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Forums - Nintendo Discussion - Iwata Is Aware That People Believe That WiiU Is Underpowered And Says This Is A Misunderstanding

Cobretti2 said:
DanneSandin said:

What a fucking liar!!!! It IS underpowered. Just compare it to the PS4... Get real Iwata!

Wel he isn't lying, cause he isn't comparing it to anything. He jsut said it it not under powered. 

Nintendo likes to pretened other consoles dont' exist, doesn't mean its true. Everyone compares the Big 3. Not just fanboys on forums, but also familes looking for the perfect gift on Christmas. 



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Grandia said:
Cobretti2 said:
Grandia said:
tontus said:
DaRev said:
pezus said:
He fails to mention the consoles that most people WiiU is underpowered compared to. WiiU being underpowered compared to PS4 and most likely Nextbox isn't a misunderstanding, it's fact.

Iwata doesn't fail to do anything, because what he's saying is that you can develop games on the WiiU (yeah it's that simple). He is not comparing the WiiU to any other console - you might want or expect him to to that, but he is not. For example, NBA 2K 14 will come out eventually for all consooles, including the WiiU, so the console is not underpowered. Similarly, the next Modern Warfare and other 3rd party games (Watch Dogs) should be on the WiiU as well, so the console is not underpowered.

What I think Iwata is saying as well is that there is this a seed of crazy thinking being cultivated by people like Epic and Sony and MS, that games have to look a certain way to be a game - this is the misunderstanding Iwata is talking about. I assume the way he plans to change this misundertsnading to make sucessful games on the WiiU (from the second half 2013), and once developers see that their games can sell well on WiiU, regardless of how they look, they will understand that the WiiU is not underpowered.

The only reason games like the next CoD, NBA & Watch Dogs are coming to the Wii U is because they're coming to the PS360, if they were made for the PS4/Xbox Infinite then you can be sure that they wouldn't come to the Wii U, why would developers sacrifice quality/increase budgets just to release on the Wii U when the sales won't justifiy those efforts? In a few years when multiplatform games aren't being made for the PS360 then they'll also stop coming for the Wii U too.

And expecting and wanting significantly more advanced graphics from next generation consoles is not crazy thinking, it's exactly what the vast majority of people expect and want from new consoles. Also more power can help make the gameplay, load-times, & AI etc, better too. Iwata making a successful Nintendo game isn't going to encourage developers to make games for the Wii U anymore than successful Nintendo games encouraged developers to make their games for the Wii. There is no misunderstanding, developers know that they will make more money developing for PS4, Xbox Infinite & PC without having to sacrifice quality for the underpowered Wii U which wouldn't be worth it anyway as only Nintendo exclusives sell well on Nintendo consoles.

There is no big leap in graphics this time, games on PS4 will not look significantly better than on PS 3 or WiiU. There is no possibility for much better looking games, look at games like Uncharted 3 or Gears of War 3 it looks almsot as good as the reality it is not that far away from photo-realistic. How you want to make games that look better than the reality?

All games which will come out for the next generation consoles will be possible with only minor downgrades on the wii u too, the only question is if developers will see enaugh potential to sell games on the wiiu. It has to pay of for them to releas downports for wiiu.


we are no were NEAR reality. There was some article about a week or two ago that said you need about 2PETAFLOPS (or some othe rnumber cant remember) to acheive this.  It equates to 2000 gtx690 cards (so whatever the TFLOPS on this card are)


But where is the benefit of going further to photo-realistic graphics if no one will notice a real difference to the graphics like they are now already in  Ps3, Wiiu games? If you play Uncharted 3 it already looks like photo-realistic, if you play gears of War it looks like photo-realistic, parts of this games look already even better than the reality because they use brighter colors than reality do, no one except for some graphics fetishists will notice improvements  to this graphics especially when you play the game the focus is not only on the graphics.

So why someone should invest millions of dollars in development if no one will notice a real difference?

"There is no big leap in graphics this time, games on PS4 will not look significantly better than on PS 3 or WiiU. There is no possibility for much better looking games" ether you haven't seen the PlayStation 4 Event on Feb/20th or blind. them games at the event you could CLEARLY see this is Next Gen. I mean haven't you seen the Unreal engine 4 demos? Or oh gah activations new Engine? Like come on! Wii u can not run these  engines that's why mark rein said its better for the Wii u to run URE3 Current GEN engines. Can you really say that this http://vr-zone.com/articles/activision-unveils-new-next-gen-engine-at-gdc-2013-may-power-new-call-of-duty-games/19414.html this looks like Current gen?



