wii u? lol whats the point? it wont sell well, like the last call of duty game
wii u? lol whats the point? it wont sell well, like the last call of duty game
Pemalite said:
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I am saying the ram is so optimized that the PERFORMANCE could be the equivalent of 3gb. AND NINTENDO NEVER SAID DEVELOPERS ONLY HAVE ACESS TO 1GB. what was said is that The OS uses 1gb. if the OS isn't at full during the game (it isn't) then devs probably have acess to more than those rumoured 1gb for games. if they don't now, they will in the future. and i wouldn't worry about memory since devs only praised it. you say it can't be a 6670 but forget that those things can be customized to retain the original functions and consume less power.
Again, what we do know is that wii u is a good step up from ps360 while ps4/nextbox aren't as big steps as the ps360 were to ps2/xbox. the next consoles from sony and microsoft will be more powerfull than wii u but even a game that uses every drop of power from those consoles can be scaled to wii u in smaler resolution and minor details.
My hopes on a wii u version are close to zero.
ps4 and 720 is likely though.
In the Sun newspaper today there is a feature in the entertainment section about forthcoming games, and guess what? GTA V is down for PC, Wii u, Ps3, Xbox 360. I really hope this is true, Fifa 14 wasnt down for Wii U though, but who gives a fuck.


| Zero999 said: I am saying the ram is so optimized that the PERFORMANCE could be the equivalent of 3gb. AND NINTENDO NEVER SAID DEVELOPERS ONLY HAVE ACESS TO 1GB. what was said is that The OS uses 1gb. if the OS isn't at full during the game (it isn't) then devs probably have acess to more than those rumoured 1gb for games. if they don't now, they will in the future. and i wouldn't worry about memory since devs only praised it. you say it can't be a 6670 but forget that those things can be customized to retain the original functions and consume less power. Again, what we do know is that wii u is a good step up from ps360 while ps4/nextbox aren't as big steps as the ps360 were to ps2/xbox. the next consoles from sony and microsoft will be more powerfull than wii u but even a game that uses every drop of power from those consoles can be scaled to wii u in smaler resolution and minor details. |
No. You cannot have a dynamically allocated amount of Ram for the OS/Game, the console is far to limited in memory space and would make it a nightmare to program for, it would be like playing a level and suddenly all the textures drop to a PS2-like quality level as the OS demands more Ram. - Has that ever happened? No? Because it's not how it works, you're indeed wrong on this untill there is some solid information to prove otherwise.
However, what Nintendo *can* do and you seem to be completely missing the point on is Nintendo can reduce it's OS memory consumption via updates over time, much like how Sony and Microsoft did with the PS3 and Xbox 360 respectively, today Developers have access to 1Gb of Ram, in 6 months time they might have access to 1.5Gb of Ram, but it's not a Dynamic amount, far from it, it would literally be asanine in a console to do that.
PC's can get away with it because they can have several multiples more Ram than the Wii U or PS4 and large caches on other fast storage devices.
As for the GPU, I'm talking in relative performance, you have a fixed amount of transisters and voltage to work with and you need to make sure fabrication yields are high in such a cost sensitive device, hence from a performance perspective it can't be a Radeon 6670, it's going to be less and even if the Wii U did have a Radeon 6670? Integrated Graphics can still be faster these days.
Don't get me wrong, I wouldn't mind the Wii U having a crap load of compute power, but you can't expect a 10x fold increase over the PS3/360, it's not going to happen, those consoles GPU's despite old were at-least high-end once, the Wii U has a low-end GPU whichever way you cut that cake.

www.youtube.com/@Pemalite
Here's hoping for a Wii U version, gaming fans!

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| Pemalite said:
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why would i expect a 10x fold increase. even the ps4 is only a 4.5x over the ps3, if you count raw gigaflops. the wii was 20x less than ps360 with different architeture. now wii u should be 2x less than nextbox and 3x less than ps4 tops, see the difference?


| Zero999 said: why would i expect a 10x fold increase. even the ps4 is only a 4.5x over the ps3, if you count raw gigaflops. the wii was 20x less than ps360 with different architeture. now wii u should be 2x less than nextbox and 3x less than ps4 tops, see the difference? |
PS3 GPU is around 176 Gigaflops.
PS4 GPU is around the 1.8 Teraflops mark.
That's a 10x increase in the main piece of hardware that renders and does all the fancy little tricks on screen alone.
Plus it's capable of much more effects than the PS3's GPU and is more efficient at doing so too.
CPU wise...
PS3 CPU: Around 230 Gigaflops for the maximum theoretical. (Note: No developer has managed to harness that.)
PS4 CPU: Anywhere from 300-400 Gigaflops, I'm basing this on the improvements from Brazos to Jaguar and the doubling of the cores etc'. - x86 based, easy for developers to gain the CPU's full potential.
At most a 2x improvement, Note: CPU's generally don't render graphics due to being serialised in nature where-as graphics are incredibly parallel in it's workload, some smaller framebuffer effects sure.
Ram:
PS3 Amount: 512Mb total. @ 24.9GBps. (That's the faster XDR speed I've listed.)
PS4 Amount: 8192Mb total. @ 176GBps.
That's a 16x increase in the memory amount, 7x increase in memory speed.
Graphically, I would expect a 10x increase in image quality, it's a given, no idea where you pulled that 4.5x number from, it's the GPU rendering all those pretty graphics remember, not the Ram or the CPU.
As for the Wii being a different architecture, that's not entirely accurate, the Wii used the same PowerPC architecture as the Xbox 360 and PS3, so CPU instruction compatability wise it's not all that different.
GPU wise, the Wii used an AMD Radeon (Possible Radeon 9000 series class) but modified heavily, using the TEV pixel shader technology that was in the Gamecube.
Now as for the Wii U vs PS4's GPU...
The PS4's GPU is again capable of about 1.8 Teraflops.
The Wii U's GPU will more than likely be around 240 - 624 Gigaflops (Basing that on the Radeon 6570 and 6450.)
Then the PS4's GPU also has a far more efficient Tessellator, it can render far more complex scenes and models with a minimal performance penalty, the VLIW5 architecture just never managed to be that great from a geometry perspective compared to the GCN architecture and that's just one of many examples.
The sad part is, I've had people yelling at me for bashing the PS4 over the last few days, you really can't win on this forum can you?

www.youtube.com/@Pemalite
Pemalite said:
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so even at the worst case scenario (wich it isn't) for wii u you agree it's a much smaller difference than wii against ps360. and the wii u has the same effects and modern architeture + the scalability of engines, something the wii only dreamed of having. basing on that i predict wii u will get most multiplatforms for the 8th generation.


| Zero999 said: so even at the worst case scenario (wich it isn't) for wii u you agree it's a much smaller difference than wii against ps360. and the wii u has the same effects and modern architeture + the scalability of engines, something the wii only dreamed of having. basing on that i predict wii u will get most multiplatforms for the 8th generation. |
Can the Wii U do the same effects as a PS4? I don't think anyone has disputed that, so sure. - But it simply cannot have as many of those effects running in tandem or to the same quality degree, I think that's the point you're missing.
To be honest though? I don't want the Wii U to have allot of multiplatforms, I already want the PS4 to be more powerfull, If the Wii U gets allot of Multiplatforms it will work out to be the baseline hardware for next generation games which is a bad thing for my primary gaming platform of choice which already is so far advance compared to the consoles it's not funny. I want a reason to upgrade my PC, not run games fine for the next decade with sub par graphics!

www.youtube.com/@Pemalite