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Forums - PC Discussion - Battlefield 4 demo ran on an AMD Radeon HD 7990 ‘Malta’ Video Card

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Considering this games graphically superior to KZ:Shadowfall, there isnt anywhere near as much discussion about it



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Tachikoma said:
Considering this games graphically superior to KZ:Shadowfall, there isnt anywhere near as much discussion about it


People might rage about it after reading that even if it's true. :P I have no interest in the game though, I'm too addicted to Planetside 2 on a MP FPS front right now, being pretty doesn't do anything for me in online MP lol, I just want to cap people.



superchunk said:
Argh_College said:
superchunk said:
So PS4/neXtBox will look slightly worse than that.

PS360 = min specs no AA or anything else.
next-gen = medium with AA turned on.
PC = well, it equals based on what you got but could be high with everything turned on.

LOL, Next gen will look the same.

LOL, you clearly don't understand the hardware.

LOL you clearly dont understand how Console architecture works so i will leave you in your ign.

Killzone already looks better than this and isnt even reaching 10% of Ps4 full potential.

In 4 years after next gen came out, BF4 will be seen as an ugly ugly game.

The only thing you need to do is compare Launch 360 tittle to games like Halo 4 now or many others, it isnt even close. Console evolve with time and new ways of reaching Console Full Potentials, Uncharted 4 will make this game look like a Ps One Game running at 20fps per second.

Just wait and see the magic from the Gods.



zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.



Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.



Around the Network
Tachikoma said:
Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.

Graphics have reached a plateau for a long time now. It's the artstyle that have mattered for some years now. Why do you think games like Uncharted, GoW and Journey beat out a lot of PC games when it comes to best graphics awards? And PS4 will bring console gaming back to console gaming. No more waiting for installs, patches, etc...



Lawlight said:
Tachikoma said:
Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.

Graphics have reached a plateau for a long time now. It's the artstyle that have mattered for some years now. Why do you think games like Uncharted, GoW and Journey beat out a lot of PC games when it comes to best graphics awards? And PS4 will bring console gaming back to console gaming. No more waiting for installs, patches, etc...

Uncharted, Gears of War (Or god of war, if you want to stick to sony only games) and Journey, are indeed beautiful games in their own right, but theyre also exclusives with no direct comparison for PC or other consoles which detracts from the ability to do a proper comparison, but i can tell you - having been working in the games industry for the past decade, working on several extremely well received games that the PS3 and 360 have always been behind graphically, compared to PC's, and the same is true for the next generation of consoles, what you, and many other console fans seem to neglect when thinking about things, for the most part major multiplatform releases are designed with "the consoles" in mind, which results in the PC versions up to now being often either a shell of what they could be, or direct console ports - when developers actually push the games to give current high end hardware a good roasting, consoles don't stand a chance. - Bumping up the baseline with a new breed of console just means that multiplat games won't suffer as much, giving PC users better quality games that utilize their hardware better.

Consider this, Crysis 3 looks amazing, as does battlefield 3, compare them to these console games youre championing, almost always sub-720p and struggling to hit 30FPS, where crysis 3 and battlefield 3 on high end rigs hit 70fps and 120fps respecctive on average - if you put in the effort to build a game that a PC would have to run at 30fps and sub-720p resolution - then that game would, by a country mile, blow away anything else you could come up with.

PC's run at whatever resolution you want, with much better processing and aliasing.

Before the consoles have even released the limitations of them is already starting to show it's head - don't believe me? go watch the shadowfall trailer - as he walks under the blossom trees petals on the ground go from invisable to visible due to the texture aliasing having banding issues from gradiated distance bias.

Of course, if you want to argue about this, i'll happily take every single game you can come up with and show you direct, damning examples of why these games are on every level technologically behind the PC counterparts.



Tachikoma said:
Lawlight said:
Tachikoma said:
Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.

Graphics have reached a plateau for a long time now. It's the artstyle that have mattered for some years now. Why do you think games like Uncharted, GoW and Journey beat out a lot of PC games when it comes to best graphics awards? And PS4 will bring console gaming back to console gaming. No more waiting for installs, patches, etc...

Uncharted, Gears of War (Or god of war, if you want to stick to sony only games) and Journey, are indeed beautiful games in their own right, but theyre also exclusives with no direct comparison for PC or other consoles which detracts from the ability to do a proper comparison, but i can tell you - having been working in the games industry for the past decade, working on several extremely well received games that the PS3 and 360 have always been behind graphically, compared to PC's, and the same is true for the next generation of consoles, what you, and many other console fans seem to neglect when thinking about things, for the most part major multiplatform releases are designed with "the consoles" in mind, which results in the PC versions up to now being often either a shell of what they could be, or direct console ports - when developers actually push the games to give current high end hardware a good roasting, consoles don't stand a chance. - Bumping up the baseline with a new breed of console just means that multiplat games won't suffer as much, giving PC users better quality games that utilize their hardware better.