TechXIII: Listen To Our Story.

Hynad said:
g911turbo said:
chris_wing said:
The Wii U is clearly underpowered for the next generation. It literally doesn't have enough power to run full next generation engines = an underpowered next generation system. If they doubled the RAM (4GB), quadrupled the RAM's transfer rate, & doubled the CPU Core count it would be flying off the shelves since it would be clearly better then last generation & it would show in the games.
The gamepad is a huge mistake in my opinion, they would have been smart to offer a bundle with the Wiimote+ & a Pro Controller & put the money saved on the pad into making the Wii U's specs next generation ready like engine makers Epic and others pleaded for them to do.


Its obvious the PS4 is going to be more powerfull than the Wii U.  However, to say it could not run next gen engines is incorrect.  Developers are refusing to PORT their next gen engines is the more correct statement.  Right now, due to the lower than expected installed base and history of poor 3rd party sales on a nintendo console, it doesn't make financial sense for them to do so. 

I could use UE4 to render 10 polygons on screen.  It's scalable.  Engine revs are usually dependent on built in hardblocks/functions that come with chip architecture revs.  That being said, the Wii U is a newer architecture that has many of those built in mechanisms, just less of them and not as fast as Sony and MS.

Scale down UE4 to work with the Wii U's specs... And what are you left with? Barely anything different from UE3.


It's not just a question of graphics. Yeah, you may end up with a game looking similar to a UE3 game. But that's isn't really what matters to the dev. Being scalable also means that you can share your assets between hardwares without needing to convert those assets to a new format or needing to change the assets because the hardware can't handle them. Wasting time to convert and adapt assets to a different engine costs money and development time.



VGKing said:
Cobretti2 said:
DanneSandin said:

What a fucking liar!!!! It IS underpowered. Just compare it to the PS4... Get real Iwata!

Wel he isn't lying, cause he isn't comparing it to anything. He jsut said it it not under powered. 

Nintendo likes to pretened other consoles dont' exist, doesn't mean its true. Everyone compares the Big 3. Not just fanboys on forums, but also familes looking for the perfect gift on Christmas. 

I never said he wasn't delusional, but technically what he said wasn't a lie by the way he worded it. 



 

 

oniyide said:
Grandia said:
Cobretti2 said:
Grandia said:
tontus said:
DaRev said:
pezus said:
He fails to mention the consoles that most people WiiU is underpowered compared to. WiiU being underpowered compared to PS4 and most likely Nextbox isn't a misunderstanding, it's fact.

Iwata doesn't fail to do anything, because what he's saying is that you can develop games on the WiiU (yeah it's that simple). He is not comparing the WiiU to any other console - you might want or expect him to to that, but he is not. For example, NBA 2K 14 will come out eventually for all consooles, including the WiiU, so the console is not underpowered. Similarly, the next Modern Warfare and other 3rd party games (Watch Dogs) should be on the WiiU as well, so the console is not underpowered.

What I think Iwata is saying as well is that there is this a seed of crazy thinking being cultivated by people like Epic and Sony and MS, that games have to look a certain way to be a game - this is the misunderstanding Iwata is talking about. I assume the way he plans to change this misundertsnading to make sucessful games on the WiiU (from the second half 2013), and once developers see that their games can sell well on WiiU, regardless of how they look, they will understand that the WiiU is not underpowered.

The only reason games like the next CoD, NBA & Watch Dogs are coming to the Wii U is because they're coming to the PS360, if they were made for the PS4/Xbox Infinite then you can be sure that they wouldn't come to the Wii U, why would developers sacrifice quality/increase budgets just to release on the Wii U when the sales won't justifiy those efforts? In a few years when multiplatform games aren't being made for the PS360 then they'll also stop coming for the Wii U too.

And expecting and wanting significantly more advanced graphics from next generation consoles is not crazy thinking, it's exactly what the vast majority of people expect and want from new consoles. Also more power can help make the gameplay, load-times, & AI etc, better too. Iwata making a successful Nintendo game isn't going to encourage developers to make games for the Wii U anymore than successful Nintendo games encouraged developers to make their games for the Wii. There is no misunderstanding, developers know that they will make more money developing for PS4, Xbox Infinite & PC without having to sacrifice quality for the underpowered Wii U which wouldn't be worth it anyway as only Nintendo exclusives sell well on Nintendo consoles.

