anything