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Forums - Sony Discussion - development of GoW: A (may or may not) have cost 50 million $

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tontus said:
PlaystaionGamer said:
UC 2 and 3 only cost 20mil.. not a chance

 

No they didn't, lol. UC3 had a $7.6 million marketing budget in the UK alone. UC1 & UC2 cost 20 million to develop but that doesn't include marketing. So UC1 = $35 million & UC2 = $45 million is more accurate. UC3 probably cost $20-25 million to develop and $35-40 million to market = UC3 cost $60 million. Heavy Rain cost about $52 million to develop and market by the way and made $130 million for Sony.

God of War III only cost $44 million to develop and market, I doubt God of War: Ascension cost more but it's probably in that ballpark, around $35-$45 million sounds right considering how ambitious the game is with the suprisingly deep multiplayer in addition to a standard 10 hour single-player adventure. It has almost definitely made that money back already, I estimate it sold over 1 million worldwide by week 4 and considering special & collector's editions it has made between $60-65 million. It should make over $200 million lifetime. Don't even want to guess at how much of that Sony gets.

Marketing costs for Heavy Rain were guessed and it didn't "made" Sony (at least) $130m, that was the amount of revenue the game caused on the whole. That includes Sony but they're not the only ones to get their share from the revenue pie. Furthermore development and marketing costs haven't been subtracted yet.

Your guesses for Uncharted seem about right. If you take $35m for GoW:A, then yes it has barely broke even at the moment. If the budget was $45m however then it's still months away from being profitable.



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It probably is 60M with marketing and distribution.



Nsanity said:
binary solo said:
If the game cost $50 million to produce, then factoring in marketing costs this game needs to sell ~1.2 million at full price to turn a profit.

The Super Bowl advertisment alone was probably a few million.

The superbowl add was for intenet stream of the event and not the TV broadcast.  Adds for The TV broadcast cost millions, for the stream does not.



If this is true this number most likely includes marketing.



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Could you change the thread title to reflect the OP more accurately? That is; Swiss Newspaper Takes a Guess at GoW: A's Development Budget.



Sal.Paradise said:
Could you change the thread title to reflect the OP more accurately? That is; Swiss Newspaper Takes a Guess at GoW: A's Development Budget.


better now?



huiii said:
Sal.Paradise said:
Could you change the thread title to reflect the OP more accurately? That is; Swiss Newspaper Takes a Guess at GoW: A's Development Budget.


better now?

Lol, a bit better, ty.



tontus said:
PlaystaionGamer said:
UC 2 and 3 only cost 20mil.. not a chance

 

No they didn't, lol. UC3 had a $7.6 million marketing budget in the UK alone. UC1 & UC2 cost 20 million to develop but that doesn't include marketing. So UC1 = $35 million & UC2 = $45 million is more accurate. UC3 probably cost $20-25 million to develop and $35-40 million to market = UC3 cost $60 million. Heavy Rain cost about $52 million to develop and market by the way and made $130 million for Sony.

God of War III only cost $44 million to develop and market, I doubt God of War: Ascension cost more but it's probably in that ballpark, around $35-$45 million sounds right considering how ambitious the game is with the suprisingly deep multiplayer in addition to a standard 10 hour single-player adventure. It has almost definitely made that money back already, I estimate it sold over 1 million worldwide by week 4 and considering special & collector's editions it has made between $60-65 million. It should make over $200 million lifetime. Don't even want to guess at how much of that Sony gets.

well Sony exclusives rarely have big marketing lol.  I don't think I ever saw a single piece of marketing for Heavy Rain.  Not even a stinking internet advertisement.  I sold 5 people on it personally when I either showed them or descibed it to them because they seriously had no idea such a game existed.  Same thing with Sly I got 3 old fans to buy Sly 4 because they didn't know it existed.  I hope to god this new agency starts advertising the titles that need it and stop using all the cash on 2 or 3 franchises.




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I saw this thread on GAF. Seems it is a development cost only figure, no marketing included.

They should have spent 51 million making it and hired 7 or 8 bug testers.