There is no big leap in graphics this time, games on PS4 will not look significantly better than on PS 3 or WiiU. There is no possibility for much better looking games, look at games like Uncharted 3 or Gears of War 3 it looks almsot as good as the reality it is not that far away from photo-realistic. How you want to make games that look better than the reality?

All games which will come out for the next generation consoles will be possible with only minor downgrades on the wii u too, the only question is if developers will see enaugh potential to sell games on the wiiu. It has to pay of for them to releas downports for wiiu.


we are no were NEAR reality. There was some article about a week or two ago that said you need about 2PETAFLOPS (or some othe rnumber cant remember) to acheive this.  It equates to 2000 gtx690 cards (so whatever the TFLOPS on this card are)


But where is the benefit of going further to photo-realistic graphics if no one will notice a real difference to the graphics like they are now already in  Ps3, Wiiu games? If you play Uncharted 3 it already looks like photo-realistic, if you play gears of War it looks like photo-realistic, parts of this games look already even better than the reality because they use brighter colors than reality do, no one except for some graphics fetishists will notice improvements  to this graphics especially when you play the game the focus is not only on the graphics.

So why someone should invest millions of dollars in development if no one will notice a real difference?

are you kidding? what they have shown from PS4 is already NOTICEABLE different than what is on PS3. Hell you can notice the difference between a game running on a high end PC than its console counterpart. (Bioshock Inifinte comes to mind)


All  I saw from Ps 4 could also run on a PS3, Killzone 4 look almost identical to Killzone 2 and 3, there is no space for big improvements anymore. Sure mega nerds who count every pixel separate will see improvements but for almost every other gamer out there there is no difference if you play crysis 3 on PS3 or with the best possible settings on a high end PC. It is not worth wasting money for such minor graphic improvements in my opinion.



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pezus said:
DaRev said:
pezus said:
He fails to mention the consoles that most people WiiU is underpowered compared to. WiiU being underpowered compared to PS4 and most likely Nextbox isn't a misunderstanding, it's fact.

Iwata doesn't fail to do anything, because what he's saying is that you can develop games on the WiiU (yeah it's that simple). He is not comparing the WiiU to any other console - you might want or expect him to to that, but he is not. For example, NBA 2K 14 will come out eventually for all consooles, including the WiiU, so the console is not underpowered. Similarly, the next Modern Warfare and other 3rd party games (Watch Dogs) should be on the WiiU as well, so the console is not underpowered.

What I think Iwata is saying as well is that there is this a seed of crazy thinking being cultivated by people like Epic and Sony and MS, that games have to look a certain way to be a game - this is the misunderstanding Iwata is talking about. I assume the way he plans to change this misundertsnading to make sucessful games on the WiiU (from the second half 2013), and once developers see that their games can sell well on WiiU, regardless of how they look, they will understand that the WiiU is not underpowered.

That's not what underpowered means. Couldn't you make games on Wii? It was an underpowered console, but that didn't stop you from making Wii games.

So Nintendo games will sell well on a Nintendo console...again. How will that change what 3rd parties think?


It won't. Just like releasing a console on par with the PS4 won't (or wouldn't) change anything.



goopy20 said:
DanneSandin said:
Cobretti2 said:
DanneSandin said:

What a fucking liar!!!! It IS underpowered. Just compare it to the PS4... Get real Iwata!

Wel he isn't lying, cause he isn't comparing it to anything. He jsut said it it not under powered. 

Well, dat true!

Lol that's not true dude. Lets not make things more complicated then it needs to be. Prominent developers like Epic and Dice are saying their next gen engines can't run on the Wii-U. If that isn't underpowered for a next gen console then what is?

So then you're calling cobretti a liar? If something's NOT true, then it must be false, making cobretti a liar, no?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

cunger said:
DanneSandin said:

What a fucking liar!!!! It IS underpowered. Just compare it to the PS4... Get real Iwata!


It's not a powerhouse console but it's already out and Nintendo has shorter lifecycles. Sony needs to come out with super powerfull machines that will be able to support the games of 8 years from now.   It's not like last gen where you literally couldn't port games down to wii. The Wiiu can hang in there at 720p 30 fps for at least 3 or 4 years. After that time period we are getting close to Nintendo's next gen system which will be more powerfull than ps4.

