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Forums - Movies & TV - VOTE FOR YOU FAVORITE MOVIE OF THIS SUMMER IN THE POLL *Official Top 16 movies of Summer 2013 (May to August 2K13)*

 

Which of these Summer of 2013 movies do you like?

Apartment 1303 3D 7 10.29%
 
Percy Jackson & The O... 3 4.41%
 
Elysium 7 10.29%
 
R.E.D. 2 0 0%
 
Kick Ass 2 8 11.76%
 
This is the End 4 5.88%
 
2 Guns 0 0%
 
Peeples 0 0%
 
Fast & Furious 6 9 13.24%
 
See results 30 44.12%
 
Total:68
kumagawa said:
yeah i saw Iron man 3 in 2D i haven't seen a movie in 3D since Avatar.


Oh, you should have seen Iron Man 3 in 3D, I have seen the 3D trailer for it and it is AWESOME.

You should also see the Great Gatsby in 3D if you are going to see this movie anyways, the 2 different 3D Trailer for this movie really shows off why this movie needed to be recorded in 3D.

Here's a list of this year's 3D Movies:

 

http://gamrconnect.vgchartz.com/thread.php?id=154457

Well, I will see Iron Man 3 in 3D hopefully this weekend.

 



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Kaizar said:

Well, it sounds like maybe your mind is always running at a greater capacity then just about everyone else, at least for visuals. (Yes, of course, that's why my post are so fun and aswesome!)

The Hobbit was only 48 fps per video image (3D). (Yes, and I thought it was about half were it should be - I would like to see 96FPS and I will let you know how that looks.)

I guess 60P should do it for you. (60P! Naw, that is still so pedestrian.)

I got to admit that CGI & Polygon graphics look a lot more better at 60P, and to see it in 3D at 60P a image is really cool. I do hate playing games in 3D at less then 48 fps per image, but luckily the only game to pull that low of a frame rate off, was Sonic & All-Stars Racing Transformed 3DS, but that got fix with Firmware 5.0.0-11 so now all 3DS games run at 60P with 3D ON & OFF. The other console versions of Sonic Racing Transformed only run at 30 fps in 2D only and locked at that, because the Sumo engine is appearately it's very demanding on all Home & Handheld Consoles. But to be fair, the 3DS version is the only one made from the ground up for its system.

But I guess the New Handheld Consoles in like 2018 or so might do 120 fps per image because the Handheld system comes with its own screen.  (Yes! that will be fun, but I hate waiting.)

I know 3D TVs since the 1930's do no less then 60P per image. But there where 3D TVs in the 1920's but their frame rate was probably only 39 fps back then.

The reason why 24P became the standard for 2D is because it makes everyday walking look like a fashion model walking on the runway as well as other movements also look better when you don't notice the choppyness. 30P looks cheesy to us, and 48P & up looks even more cheesy looking. (That's different than my understanding - I understand it was because that is 'good enough' for the majority of people.  And no! They don't look cheesy, they look better!)

60P per image became the standard for 3D because you need at least 48P to get rid of the Strobe Effect for fast pace anything happening in scenes.

Do you have a HFR computer? (Yes, and it was as some game designer talked about the support for the X360, it was like the heavens opened up, and I wondered why didn't I do this sooner! _

And do you ever see the strobe effect in 2D films? (Can you be more specific with what you are asking?)

I answered in italics.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Zappykins said:
Kaizar said:
 

Well, it sounds like maybe your mind is always running at a greater capacity then just about everyone else, at least for visuals. (Yes, of course, that's why my post are so fun and aswesome!)

The Hobbit was only 48 fps per video image (3D). (Yes, and I thought it was about half were it should be - I would like to see 96FPS and I will let you know how that looks.)

I guess 60P should do it for you. (60P! Naw, that is still so pedestrian.)

I got to admit that CGI & Polygon graphics look a lot more better at 60P, and to see it in 3D at 60P a image is really cool. I do hate playing games in 3D at less then 48 fps per image, but luckily the only game to pull that low of a frame rate off, was Sonic & All-Stars Racing Transformed 3DS, but that got fix with Firmware 5.0.0-11 so now all 3DS games run at 60P with 3D ON & OFF. The other console versions of Sonic Racing Transformed only run at 30 fps in 2D only and locked at that, because the Sumo engine is appearately it's very demanding on all Home & Handheld Consoles. But to be fair, the 3DS version is the only one made from the ground up for its system.

But I guess the New Handheld Consoles in like 2018 or so might do 120 fps per image because the Handheld system comes with its own screen.  (Yes! that will be fun, but I hate waiting.)

I know 3D TVs since the 1930's do no less then 60P per image. But there where 3D TVs in the 1920's but their frame rate was probably only 39 fps back then.

The reason why 24P became the standard for 2D is because it makes everyday walking look like a fashion model walking on the runway as well as other movements also look better when you don't notice the choppyness. 30P looks cheesy to us, and 48P & up looks even more cheesy looking. (That's different than my understanding - I understand it was because that is 'good enough' for the majority of people.  And no! They don't look cheesy, they look better!)

60P per image became the standard for 3D because you need at least 48P to get rid of the Strobe Effect for fast pace anything happening in scenes.

Do you have a HFR computer? (Yes, and it was as some game designer talked about the support for the X360, it was like the heavens opened up, and I wondered why didn't I do this sooner! _

And do you ever see the strobe effect in 2D films? (Can you be more specific with what you are asking?)

I answered in italics.

I meant to say 30 fps NOT 39 fps back then.

Anyways I guess the best I can try to do to explain the strobe effect to someone with your vision is with these stuff, just ignore the parts about strobe light:

Theres an image on this link and the left image gives an okay example to us 97% people visually, as well as a definition (ignore the parts about strobe light):

http://en.wikipedia.org/wiki/Strobe_Effect

Heres some more definition (ignore parts about strobe light):

http://www.helium.com/items/2244148-what-is-the-strobe-effect

I'm not that good at describing the strobe effect.

But I guess a strobe light could be a good example of the strobe effect.



Here's info on the 4th installment of the Batman Movies (21st Century Batman movies) on page 13 of this Link's Thread:

http://gamrconnect.vgchartz.com/thread.php?id=154457

Enjoy.



I updated the OP by removing "John Dies at the End" from the extra recommendations, because it appearatly came out in Theaters January 2013 after its Sundance premiere back in January 2012 LOL.

But it is on DVD & other now.



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If you have seen the Great Gatsby converted into 2D then please comment on this Thread.

 

But if you have seen The Great Gatsby in its original stereoscopic 3D recording, then please comment on this thread:

http://gamrconnect.vgchartz.com/thread.php?id=154457

 

Thanks!



I've written my experience of watching the Great Gatsby 3D and then I go on a rant about Star Trek Into Darkness & Dragonball Evolution LOL.

http://gamrconnect.vgchartz.com/thread.php?id=154457

On page 17.



spurgeonryan said:
I know that Axumblade says Gatsby is good in 3D, but I will probably see it in 2D.


I would have to agree with Axumblade on the 3D being perfect for setting the tone of the movie, and I'm not saying at because he is a moderator LOL.

 

This movie should only be seen in 3D.

 

It shows why movies like this should always be recorded in 3D.



Not really looking forward to the big summer movies as much. I am interested in "Elysium" as i loved District 9.



Here is different kind of take on Great Gatsby. Book was okay i read in the school.