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Forums - Gaming Discussion - whats the most emotional game you ever played?

"To the moon" nearly brought me to tears.

There are scenes from other games like in KH2, Final Fantasy VII that have made an impact



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In chronological order:

Grim Fandango
Ico
Syberia
Shadow of the Colossus
To the moon
Journey
Papa & Yo
The walking dead episode 3



To the Moon.

I wept. A lot.



Skyward Sword. "I'm still your Zelda"



I'm shocked no one else has said Silent Hill 2. The 'good' ending is so emotional and had me thinking about it for days and weeks afterward.



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The World Ends With You, that final scene with Neku and Joshua, and the way everything ends, it got me thinking about it for days.



 

 

 

Mass Effect trilogy, the part with Mordin..yeah. Spec ops the line, Red Dead, infamous 2, and Final Fantasy IX. All through IX i got more and more attached to the characters. SPOILER*__________After the attack on Lindblum walking the streets and a little girl asks you 'where is mommy and daddy?, or Garnets reaction to the attack. Two example out of many.



Prince of Persia: The Sands of time, Okami HD and Bioshock infinite.



Otakumegane said:
Haven't played many "emotional" games.

But I'd have to go with either Okami or Metroid Prime.

daredevil.shark said:

 

Prince of Persia: The Sands of time, Okami HD and Bioshock infinite.


Yesyesyes, Okami, by far.

The game, in an immeasurable way, altered my character.



Okami

To lavish praise upon this title, the assumption of a common plateau between player and game must be made.  I won't open my unworthy mouth.

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Hm.... I'd have to think about it. XenoBlade Chronicles, Lost Odyssey, and the Mass Effect Trilogy for sure for modern games, and I'd definatly say Chrono Trigger, Front Mission, and Metroid Prime for older games.

Front Mission takes the cake, in the very first mission of the game, you loose, and your fiance dies at the end of the mission. Then the rest of the game has this subplot, that your fiance lived, and you're trying to track her down. As you get closer and closer to the end of the game, you get closer to tracking her down, but just so many missions in the game are so sad, and so accuratly portray the consequences of war. At the end of the game, you track her, down, but just a bit too late. She even knew you were coming, but the main villain of the game kills her, and uses her brain matter (which he wanted specifically since she is an advanced Wanzer pilot) to integrate into an advanced combat chip, which he uses on his "ultimate suit" which is the boss of the game. Essentially, not only does Karen (your fiance) die, but the boss of the game is her brain used against you.

XenoBlade Chronicles and Lost Odyssey are also good too, they touch upon the concepts of loss and war too. XenoBlade surprised me with how it started, but having Fiona come back to life, that kinda killed the atmosphere. Lost Odyssey ended better, with two immortals dying, and never coming back.

Metroid Prime probably gave the best emotional experience in a game, with a really well portrayed feeling of isolation, and if you read the lores, you really feel a bit sad at how close you came to finding the Chozo.

Mass Effect and Chrono Trigger are obvious choices, so many decisions which alter the end game. Even if you get to the same end game regardless, the concept of time travel with consequences in Chrono Trigger, and the decisions you make in Mass Effect kinda make you think a bit.

EDIT: I almost forgot, Shadow of the Colossus, wow. I think more people have played this then Front Mission, but Front Mission gave the same punch as SotC, just 5 or 6x, where SotC really only had the two major cinematics.



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