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Forums - Nintendo - Why is it so hard for Nintendo to release games for it's systems?

You're using a top 30 preorder chart from one country making no distinction between consoles to show Nintendo being doomed?

Lets go back have a look at the preorders of CoD4 and Mario Kart Wii, I wonder which will win?

What I can see from that is that PS3 > Wii, 3DS > Vita, PS4 = WiiU. Is any of that really surprising? No. Does it imply Nintendo is d0med? No.

How about, as a judge of how many games each company can get for their consoles, we look at the total number of games each company has got for their console?

PS3: 2727
Wii: 2725

DS: 3946
PSP: 1688

3DS: 408
Vita: 180

WiiU: 74
PS4: N/A

So, how exactly is Nintendo struggling to get games?



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DevilRising said:
mutantclown said:

Sega was infinitely poorer than Nintendo and in deep financial troubles, and that never stopped them from releasing more games of their own for their own systems, and new, fresh IPs too than Nintendo's ever done for any of theirs.


Ummmmm.......what?

 

A) Sega HAD to make a lot of games, because they had a lot less 3rd party support.

 

B) What the hell are you talking about? Nintendo themselves had LESS development teams than they do now, back in the NES and SNES eras, yet still put out dozens of games for each console. As a matter of fact, for the NES they published around 40 games on that one system. They published over 30 titles for the SNES. Close to 40 for N64. Over 30 for GC. Just over 50 titles for Wii.

 

See the trend there? And that is not counting the enormous amount of portable games they've been publishing since the original Game Boy.

 

 

So yes, Sega made a good deal of games. But so has Nintendo, always. There is literally no such thing as "Sega made way more games for their own console than Nintendo ever has". In fact that statement, I'm sorry, is complete BS.

published? who's talkign about published? SEGA was a bigger developer than Nintendo ever dreamed of being, they were ARCADE makers and developers too, did you know that? 

 

Let's take a look at poor Dreamcast, that lasted merely 2 years in the market, just so you can have a little taste of Sega's developing force for one of its consoles:

 

http://en.wikipedia.org/wiki/List_of_Dreamcast_games

 

Sort the list by Developer, and count all the titles made by Sega, AM1, AM2, AM3, Overworks, No Cliché, Slimebit, Sonic Team, Visual Concepts, WOW Entertainment.

 

 

And that was the failure called "Dreamcast". Hah.



Xxain said:
There is also the issue that Nintendo supports both a handheld and a console. Sony only a console.

Sony has released plenty of great Vita titles and they do a ton to do smaller developers to jump on board with PSN exclusive titles.



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I think Nintendo should expand and be able to release more 1st party games. They're never going to get the same 3rd party support the others get and the main selling point for their consoles are their 1st party titles anyway.

They have a lot of cash and I think this is a strategy they should follow. Open many new studios and release loads of 1st party games, make consoles based around those. They wouldn't even need to sell too many consoles to profit because they'd sell much more SW than their competitors.



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Otakumegane said:
Michael-5 said:
Otakumegane said:
Nintendo's unwillingness to expand 1st party studios.
Their own quality standards which make them constantly delay games to make em better.
Lack of major 3rd party support. (Though 3DS has PLENTY now, man gotta be loving that.)

Nintendo handhelds have historically been fine. Nintendo consoles on the other hand....yeah. Lots of software droughts.

What they SHOULD do is create a massive back catalog of VC games and the like to keep everyone happy. Classic Nintendo could last someone for a good 2 years. What they WILL do is drip-feed.

This.

I think Nintendo is very picky on who they hire for 1st party studios, and they always keep projects under the direction of the same few people. This will hurt them down the road because people like Miyamoto are in thir 60's and Nintendo has very few new people put put in charge of games.

However the delaying games to ensure quality, I can only see that saving them.

I'm very interesting to see how Nintendo will change with the Wii U. They can only outsource so many games, eventually they are just going to have to buy/make more 1st party studios. I think Retro Studios has been a great asset to Nintendo recently, and Nintendo needs more studios like that.

You know they say that Monolith Soft was purchased so they could make a "Final Fantasy of their own" but I'm more inclined to believe that by 2007 Iwata realized that no matter how well the Wii performed they weren't getting any major Square Enix support so he just threw his hands up and said "screw this I'm buying a studio".

And they got a pretty decent one. They should really do that with another talented but little known Western Studio and try to grow them.

They could buy Platinum Studios, or maybe just let someone other then Miyamoto, someone <40, direct a Zelda game.

Square Enix does support Nintendo a lot, I know it's just a rumor, but I believe FFXV will be a Wii U/PS4/PS4 MP title.

However I think it was a good move buying Monolith Soft, and giving them the freedom to make what they want. XenoBlade Chronicles turned out to be one of Wii's best games, and I have high expectations for X



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They're holding for a relaunch, wait for surprises at E3.

They ALWAYS surprise at E3.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

scottie said:
How about, as a judge of how many games each company can get for their consoles, we look at the total number of games each company has got for their console?

PS3: 2727
Wii: 2725

How about, as a judge of how many GOOD games each company can get for their consoles, we only count the games with good reviews? I couldn't care less, how much mediocre or bad games additionally exist for a platform?

360: 635 games (75 or better), 380 games (80 or better), 168 games (85 or better)

PS3: 520 games (75 or better), 339 games (80 or better), 158 games (85 or better)

Wii: 199 games (75 or better), 106 games (80 or better), 43 games (85 or better)

http://www.metacritic.com/browse/games/score/metascore/all/xbox360?sort=desc&page=0

http://www.metacritic.com/browse/games/score/metascore/all/ps3?sort=desc&page=0

http://www.metacritic.com/browse/games/score/metascore/all/wii?sort=desc&page=0

Regardless if you draw your personal line for a "good" game at 75%, 80% or 85%... the Wii missed out on most of the good multiplatform titles resulting in a much smaller selection of GOOD games. And the same will happen to the WiiU.



Gamerace said:
Nintendo develops/publishes FAR more titles than Sony and MS

But 3rd party support is beyond their direct control.

That's just not true. Why do 3rd parties support Sony? Think about that and then explain to me why Nintendo can't do the same.



VGKing said:
Gamerace said:
Nintendo develops/publishes FAR more titles than Sony and MS

But 3rd party support is beyond their direct control.

That's just not true. Why do 3rd parties support Sony? Think about that and then explain to me why Nintendo can't do the same.

Because Sony (and MS) make games in the same style for the same audience as most 3rd parties.  IE: Drake's Fortune and God of War will appeal to the same demographics that also like Assassin's Creed and Call of Duty.

Except for maybe Sega, no one makes games like Nintendo does anymore.  People who buy a system for Mario, Zelda, Kirby, Wii____ titles, Donkey Kong, Star Fox, etc., etc., are often not into the games 3rd parties make.    That is blanently clear from 3rd party sales on games going all the way back to Gamecube on multi-plat titles.    People buy Nintendo hardware for Nintendo games.   They might get some 3rd party stuff but looking at the top selling games on any Nintendo platform and it's obvious, people are buying Nintendo games in far larger amounts.   Not so with Sony where 3rd party games dominate the top sales.

That being the case, 3rd parties are naturally going to put their games primarily on those systems where they have the best chance of selling.



 

This is only the top 20 of a ranked pre-order chart in Japan and has nothing to do with all of the games coming out.  The OP on this is a fail.



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