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fillet said:
RAM doesn't make graphics, limitation of RAM makes it harder to make games with free flowing open play without constant loading screens.

You could put 100GB of RAM in a calculator, it's still a calculator.

It's great news about the 8GB of RAM in the PS4 but some members here don't seem to grasp what that actually means.

I thing I have to comment on this, not saying anything counterwise.

The ram-talk on this site is getting ridiculous to me.

The problem with ram is one thing: if you have ram that isn't sufficient a game will suffer.

If Sony had built ps4 with 4 gb of whatever ram you can imagine it would have still suffered of being less than 8 gb than nextbox. I know that ppl would have argued that the speed of gddr5 would make it still better but that nonsense. It is always the size of ram which is really making a difference, not necessarily the bandwidth which is only one side of the medal of truth. Less ram can't be bought on "sideways". It would be true if you build a system of 8 gb ram with ps/2-fp-ram, but that's not going to happen. The combination of bandwidth and latency is crucial for performance is crucial, yes. But that's it, because ram only serves the computational units.

Because of the big amounts of ram gives devs the opportunity to build games we can all look forward to. No matter if DDR3 or GDDR5.