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Anyone mind posting a screenshot of how the pc version looks like because I'm not seeing the "full generation leap" over the PS3 version.



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Lawlight said:
Anyone mind posting a screenshot of how the pc version looks like because I'm not seeing the "full generation leap" over the PS3 version.

http://gamrconnect.vgchartz.com/post.php?id=5239213

There's a bunch of my personal shots. When I get more time to play I'll be taking more. Depending on the browser you can right click and view them at full size, though the game's built in AA solution is kinda lame so I'll be trying some other alternatives when I get back to it.

EDIT: I think a lot of the "next-gen looking" talk has to also do with seeing it in motion. The DDoF makes a difference in motion with the nuances of color and focus changing dynamically and somewhat realistically for a change. Though personally I just love the art and don't care about this "current gen" vs "next gen" comparison.



trasharmdsister12 said:
Lawlight said:
Anyone mind posting a screenshot of how the pc version looks like because I'm not seeing the "full generation leap" over the PS3 version.

http://gamrconnect.vgchartz.com/post.php?id=5239213

There's a bunch of my personal shots. When I get more time to play I'll be taking more. Depending on the browser you can right click and view them at full size, though the game's built in AA solution is kinda lame so I'll be trying some other alternatives when I get back to it.

EDIT: I think a lot of the "next-gen looking" talk has to also do with seeing it in motion. The DDoF makes a difference in motion with the nuances of color and focus changing dynamically and somewhat realistically for a change. Though personally I just love the art and don't care about this "current gen" vs "next gen" comparison.


I think you're right - it can only be truly judged in motion. Based on the screenshots themselves, I would say it's not bad but only incremental upgrade from what we have atm.



Color me surprised, PS3 wins in a UE3 game? Nevertheless, I'm surprised by the visuals on consoles, looks really good.



ethomaz said:
PC >>> PS3 > 360


thanks for the SHORT summary.

Glad I started the franchise on PS3, meanng I can contine it on PS3 lol.

on a side note I also got the first two on steam. LOVE THOSE STEAM HOLIDAY SALES LOL.



 

 

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adriane23 said:
Slightly off topic. What are the system requirements to run this on max settings? I've been thinking about getting this or Tomb Raider for PC, but if I can't run either at max settings, I might as well get them both for PS3.

My laptop can run it on max (Ultra), but it can sometimes dip into the low 20's in terms of fps, so I set it to high on everything and get a smooth 55-60fps and looks and runs better than the PS3 version. If I run it on very high I can get it to sit at a stable 30fps like you get on the PS3. The graphics difference isn't exactly mind blowing, but rather the textures and stuff look crisp and not blurry.

I compared them yesterday.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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trasharmdsister12 said:
Lawlight said:
Anyone mind posting a screenshot of how the pc version looks like because I'm not seeing the "full generation leap" over the PS3 version.

http://gamrconnect.vgchartz.com/post.php?id=5239213

There's a bunch of my personal shots. When I get more time to play I'll be taking more. Depending on the browser you can right click and view them at full size, though the game's built in AA solution is kinda lame so I'll be trying some other alternatives when I get back to it.

EDIT: I think a lot of the "next-gen looking" talk has to also do with seeing it in motion. The DDoF makes a difference in motion with the nuances of color and focus changing dynamically and somewhat realistically for a change. Though personally I just love the art and don't care about this "current gen" vs "next gen" comparison.

I used to be in the that boat, where I looked at screen shots and thought "Ah, that's not a big difference".

Now that I finally (After like 5 years!) got a new computer with some decent specs I can easily see the difference once everything is in motion and running crisp.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:

I used to be in the that boat, where I looked at screen shots and thought "Ah, that's not a big difference".

Now that I finally (After like 5 years!) got a new computer with some decent specs I can easily see the difference once everything is in motion and running crisp.

Oh, I can see the differences on a technical level. And I can even lay them out here in technical terms. I just wish not to get into a discussion/argument with people here as a) I don't have the time to spend on debating such things when I barely have time to play and b) most here aren't interested in learning as much as they are finding analyses, opinions, and members that support their stance in order to create group-think and popular opinion and to propagate it as fact.

I know there's a fair difference between the PC and console versions on a static technical level, but it's the dynamic side that makes the PC version pop with life to me personally.



Euphoria14 said:
trasharmdsister12 said:
Lawlight said:
Anyone mind posting a screenshot of how the pc version looks like because I'm not seeing the "full generation leap" over the PS3 version.

http://gamrconnect.vgchartz.com/post.php?id=5239213

There's a bunch of my personal shots. When I get more time to play I'll be taking more. Depending on the browser you can right click and view them at full size, though the game's built in AA solution is kinda lame so I'll be trying some other alternatives when I get back to it.

EDIT: I think a lot of the "next-gen looking" talk has to also do with seeing it in motion. The DDoF makes a difference in motion with the nuances of color and focus changing dynamically and somewhat realistically for a change. Though personally I just love the art and don't care about this "current gen" vs "next gen" comparison.

I used to be in the that boat, where I looked at screen shots and thought "Ah, that's not a big difference".

Now that I finally (After like 5 years!) got a new computer with some decent specs I can easily see the difference once everything is in motion and running crisp.

Welcome to the club, bub!



                                                                                                                                                           

trasharmdsister12 said:

Euphoria14 said:

I used to be in the that boat, where I looked at screen shots and thought "Ah, that's not a big difference".

Now that I finally (After like 5 years!) got a new computer with some decent specs I can easily see the difference once everything is in motion and running crisp.

Oh, I can see the differences on a technical level. And I can even lay them out here in technical terms. I just wish not to get into a discussion/argument with people here as a) I don't have the time to spend on debating such things when I barely have time to play and b) most here aren't interested in learning as much as they are finding analyses, opinions, and members that support their stance in order to create group-think and popular opinion and to propagate it as fact.

I know there's a fair difference between the PC and console versions on a static technical level, but it's the dynamic side that makes the PC version pop with life to me personally.

I notice that with the lighting in many PC games now. Especially when I put some mods on Skyrim.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!