Consider this, Crysis 3 looks amazing, as does battlefield 3, compare them to these console games youre championing, almost always sub-720p and struggling to hit 30FPS, where crysis 3 and battlefield 3 on high end rigs hit 70fps and 120fps respecctive on average - if you put in the effort to build a game that a PC would have to run at 30fps and sub-720p resolution - then that game would, by a country mile, blow away anything else you could come up with.

PC's run at whatever resolution you want, with much better processing and aliasing.

Before the consoles have even released the limitations of them is already starting to show it's head - don't believe me? go watch the shadowfall trailer - as he walks under the blossom trees petals on the ground go from invisable to visible due to the texture aliasing having banding issues from gradiated distance bias.

Of course, if you want to argue about this, i'll happily take every single game you can come up with and show you direct, damning examples of why these games are on every level technologically behind the PC counterparts.


What you're saying does not change anything to the fact that a lot of people consider games running on 7 or 8 years old hardware to be some of the best looking game of all time. Do you remember that scene in Journey where you're sliding on the sand with the sunken city in the sunset? Who can deny that that is nothing in Crysis 3 (running on the most powerful card available) comes remotely close in terms of beauty? And that's running on a $250 system.



Lawlight said:
Tachikoma said:
Lawlight said:
Tachikoma said:
Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.

Graphics have reached a plateau for a long time now. It's the artstyle that have mattered for some years now. Why do you think games like Uncharted, GoW and Journey beat out a lot of PC games when it comes to best graphics awards? And PS4 will bring console gaming back to console gaming. No more waiting for installs, patches, etc...

Uncharted, Gears of War (Or god of war, if you want to stick to sony only games) and Journey, are indeed beautiful games in their own right, but theyre also exclusives with no direct comparison for PC or other consoles which detracts from the ability to do a proper comparison, but i can tell you - having been working in the games industry for the past decade, working on several extremely well received games that the PS3 and 360 have always been behind graphically, compared to PC's, and the same is true for the next generation of consoles, what you, and many other console fans seem to neglect when thinking about things, for the most part major multiplatform releases are designed with "the consoles" in mind, which results in the PC versions up to now being often either a shell of what they could be, or direct console ports - when developers actually push the games to give current high end hardware a good roasting, consoles don't stand a chance. - Bumping up the baseline with a new breed of console just means that multiplat games won't suffer as much, giving PC users better quality games that utilize their hardware better.

Consider this, Crysis 3 looks amazing, as does battlefield 3, compare them to these console games youre championing, almost always sub-720p and struggling to hit 30FPS, where crysis 3 and battlefield 3 on high end rigs hit 70fps and 120fps respecctive on average - if you put in the effort to build a game that a PC would have to run at 30fps and sub-720p resolution - then that game would, by a country mile, blow away anything else you could come up with.

PC's run at whatever resolution you want, with much better processing and aliasing.

Before the consoles have even released the limitations of them is already starting to show it's head - don't believe me? go watch the shadowfall trailer - as he walks under the blossom trees petals on the ground go from invisable to visible due to the texture aliasing having banding issues from gradiated distance bias.

Of course, if you want to argue about this, i'll happily take every single game you can come up with and show you direct, damning examples of why these games are on every level technologically behind the PC counterparts.


What you're saying does not change anything to the fact that a lot of people consider games running on 7 or 8 years old hardware to be some of the best looking game of all time. Do you remember that scene in Journey where you're sliding on the sand with the sunken city in the sunset? Who can deny that that is nothing in Crysis 3 (running on the most powerful card available) comes remotely close in terms of beauty? And that's running on a $250 system.

Aesthetic preference is not technical capability, some people would consider one car "the best looking ever" but others would call it ugly, so the only subjective way to look at things would be comparing the technological advancements and overall complexity and attention to detail in creating a scene, and in those regards the benefits of the high end pc system are large strides ahead of the console counterparts.

Again, personal preference does not equate to overall graphical detail.

Additionally, you tout the benefits of a closed system in being more optimized - and yet despite these optmizations, despite API and OS overheads and driver overheads, PC versions of games are still visually on a level current (and in many ways the next generation) consoles are quite behind.



Michael-5 said:
HoloDust said:
Captain_Tom said:

This card is 4 times stronger than the one in the PS4.  

The PS4 has a 7850

The 7970 is twice as strong as a 7850.

The 7990 is twice as strong as a 7970.

The PS4 version will look decently worse.  Perhaps this is why they are rumored to be making it in 720p for nextgen.


Actually:

7970 = 1.7x 7850

7990 = 1.6-1.7x 7970

so 2.7-2.9x 7850 in total

I'd say 1080p/30fps with high settings (considering 7850 runs BF3 on ultra with 4xAA and HBAO in 1080p with 30+ fps)

So PS4 can run Battlefield 3 on max settings. LOL

BF4 won't be 1080p on PS4, and I don't think too many games will be considering.


Also i don't know where people are getting the idea that the 7990 is only 1.7 times a 7970.  AMD is famous for making double cards that are double cards.  They plan to beat the ARES II, which already putperforms 2 x 7970's.