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Forums - Gaming - Xbox 720 and PS4 AAA Titles Will Kill Mid-level Competition

superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.



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S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.



superchunk said:
S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.

Games will have to be scaled down as well. The Wii U is only an incremental jump with basically a 1.5 X ram differential from the current gen. Next gen is four  times that if the Wii U and eight times that of the current gen. Obviously this means scale downs for levels, graphics, framrates and content. It will get even worse going towards the end of the gen where they get closer to using up the 8GB of ram.



......Well expect to see more THQ next gen :3 and 70$ games.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

dark souls 3 says hi. i'm going to buy the shit out of that game.



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S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.

Games will have to be scaled down as well. The Wii U is only an incremental jump with basically a 1.5 X ram differential from the current gen. Next gen is four  times that if the Wii U and eight times that of the current gen. Obviously this means scale downs for levels, graphics, framrates and content. It will get even worse going towards the end of the gen where they get closer to using up the 8GB of ram.

Same games. Different resolution/framerates, no AA, etc. That's it.



superchunk said:
S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.

Games will have to be scaled down as well. The Wii U is only an incremental jump with basically a 1.5 X ram differential from the current gen. Next gen is four  times that if the Wii U and eight times that of the current gen. Obviously this means scale downs for levels, graphics, framrates and content. It will get even worse going towards the end of the gen where they get closer to using up the 8GB of ram.

Same games. Different resolution/framerates, no AA, etc. That's it.

Smaller areas, draw distance dropped, smaller amount of assets on the screen, last gen lighting, lower amount of polygons of lack of emotion of characters faces in engine and the list goes on and on. It is severely gimped against the PS4. Games like Watchdogs were made to not be next gen games. When Battlefield 4 comes out the Wii U isn't even an option. Third party will not gimp games down to accommodate the Wii U. Whats on the PS4 pre launch is more impressive than anything shown on the Wii U thus far of being out and the Wii U is going to be juiced of its power most of the gen and you know it. Third parties demanded 8GB of ram from the 720 and PS4 so you know they are going to be pushing ram this gen and the Wii U wont be able to handle it. 


Lets see the Wii U do this:

http://www.youtube.com/watch?v=kfgwtYDXB8E

http://www.youtube.com/watch?v=F_zEbyWZZS4



S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.

Games will have to be scaled down as well. The Wii U is only an incremental jump with basically a 1.5 X ram differential from the current gen. Next gen is four  times that if the Wii U and eight times that of the current gen. Obviously this means scale downs for levels, graphics, framrates and content. It will get even worse going towards the end of the gen where they get closer to using up the 8GB of ram.

Same games. Different resolution/framerates, no AA, etc. That's it.

Smaller areas, draw distance dropped, smaller amount of assets on the screen, last gen lighting, lower amount of polygons of lack of emotion of characters faces in engine and the list goes on and on. It is severely gimped against the PS4. Games like Watchdogs were made to not be next gen games. When Battlefield 4 comes out the Wii U isn't even an option. Third party will not gimp games down to accommodate the Wii U. Whats on the PS4 pre launch is more impressive than anything shown on the Wii U thus far of being out and the Wii U is going to be juiced of its power most of the gen and you know it. Third parties demanded 8GB of ram from the 720 and PS4 so you know they are going to be pushing ram this gen and the Wii U wont be able to handle it. 


Lets see the Wii U do this:

http://www.youtube.com/watch?v=kfgwtYDXB8E

http://www.youtube.com/watch?v=F_zEbyWZZS4


That Luminous engine demo was incredible



BenVTrigger said:
S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
S.T.A.G.E. said:
superchunk said:
That makes no sense and would be horrible for the industry.

With both companies being similar architecture (X86-64) and even Wii U using same visual tech... there is a very wide userbase anyone can approach with far less cross platform related costs.

I think 3rd parties will fare better this gen if they take advantage of all 4 possible platforms.


Yves is not talking abou the Wii U. It's not capable of doing what the others will be capable of next gen.

This is off-topic, but name one technology Wii U can't do that the others will?

hint... there isn't one. They'll just do it at a higher resolution and framerate.

Games will have to be scaled down as well. The Wii U is only an incremental jump with basically a 1.5 X ram differential from the current gen. Next gen is four  times that if the Wii U and eight times that of the current gen. Obviously this means scale downs for levels, graphics, framrates and content. It will get even worse going towards the end of the gen where they get closer to using up the 8GB of ram.

Same games. Different resolution/framerates, no AA, etc. That's it.

Smaller areas, draw distance dropped, smaller amount of assets on the screen, last gen lighting, lower amount of polygons of lack of emotion of characters faces in engine and the list goes on and on. It is severely gimped against the PS4. Games like Watchdogs were made to not be next gen games. When Battlefield 4 comes out the Wii U isn't even an option. Third party will not gimp games down to accommodate the Wii U. Whats on the PS4 pre launch is more impressive than anything shown on the Wii U thus far of being out and the Wii U is going to be juiced of its power most of the gen and you know it. Third parties demanded 8GB of ram from the 720 and PS4 so you know they are going to be pushing ram this gen and the Wii U wont be able to handle it. 


Lets see the Wii U do this:

http://www.youtube.com/watch?v=kfgwtYDXB8E

http://www.youtube.com/watch?v=F_zEbyWZZS4


That Luminous engine demo was incredible


Yeah and thats a real-time engine for SE. Can't wait for the next gen games.



If anything, all the "B" games will simply be on handhelds, Vita and 3ds