Nintendo has shorter console life cycles; Wii U is under powered compared to PS720. And you're saying that we might see a new Nintendo console in about 2017, and considering the first statement I made in this reply, this thought isn't outlandish. This would mean we would see a "mid-gen console" (a new console halfway through the generation), and I think that's kinda what Sega did? With the Dreamcast?

So far, releasing a mid-gen console hasn't been a good idea, so why would it be for Nintendo?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Grandia said:
oniyide said:
Grandia said:
Cobretti2 said:
Grandia said:
tontus said:
DaRev said:
pezus said:
He fails to mention the consoles that most people WiiU is underpowered compared to. WiiU being underpowered compared to PS4 and most likely Nextbox isn't a misunderstanding, it's fact.

Iwata doesn't fail to do anything, because what he's saying is that you can develop games on the WiiU (yeah it's that simple). He is not comparing the WiiU to any other console - you might want or expect him to to that, but he is not. For example, NBA 2K 14 will come out eventually for all consooles, including the WiiU, so the console is not underpowered. Similarly, the next Modern Warfare and other 3rd party games (Watch Dogs) should be on the WiiU as well, so the console is not underpowered.

What I think Iwata is saying as well is that there is this a seed of crazy thinking being cultivated by people like Epic and Sony and MS, that games have to look a certain way to be a game - this is the misunderstanding Iwata is talking about. I assume the way he plans to change this misundertsnading to make sucessful games on the WiiU (from the second half 2013), and once developers see that their games can sell well on WiiU, regardless of how they look, they will understand that the WiiU is not underpowered.

The only reason games like the next CoD, NBA & Watch Dogs are coming to the Wii U is because they're coming to the PS360, if they were made for the PS4/Xbox Infinite then you can be sure that they wouldn't come to the Wii U, why would developers sacrifice quality/increase budgets just to release on the Wii U when the sales won't justifiy those efforts? In a few years when multiplatform games aren't being made for the PS360 then they'll also stop coming for the Wii U too.

And expecting and wanting significantly more advanced graphics from next generation consoles is not crazy thinking, it's exactly what the vast majority of people expect and want from new consoles. Also more power can help make the gameplay, load-times, & AI etc, better too. Iwata making a successful Nintendo game isn't going to encourage developers to make games for the Wii U anymore than successful Nintendo games encouraged developers to make their games for the Wii. There is no misunderstanding, developers know that they will make more money developing for PS4, Xbox Infinite & PC without having to sacrifice quality for the underpowered Wii U which wouldn't be worth it anyway as only Nintendo exclusives sell well on Nintendo consoles.

There is no big leap in graphics this time, games on PS4 will not look significantly better than on PS 3 or WiiU. There is no possibility for much better looking games, look at games like Uncharted 3 or Gears of War 3 it looks almsot as good as the reality it is not that far away from photo-realistic. How you want to make games that look better than the reality?

All games which will come out for the next generation consoles will be possible with only minor downgrades on the wii u too, the only question is if developers will see enaugh potential to sell games on the wiiu. It has to pay of for them to releas downports for wiiu.


we are no were NEAR reality. There was some article about a week or two ago that said you need about 2PETAFLOPS (or some othe rnumber cant remember) to acheive this.  It equates to 2000 gtx690 cards (so whatever the TFLOPS on this card are)


But where is the benefit of going further to photo-realistic graphics if no one will notice a real difference to the graphics like they are now already in  Ps3, Wiiu games? If you play Uncharted 3 it already looks like photo-realistic, if you play gears of War it looks like photo-realistic, parts of this games look already even better than the reality because they use brighter colors than reality do, no one except for some graphics fetishists will notice improvements  to this graphics especially when you play the game the focus is not only on the graphics.

So why someone should invest millions of dollars in development if no one will notice a real difference?

are you kidding? what they have shown from PS4 is already NOTICEABLE different than what is on PS3. Hell you can notice the difference between a game running on a high end PC than its console counterpart. (Bioshock Inifinte comes to mind)


All  I saw from Ps 4 could also run on a PS3, Killzone 4 look almost identical to Killzone 2 and 3, there is no space for big improvements anymore. Sure mega nerds who count every pixel separate will see improvements but for almost every other gamer out there there is no difference if you play crysis 3 on PS3 or with the best possible settings on a high end PC. It is not worth wasting money for such minor graphic improvements in my opinion.

then you need your eyes checked out, because they are obviously faulty. Look at the new Infamous you cant say there is no difference between that game and the PS3 ones, look at any of the new game engines. These arent minor graphic improvements, i dont think you've ever played a game set on a high end PC. I have and there are noticable differences, maybe not PS2 to PS3 big, but they are there nontheless. Im with you on not wasting money on minor graphical improvements. But one PS3 - PS4 wont be minor. and 2 by that logic, why would anyone buy WIi U?



