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Lawlight said:
zarx said:
Lawlight said:
CGI-Quality said:
Lawlight said:
And the source for the 4 times more powerful?

http://www.amd.com/us/products/desktop/graphics/7000/7850/Pages/radeon-7850.aspx (7850)

http://www.techpowerup.com/180923/AMD-Redoing-Radeon-HD-7990-Under-New-Codename-quot-Malta-quot-.html (7990 "Malta")

Alternate source for Malta


Still not seeing anything about the 4 times. But I'm still seeing that you're ignoring that DF said that the PS4 GPU is more powerful than the 7850.

The PS4's GPU is slightly ahead of the 7850 yes but slightly 1.84 TFlops PS4 vs 1.76 TFlops for the 7850 but it's still the closest comparison. The HD7990 offers 7.57 Tflops of compute performance which places it at just over 4x (4.11 if you want to be exact) now there are other factors at play but in general terms the 7990 that powered the BF4 demo is 4x as powerful as the PS4's GPU. And likely backed up by a CPU that is almost 4x as powerful as well. 


So, no mention of the optimization that games undergo for consoles? Just looking at the Digital Foundry analysis of Bioshock Infinite for PC vs PS3 and, visually, there's not much between the 2. Negligle is probably a good word to define the difference between what would be provided by the PS4 and the PC.

if higher resolution output and higher resolution texture assets are, as you put it, only "negligle" differences, then the difference in the PS3 and PS4, to you will only be "negligle" too, you can't have it both ways.