pezus said:
Of course. They do seem to be planning a minor loss. The software will help make the loss less than $50 per system. Actually, based on this Sony would get $34 per first party game (Publisher+platform royalty) if we assume the other prices are constant. Two first party games per console would go a long way to minimise the loss down to basically nothing and then you add a few 3rd party games to get even closer to zero. Edit: And if that returns goes to Sony then they'd only really need 2 first party games per console and they'd lose less than $20. |
It would make more sense to make a $50 loss. With one game Sony will only felt short by $16 which will be the highest percentage because most people only buy one game at launch. This is for first party games, if the game people get at launch is a third party game then Sony will fell short by $43, really big difference.
I personally think that if Sony's taking a $100 loss the console will be $400. If the loss is $50 it will be $450. The latter is the one that makes more sense imo.
Nintendo and PC gamer









. A $100 loss per PS4 and software that makes up for the initial loss is the way to go.

