happydolphin said:
@bold. You'll notice that I replied. The Wii had support for non-casual content and the best-selling 3rd party game atm is ZombiU. You'll have to defend those points if you're going to side with him. @2. In the link I provided, Iwata said that for certain games he was ready to dispatch resources for what he called "power games". He knows there is a need for games that cater to that market. That makes me believe a strategy that helps him push that objective would interest him, including empowering partners with top-tier dev tools (e.g. a game engine). |
a game selling less than 500,000 WITH a bundle in 6 months is nothing to really be proud, of if thats the kind of sales we have to look forward to on Wii U then they better be multiplat
power games could mean anything







