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Forums - Sony - PlayStation 4 Developers Have Access to 7 GB RAM (Rumor)

ps4 just sounds more amazing everyday. Lets hope Sony just prices this thing right, 400$-450$ would be perfect. Hopefully the jrpg genre will be much better next gen too lol.



 

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ethomaz said:

walsufnir said:

Nextbox, too? Are you sure? Where do you get this from? Totally new to me and I really don't know how they want to accomplish this because they don't have the technology.

It is not from the internet like PS4 but it is the same ideia. Every game run from HDD in Nextbox and the install happen while you play the game... I don't know how that happen... maybe run from the BD while install a little and after run from HDD while install the rest of the game... for PS4 stream the game while install the base... so after it run from the HDD while install the full game... I don't know.

This picture shows the Nextbox will start the last game you played instantly without need to boot the game again... it will always use the minimal eletricity to do that.

The PS4 and Nextbox feature are similar...


i think i know how the install can happen.

on the one hand you can simply tell the coders to createthe beginning of a game with low ram.

make a long procedure at the beginning by forcing the gamer to write down his name and ast for data(birthday etc)

you will need more than a minute to tspe this with a pad.within this minute the ram is loaded with an 3minute opening sequence that can't be skipped.while the gamer is watching the 3 minute opening the ram is completely loaded with the first level.While playing the first level the rest will be loaded.

 

a much easier was is:loading from blu ray and downloading from the internet simultanously.The ram to be loaded from blu ray,the hdd from the internet.



RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.



fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

More RAM allows for higher-res textures. So yes, it does in a way make graphics. I'm sure there's dozens of other ways that RAM can affect graphics.



try to make graphics without ram and you'll know.



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fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.



VGKing said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

More RAM allows for higher-res textures. So yes, it does in a way make graphics. I'm sure there's dozens of other ways that RAM can affect graphics.


True but you're using 1 point to show another is true where the 1st point is irrelevent, if the RAM was limited to something like 1GB or possibly 1.5GB, but since we already know the CPU is fairly slow and the GPU is fairly fast (but in no way able to make use of more than 2GB of video RAM), you are wrong.

We will not be seeing high res textures that saturate more than 2GB video RAM for PS4 gen, likely much much less circa 1-1.5GB video RAM being used.

It really annoys me having to make a post like this because if people read yours it will look like you are "correct" - you aren't.



walsufnir said:
fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.

Very true.

In the case of the PS4/Nextbox = More RAM = easier to develop games for and better games with less loading and maybe games that wouldn't be possible with 2GB of RAM in a seamless way.

It does not equal better graphics, because the allowed increase in texture resolution would still need to be supported by other parts of the next gen consoles which would bottleneck it.

This is NOT a criticism of the PS4 or NextBox, it is a criticism of members on forums who don't know what the benefits of the extra RAM are - they are not graphical benefits, since we will already have more than enough video RAM to start with.

That's a good thing!

For example the PS3 was limited to 256MB system RAM and 256MB video RAM, this was a problem from the beginning because it wasn't even enough at release.

4GB would be more than enough for the PS4 and I'm not sure why it has more, likely for extra background services and so forth. I don't believe the rumour of only 1GB being locked to the OS.

If 2GB was put in there, that would be a similar situation to what the PS3 released with, it wasn't/isn't enough from the get-go.

This post not directed at you mate, but it's a similar topic ;)



Some of the most repeated criticisms from users regarding the PS3 have been the lack of cross-game chat and poor ports, especially regarding open-world games like Fallout 3 (and New Vegas), TES V: Skyrim, and so on, where memory was cited as the primary issue. Sony including 8GB of RAM seems like they wanted to address these issues. Of course I'm interested in seeing the graphical capabilities of the console, but the bigger reason why I'm glad Sony went with their RAM decision is because of several upcoming open-world games that will undoubtedly utilize the memory, as well as the social aspects (such as cross-game chat), as well as other social features like uploading videos.



Seems unlikely. Too much for games, not enough for the OS. After what happened with the PS3, keeping 1gb locked for future use would be a good idea.