snowdog said: There wasn't a single port of a major core franchise. All that it had was gimped versions developed separately. No Elder Scrolls, no Fallout, no Dead Space, no Bioshock etc etc. The Guitar Hero and Call of Duty franchises were the only major core franchises that Wii owners saw, and with the exception of the last CoD they all did well. But those games were a completely separate SKU developed independent from the others. And as I've already stated when I started posting in this thread your Mr Average Joe won't be able to tell the difference between the Wii U, PS4 and 720 versions of games unless viewed side by side. Your average gamer is pretty dim tbh lol. |
Ok, they were gimped version, but what do you call a game with: " lower res, with less AA, less impressive lighting, less impressive particle effects, more pop-in and longer loading time?"
The drop from 1080p to 720p alone is enough for core gamers to ignore the wii version and even my half blind grandmother can see the difference between 720p and 1080p. For a while the 360 was winning this console generation because people were buying it's "superior versions" of multiplatform games on their platform. This wasn't due to a big difference in resolution, it was because of differences that most people can't even see with the naked eye.
Like I said, even if the Wii U gets the next-gen multiplatform games, people still wouldn't care and it won't help the Wii U sell more then the 30k a week that it's currently selling. All it will do is show the whole world that it can't handle next gen titles, unless off course they get gimped to some weak sauce version that will make my granny's eyes hurt.