Grandia said:
oniyide said:
Grandia said:
Cobretti2 said:
Grandia said:
tontus said:
DaRev said:
pezus said:
He fails to mention the consoles that most people WiiU is underpowered compared to. WiiU being underpowered compared to PS4 and most likely Nextbox isn't a misunderstanding, it's fact.

Iwata doesn't fail to do anything, because what he's saying is that you can develop games on the WiiU (yeah it's that simple). He is not comparing the WiiU to any other console - you might want or expect him to to that, but he is not. For example, NBA 2K 14 will come out eventually for all consooles, including the WiiU, so the console is not underpowered. Similarly, the next Modern Warfare and other 3rd party games (Watch Dogs) should be on the WiiU as well, so the console is not underpowered.

What I think Iwata is saying as well is that there is this a seed of crazy thinking being cultivated by people like Epic and Sony and MS, that games have to look a certain way to be a game - this is the misunderstanding Iwata is talking about. I assume the way he plans to change this misundertsnading to make sucessful games on the WiiU (from the second half 2013), and once developers see that their games can sell well on WiiU, regardless of how they look, they will understand that the WiiU is not underpowered.

The only reason games like the next CoD, NBA & Watch Dogs are coming to the Wii U is because they're coming to the PS360, if they were made for the PS4/Xbox Infinite then you can be sure that they wouldn't come to the Wii U, why would developers sacrifice quality/increase budgets just to release on the Wii U when the sales won't justifiy those efforts? In a few years when multiplatform games aren't being made for the PS360 then they'll also stop coming for the Wii U too.

And expecting and wanting significantly more advanced graphics from next generation consoles is not crazy thinking, it's exactly what the vast majority of people expect and want from new consoles. Also more power can help make the gameplay, load-times, & AI etc, better too. Iwata making a successful Nintendo game isn't going to encourage developers to make games for the Wii U anymore than successful Nintendo games encouraged developers to make their games for the Wii. There is no misunderstanding, developers know that they will make more money developing for PS4, Xbox Infinite & PC without having to sacrifice quality for the underpowered Wii U which wouldn't be worth it anyway as only Nintendo exclusives sell well on Nintendo consoles.

There is no big leap in graphics this time, games on PS4 will not look significantly better than on PS 3 or WiiU. There is no possibility for much better looking games, look at games like Uncharted 3 or Gears of War 3 it looks almsot as good as the reality it is not that far away from photo-realistic. How you want to make games that look better than the reality?

All games which will come out for the next generation consoles will be possible with only minor downgrades on the wii u too, the only question is if developers will see enaugh potential to sell games on the wiiu. It has to pay of for them to releas downports for wiiu.


we are no were NEAR reality. There was some article about a week or two ago that said you need about 2PETAFLOPS (or some othe rnumber cant remember) to acheive this.  It equates to 2000 gtx690 cards (so whatever the TFLOPS on this card are)


But where is the benefit of going further to photo-realistic graphics if no one will notice a real difference to the graphics like they are now already in  Ps3, Wiiu games? If you play Uncharted 3 it already looks like photo-realistic, if you play gears of War it looks like photo-realistic, parts of this games look already even better than the reality because they use brighter colors than reality do, no one except for some graphics fetishists will notice improvements  to this graphics especially when you play the game the focus is not only on the graphics.

So why someone should invest millions of dollars in development if no one will notice a real difference?

are you kidding? what they have shown from PS4 is already NOTICEABLE different than what is on PS3. Hell you can notice the difference between a game running on a high end PC than its console counterpart. (Bioshock Inifinte comes to mind)


All  I saw from Ps 4 could also run on a PS3, Killzone 4 look almost identical to Killzone 2 and 3, there is no space for big improvements anymore. Sure mega nerds who count every pixel separate will see improvements but for almost every other gamer out there there is no difference if you play crysis 3 on PS3 or with the best possible settings on a high end PC. It is not worth wasting money for such minor graphic improvements in my opinion.

This is clearly a lie. PS4 was running KZ4 in real time playable what is above Killzone 2 and 3's cinematic  graphics by multiples. What a joke of a response.