Ooh, and how would one obtain coins would be handy !!!
In Gods we trust. Dattebayo...
WiiU ID: Aias23
Xbox360/XboxOne ID: Aias23
3DS FC: 3737 9509 2938
Ooh, and how would one obtain coins would be handy !!!
WiiU ID: Aias23
Xbox360/XboxOne ID: Aias23
3DS FC: 3737 9509 2938
AIAS said: Ok, hugely important question. Does SM64 play like the original with the controller. Does the analogue stick when pushed forward makes Mario run fast or do you have to press another button to run? I bought it on DS hoping that I can relive this masterpiece and it was unplayable as I had to press one more button to make Mario run. I bought a used N64 just to replay it and the damn cartridge plays fine but does not save !!!
Some help, would be appreciated Nintendophiles... |
It's the Virtual Console. It's as identical to the original as you can get without the original cartridge, analogue controls and all.
As for your particular cartridge, it sounds like the battery died. If N64 carts work at all like SNES cartridges, it should be relatively simple and easy to replace the battery.
AIAS said: Ooh, and how would one obtain coins would be handy !!! |
1) your N64 cart has a dead battery. Open it up and replace with standard CR2035 (I think).
2) If you have a Nintendo Club account, you get coins for every Nintendo product you purchase and then register with them, along with bonus coins for answering game related surveys and what not.
noname2200 said:
I believe the DS version also has additional characters and stars, no? |
Yes, you can also play as Yoshi, Luigi, and Wario. You actually only start off with Yoshi and have to rescue Mario before you can play as him. You get him pretty quickly though. The story is changed a little to account for the extra characters. Some stars are now setup so that only certain characters can get them. I think there are a couple of new secret areas, too.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)
AIAS said: Ok, hugely important question. Does SM64 play like the original with the controller. Does the analogue stick when pushed forward makes Mario run fast or do you have to press another button to run? I bought it on DS hoping that I can relive this masterpiece and it was unplayable as I had to press one more button to make Mario run. I bought a used N64 just to replay it and the damn cartridge plays fine but does not save !!!
Some help, would be appreciated Nintendophiles... |
As good controls as the original game.
Proof: The SM64 world record holder beat his N64 record time first try on VC.
noname2200 said: Thanks for the heads up. Still haven't redeemed Super Punch-Out!! yet, but I think I'll add in Mario 64 anyways. Gotta spend them coins! |
I really hate that they expire now.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)
noname2200 said:
I believe the DS version also has additional characters and stars, no? |
To all of you:
Super Mario 64 DS is a remake of the N64 version, not just a port. It features quite a few new areas, Yoshi, Wario and Luigi as extra characters, all of them have special abilities which make certain Stars only reachable by certain characters. This also changes up the effects of the power-ups. From the top of my head; Mario is faster and has a floathing and flying power-up, Luigi can jump higher and has an invisibility power-up, Yoshi can hover (like in Yoshi's island) and Wario is stronger and heavier. Unsure about Yoshi's and Wario's power-ups.
There's more boss battles and the story is changed up a little. In each new area and in the existing courses there are more Stars to be found, for a new total of 150 or 30 extra Stars. Also, the graphics are a lot better (more polygons, better texture), but the enviroments are scaled down a bit I think. I mean, if something was 10 foot in the original, it's 9 foot on the DS version.Not completely sure, the 'feel' smaller to me anyway.
Control scheme is very different though and you'll likely find the original to be better. It's similar to Phantom Hourglass's control scheme only the gameplay is on the main screen. It's also possible to control with the D-Pad but you wouldn't have control over speed like you'd have with an analogue stick, you can still run though by holding B.
I'd say the DS version is the better version.
Biggest con however is that the DS game is still, even after over seven years and 10m copies sold, near full price (here in Europe anyway) versus the near free Wii version...